Sound Effect Ids

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The following information was compiled by GlitterBerri and ShimmerFairy by matching the sound effect filenames in Ocarina of Time 3D with the sound effect IDs in Ocarina of Time.

Explanation

Sound Effect Ids consist of 3 parts:

  • & 0xF000 - Stores the sound effect's "bank" id.
  • & 0x0E00? - Seems to store some sort of effect that will be applied. For example, some values cause the sfx's speed to randomize.
  • & 0x01FF? - Stores the sound effect's id, shown in the tables below

Testing Sound Effects

For more information on listening to and testing sound effects, please visit the Audio Editor page.

(0xxx) Player Bank

PLAYER
No. Filename Identification Used Notes
00 NA_SE_PL_WALK_GROUND Child Link — Walking on Ground Dirt paths, other miscellaneous ground types.
01 NA_SE_PL_WALK_SAND Child Link — Walking on Sand
02 NA_SE_PL_WALK_CONCRETE Child Link — Walking on Stone
03 NA_SE_PL_WALK_DIRT Child Link — Walking on Jabu-Jabu's Insides Mismatched filename?
04 NA_SE_PL_WALK_WATER0 Child Link — Walking in Shallow Water
05 NA_SE_PL_WALK_WATER1 Child Link — Walking in Deep Water
06 NA_SE_PL_WALK_WATER2 Child Link — Walking in Tall Grass Mismatched filename? Tall grass found in Kokiri Forest
07 NA_SE_PL_WALK_MAGMA Child Link — Walking in Magma
08 NA_SE_PL_WALK_GRASS Child Link — Walking on Grass
09 NA_SE_PL_WALK_IRON Child Link ­— Walking on Carpets Mismatched filename?
0A NA_SE_PL_WALK_LADDER Child Link — Walking on Wood Also ladder climb sound for Child & Adult Link.
0B NA_SE_PL_WALK_GLASS Child Link — Walking on Wood Bridges Mismatched filename?
0C NA_SE_PL_WALK_WALL Climbing Vine Walls
0D NA_SE_PL_WALK_HEAVYBOOTS Walking with Iron Boots
0E NA_SE_PL_DUMMY_14 ?
0F NA_SE_PL_WALK_ICE Child Link — Walking on Ice
10 NA_SE_PL_JUMP Child Link — Jumping off Ground
11 NA_SE_PL_JUMP_SAND Child Link — Jumping off Sand
12 NA_SE_PL_JUMP_CONCRETE Child Link — Jumping off Stone
13 NA_SE_PL_JUMP_DIRT Child Link — Jumping off Jabu-Jabu's Insides Mismatched filename?
14 NA_SE_PL_JUMP_WATER0 Child Link — Jumping out of Shallow Water
15 NA_SE_PL_JUMP_WATER1 Child Link — Jumping out of Deep Water
16 NA_SE_PL_JUMP_WATER2 Child Link — Jumping out of Tall Grass Mismatched filename?
17 NA_SE_PL_JUMP_MAGMA Child Link — Jumping out of Magma
18 NA_SE_PL_JUMP_GRASS Child Link ­— Jumping off Grass
19 NA_SE_PL_JUMP_IRON Child Link — Jumping off Carpets Mismatched filename?
1A NA_SE_PL_JUMP_LADDER Child Link — Jumping off Wood
1B NA_SE_PL_JUMP_GLASS Child Link — Jumping off Wood Bridges Mismatched filename?
1C NA_SE_PL_DUMMY28 ?
1D NA_SE_PL_JUMP_HEAVYBOOTS Jumping with Iron Boots
1E NA_SE_PL_DUMMY30 ?
1F NA_SE_PL_JUMP_ICE Child Link — Jumping off Ice
20 NA_SE_PL_LAND Child Link — Landing on Ground
21 NA_SE_PL_LAND_SAND Child Link — Landing on Sand
22 NA_SE_PL_LAND_CONCRETE Child Link — Landing on Stone
23 NA_SE_PL_LAND_DIRT Child Link — Landing on Jabu-Jabu's Insides Mismatched filename?
24 NA_SE_PL_LAND_WATER0 Child Link — Landing in Shallow Water
25 NA_SE_PL_LAND_WATER1 Child Link — Landing in Deep Water
