From CloudModding OoT Wiki
Actor 0x00BA
ovl_Boss_Va
Version VRom VRam Size
Debug 00D11350 00D1FFE0 {{{ram-start}}} {{{ram-end}}} EC90
NTSC 1.0 00D22360 00D30B50 {{{ram-start}}} {{{ram-end}}} E7F0
PAL MQ 00CBF3E0 00CCDC70 {{{ram-start}}} {{{ram-end}}} E890

ovl_Boss_Va is the Barinade boss actor

Fight Notes

Phase 1

3 Tentacles attached to Jabu Jabu 5 Bari connected by electrified tether, move slowly If the tethers disappear without Barinade being stunned (happens over time), the "radar" dish protects Barinade. When core is stunned, each hit kills one of the Bari When all Bari are defeated, end of phase 1

Phase 2

5 more Biri connected by electrified tether, spin fast over time, radar dish will attack twice? if player hasn't stunned Barinade When all Bari are defeated, end of phase 2

Phase 3

No Bari protecting Barinade Barinade has starting health of 4. After depleted, resets to 3 or less if overkill and Barinade becomes invincible. After this second health count is depleted, resets to 3 or less if overkill. If health drops below zero, Barinade is killed

NTSC 1.0 Notes

Overlay

Start Type Description Notes
0x171E0 byte Phase 3 current health Health set to 4-3-3 pattern. Keeps track of overkill somehow