From CloudModding MM Wiki
  • Where XXXX XXXX is the starting decompressed offset and ZZZZ ZZZZ is the ending decompressed offset for the file. $028E6000 - $02902740 Z2_SEA (Frozen Cutscene)
    20 KB (2,721 words) - 13:30, 19 November 2017
  • ...ding time, a new (or perhaps the same) animation gets (re-)selected, a new ending time is estimated, and the timer restarts back at '''3F80'''. ...mation is allowed to finish before the running time hits the predetermined ending time.''' Rather than modify animations abruptly, it's better to watch '''0x
    31 KB (6,137 words) - 01:00, 4 October 2016
  • X 1:Spot00 Deku Link Transformation Cutscene title Introduction [Cutscene]
    8 KB (1,212 words) - 04:34, 23 July 2014
  • | 0x0089||Demo_Shd||0x0153||Cutscene - Shadow|||| | 0x0140||Dm_Hina||0x01CC||Cutscene - Doll||Cutscene - Boss Remains||✔
    42 KB (6,766 words) - 06:01, 19 July 2014
  • cutscene entries xx = location of cutscene
    8 KB (1,218 words) - 20:45, 17 November 2015
  • ...sn''' is the [[actor]] for the Bomb Shop Owner as he appears in the ending cutscene. [[Category:Bomb Shop Owner]] [[Category:Ending Cutscene]]
    298 bytes (48 words) - 02:15, 17 July 2014
  • | Ravine - Cutscene | Opening Cutscene Objects
    70 KB (8,303 words) - 17:35, 28 April 2017
  • | style="text-align: left;" | Cutscene - Boss Remains | style="text-align: left;" | Link Riding Through Lost Woods Cutscene - Tree Trunk
    246 KB (28,484 words) - 01:56, 27 July 2020
  • | 0169 || zelda2_keikoku_demo || Zelda 2 - Valley - Cutscene || || || | 01C8 || zelda2_delf || Zelda 2 - Cutscene Elf || || ||
    42 KB (5,199 words) - 04:02, 5 October 2016