26 NA_SE_PL_LAND_WATER2 Child Link — Landing in Tall Grass Mismatched filename?
27 NA_SE_PL_LAND_MAGMA Child Link — Landing in Magma
28 NA_SE_PL_LAND_GRASS Child Link — Landing on Grass
29 NA_SE_PL_LAND_IRON Child Link — Landing on Carpets Mismatched filename?
2A NA_SE_PL_LAND_LADDER Child Link — Landing on Wood
2B NA_SE_PL_LAND_GLASS Child Link — Landing on Wood Bridges Mismatched filename?
2C NA_SE_PL_DUMMY_44 ?
2D NA_SE_PL_LAND_HEAVYBOOTS Landing with Iron Boots
2E NA_SE_PL_DUMMY_46 ?
2F NA_SE_PL_LAND_ICE Child Link — Landing on Ice
30 NA_SE_PL_SLIPDOWN Going over Ledge from Top e.g. getting on vine wall from top
31 NA_SE_PL_CLIMB_CLIFF Going over Ledge from Side e.g. getting off vine wall from top
32 NA_SE_PL_SIT_ON_HORSE Getting on Epona
33 NA_SE_PL_GET_OFF_HORSE Getting off Epona
34 NA_SE_PL_TAKE_OUT_SHIELD Meant for using sword/shield on Epona?
35 NA_SE_PL_CHANGE_ARMS Changing Held Item
36 NA_SE_PL_CATCH_BOOMERANG Catching Boomerang
37 NA_SE_PL_DUMMY_55 ? land in water?
38 NA_SE_PL_DUMMY_56 ? land in water?
39 NA_SE_PL_SWIM Swimming in Water
3A NA_SE_PL_THROW Throwing Objects e.g. bombs, grass, etc.
3B NA_SE_PL_BODY_BOUND ? Link running into a bumper?
3C NA_SE_PL_ROLL Rolling and Backflips
3D NA_SE_PL_SKIP Side-jumping
3E NA_SE_PL_BODY_HIT Hit by Something e.g. enemy, fall damage
3F NA_SE_PL_DAMAGE Hit by Enemy
40 NA_SE_PL_SLIP
41 NA_SE_PL_SLIP_SAND
42 NA_SE_PL_SLIP_CONCRETE
43 NA_SE_PL_SLIP_DIRT
44 NA_SE_PL_SLIP_WATER0 Sounds like 0x43
45 NA_SE_PL_SLIP_WATER1 Sounds like 0x43
46 NA_SE_PL_SLIP_WATER2 Sounds like 0x43
47 NA_SE_PL_SLIP_MAGMA Sounds like 0x43
48 NA_SE_PL_SLIP_GRASS
49 NA_SE_PL_SLIP_IRON
4A NA_SE_PL_SLIP_LADDER
4B NA_SE_PL_SLIP_GLASS Sounds like 0x4A
4C NA_SE_PL_DUMMY76 Water drop?
4D NA_SE_PL_SLIP_HEAVYBOOTS Sounds like 0x4A
4E NA_SE_PL_DUMMY78
4F NA_SE_PL_SLIP_ICE
50 NA_SE_PL_BOUND Rebound from Hit onto Ground
51 NA_SE_PL_BOUND_SAND Rebound from Hit onto Sand
52 NA_SE_PL_BOUND_CONCRETE Rebound from Hit onto Stone
53 NA_SE_PL_BOUND_DIRT Rebound from Hit onto Jabu-Jabu's Insides Mismatched filename?
54 NA_SE_PL_BOUND_WATER0 Rebound from Hit into Shallow Water
55 NA_SE_PL_BOUND_WATER1 Rebound from Hit into Deep Water
56 NA_SE_PL_BOUND_WATER2 Rebound from Hit into Tall Grass Mismatched filename?
57 NA_SE_PL_BOUND_MAGMA Rebound from Hit into Magma
58 NA_SE_PL_BOUND_GRASS Rebound from Hit onto Grass
59 NA_SE_PL_BOUND_IRON Rebound from Hit onto Carpets Mismatched filename?
5A NA_SE_PL_BOUND_LADDER Rebound from Hit onto Wood
5B NA_SE_PL_BOUND_WOOD Rebound from Hit onto Wood Bridges
5C NA_SE_PL_DUMMY_92 ?
5D NA_SE_PL_BOUND_HEAVYBOOTS
5E NA_SE_PL_DUMMY_94 ?
5F NA_SE_PL_BOUND_ICE Rebound from Hit onto Ice
60 NA_SE_PL_DUMMY_96 Sounds like 0D
61 NA_SE_PL_DUMMY_97 Sounds like 1D
62 NA_SE_PL_DUMMY_98 Sounds like 2D
63 NA_SE_PL_FACE_UP Surfacing from Water
64 NA_SE_PL_DIVE_BUBBLE Diving in Water
65 NA_SE_PL_MOVE_BUBBLE Moving while diving has no sound effect
66 NA_SE_PL_METALEFFECT_KID Child Link — Clanging Equipment when Walking Also when wearing Iron Boots as Adult Link
67 NA_SE_PL_METALEFFECT_ADULT Adult Link — Clanging Equipment when Walking
