From CloudModding OoT Wiki
  • | style="text-align: left;" | Textures - Place Name - Market (JP & EN) | style="text-align: left;" | Textures - Market (Child - Day) Prerenders
    174 KB (19,642 words) - 00:51, 1 March 2023
  • The ''Ocarina of Time'' Debug ROM contains a few extra scene and room files compared to the original releases. | style="text-align: left;" | Textures - Place Name - Market (All)
    218 KB (24,721 words) - 02:46, 27 July 2020
  • {{For|the location and structure of this table|Scene Table}} * '''ID:''' Scene's 2 digit ID in hex. For reference only.
    16 KB (1,341 words) - 09:40, 10 December 2017
  • {{For|the location and structure of this table|Scene Table}} * '''ID:''' Scene's 2 digit ID in hex. For reference only.
    18 KB (1,842 words) - 09:40, 10 December 2017
  • == Scene Table == {{For|more information|Scene Table}}
    10 KB (1,373 words) - 20:17, 13 December 2020
  • Scene Setups are different loadouts to an area. ...isted as UR exist in the scene and/or room data, but are not referenced by scene header itself
    15 KB (2,041 words) - 19:55, 31 October 2019
  • !Scene Config !Scene Config
    14 KB (1,793 words) - 13:09, 12 September 2016
  • | style="text-align: left;" | Textures - Place Name - Market (JP & EN) | style="text-align: left;" | Textures - Market (Child - Day) Prerenders
    174 KB (19,643 words) - 01:41, 1 March 2023
  • | style="text-align: left;" | Textures - Place Name - Market (JP & EN) | style="text-align: left;" | Textures - Market (Child - Day) Prerenders
    174 KB (19,667 words) - 02:53, 7 March 2023
  • | style="text-align: left;" | Textures - Place Name - Market (JP & EN) | style="text-align: left;" | Textures - Market (Child - Day) Prerenders
    151 KB (18,127 words) - 08:46, 1 March 2023
  • | {{ts|al}} | Textures - Place Name - Market (JP & EN) | {{ts|al}} | Textures - Market (Child - Day) Prerenders
    142 KB (17,549 words) - 05:39, 26 April 2023