En Holl

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Actor 0x0023
ovl_En_Holl
Version VRom VRam Size
Debug 00E0F7F0 00E10810 {{{ram-start}}} {{{ram-end}}} 1020
NTSC 1.0 00C32FD0 00C33FA0 {{{ram-start}}} {{{ram-end}}} FD0
PAL MQ 00DB0370 00DB1340 {{{ram-start}}} {{{ram-end}}} FD0

ovl_En_Holl is the actor used for invisible room transition planes, making it possible to seamlessly swap out rooms

Notes

ovl_En_Holl performs a very odd and specialized check. On every frame, it will check to see if the current entrance index is set to 00EE (Kokiri Forest cutscene), and the scene setup is 8 (cutscene 4). When these conditions are met, ovl_En_Holl will indefinitely keep both rooms that it links to loaded simultaneously once the camera comes close to the transition.