Ovl player actor
From CloudModding MM Wiki
ovl_player_actor is the file for...
| To Do: What is this file? |
Notes
- Action Parameters - Table that maps item ids to functionality when used.
- Get Items - Table that determines what item is collected from chests. Also sets up how items are displayed when Link holds them over his head.
Console Output Strings
| Original Text | Translation |
|---|---|
| -------- water_surface_y=%f type=%d P_WALL_HIGH_101_150=%d wall_high=%f stepup_swim_high=%f | -------- water_surface_y=%f type=%d P_WALL_HIGH_101_150=%d wall_high=%f stepup_swim_high=%f |
| POLY=NULL | POLY=NULL |
| -------- water_surface_pos_y=%f | -------- water_surface_pos_y=%f |
| size <= 1024 * 8 | size <= 1024 * 8 |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ----- wy=%f y1=%f | ----- wy=%f y1=%f |
| ----- y2=%f y1=%f | ----- y2=%f y1=%f |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| -------------------------> restart_flag=%d | -------------------------> restart_flag=%d |
| プレイヤースタートモード = %d | PLAYER START MODE = %d |
| ----------------- BGCHECK_ROOF=%d ENVIRONMENT_INFO_ROOF=%d | ----------------- BGCHECK_ROOF=%d ENVIRONMENT_INFO_ROOF=%d |
| ------------------ HOOK_FLY=%d | ------------------ HOOK_FLY=%d |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| ../z_player.c | ../z_player.c |
| TOOL MODE=%d | TOOL MODE=%d |
| DEMO MODE=%d | DEMO MODE=%d |