Text IDs
From CloudModding OoT Wiki
For more information on textbox data, see Text Format.
Text Ids are used to call up a specific text without needing to specify what language, making it possible to change the game's language on the fly.
Text Id Order
IDs appear to be grouped into the following categories.
00xx | Items | |
---|---|---|
01xx | Navi / Actor 011B and 0173 Dialogs | |
0140 | C-Up Navi (Quest) | |
0160 | Saria (Saria's Song through Navi) | |
0180 | Mainly dungeon puzzle hints | |
02xx | Talking Doors / Check spots / Actor 0185 | |
03xx | Signs | |
04xx | Gossip Stones | |
06xx | Z-Target C-Up Navi | |
08xx | Ocarina dialogs | |
086D - 087C | Ocarina Play Spot | |
088C - 089F | Ocarina Song Text | |
10xx | Forest (Kokiri, Woods, Meadow, Houses, Forest Temple, Deku Tree) | |
20xx | Hyrule Field, Lon Lon, Kakariko Soldier? | |
2064 - 0271 | Kaebora Gaebora | |
30xx | Death Mountain | |
3069 - 0371 | Fire Temple Gorons | |
40xx | Lake Hylia, Zora's Domain | |
50xx | Kakariko, Graveyard | |
60xx | Gerudo Valley, Desert | |
70xx | Hyrule Castle, Market Town, Temple of Time | |
71xx | Mask Dialogs | |
7100 - 71A6 | Mask dialogs |
Id Lists
The following pages list the relationships between id numbers and the contents of their message in English.