68 NA_SE_PL_SPARK ? Long sound
69 NA_SE_PL_PULL_UP_PLANT Picking up Grass
6A NA_SE_PL_PULL_UP_ROCK Picking up Rock or Bomb Flower
6B NA_SE_PL_IN_BUBBLE While Underwater (long sound)
6C NA_SE_PL_PULL_UP_BIGROCK Picking up Large, Obsidian Rocks
6D NA_SE_PL_SWORD_CHARGE Spin Attack Charge
6E NA_SE_PL_FREEZE
6F NA_SE_PL_PULL_UP_POT Picking up Pot
70 NA_SE_PL_KNOCK ? Unused boot-tapping noise?
71 NA_SE_PL_CALM_HIT Shuffling in Idle Animation Mismatched filename?
72 NA_SE_PL_CALM_PAT ? Unused idle anim sound?
73 NA_SE_PL_SUBMERGE Used diving noise is an ENVIRONMENT sound
74 NA_SE_PL_FREEZE_S Frozen by Enemy
75 NA_SE_PL_ICE_BROKEN Breaking Out of Freeze Effect
76 NA_SE_PL_SLIP_ICE_LELEL ? Ice slipping sound
77 NA_SE_PL_PUT_OUT_ITEM ? Put away item?
78 NA_SE_PL_PULL_UP_WOODBOX Picking up Small Wooden Crate
79 NA_SE_PL_MAGIC_FIRE Casting Din's Fire
7A NA_SE_PL_MAGIC_WIND_NORMAL Casting Farore's Wind
7B NA_SE_PL_MAGIC_WIND_WARP Warping with Farore's Wind
7C NA_SE_PL_MAGIC_SOUL_NORMAL Using Nayru's Love ? Sound effect prints 087C in ScrPrt, but Nayru's Love usage prints 007C
7D NA_SE_PL_ARROW_CHARGE_FIRE Charging Fire Arrow ? Sound effect prints 087D in ScrPrt, but fire arrow prints 007D
7E NA_SE_PL_ARROW_CHARGE_ICE Charging Ice Arrow ? Sound effect prints 087E in ScrPrt, but ice arrow prints 007E
7F NA_SE_PL_ARROW_CHARGE_LIGHT Charging Light Arrow ? Sound effect prints 087F in ScrPrt, but light arrow prints 007F
80 NA_SE_PL_DUMMY_128 Adult Link — Walking on Ground
81 NA_SE_PL_DUMMY_129 Adult Link — Walking on Sand
82 NA_SE_PL_DUMMY_130 Adult Link — Walking on Stone
83 NA_SE_PL_PULL_UP_RUTO Picking up Ruto Also used for walking on Jabu-Jabu's insides as Adult Link
84 NA_SE_PL_DUMMY_132 Adult Link — Walking in Shallow Water
85 NA_SE_PL_DUMMY_133 Adult Link — Walking in Deep Water
86 NA_SE_PL_DUMMY_134 Adult Link — Walking in Tall Grass
87 NA_SE_PL_DUMMY_135 Adult Link — Walking in Magma
88 NA_SE_PL_DUMMY_136 Adult Link — Walking on Grass
89 NA_SE_PL_DUMMY_137 Adult Link — Walking on Carpets
8A NA_SE_PL_DUMMY_138 Adult Link — Walking on Wood
8B NA_SE_PL_DUMMY_139 Adult Link — Walking on Wood Bridges
8C NA_SE_PL_DUMMY_140 Sounds like it could be adult version of 0C, but Adult Link uses 0C too.
8D NA_SE_PL_DUMMY_141 Sounds like 0D
8E NA_SE_PL_DUMMY_142 Sounds like 80
8F NA_SE_PL_DUMMY_143 Adult Link — Walking on Ice
90 NA_SE_PL_DUMMY_144 Adult Link — Jumping off Ground
91 NA_SE_PL_DUMMY_145 Adult Link — Jumping off Sand
92 NA_SE_PL_DUMMY_146 Adult Link — Jumping off Stone
93 NA_SE_PL_DUMMY_147 Adult Link — Jumping off Jabu-Jabu's Insides
94 NA_SE_PL_DUMMY_148 Adult Link — Jumping out of Shallow Water
95 NA_SE_PL_DUMMY_149 Adult Link — Jumping out of Deep Water
96 NA_SE_PL_DUMMY_150 Adult Link — Jumping out of Tall Grass
97 NA_SE_PL_DUMMY_151 Adult Link — Jumping out of Magma
98 NA_SE_PL_DUMMY_152 Adult Link — Jumping off Grass
99 NA_SE_PL_DUMMY_153 Adult Link — Jumping off Carpets
9A NA_SE_PL_DUMMY_154 Adult Link — Jumping off Wood
9B NA_SE_PL_DUMMY_155 Adult Link — Jumping off Wood Bridges
9C NA_SE_PL_DUMMY_156 Sounds like 80
9D NA_SE_PL_DUMMY_157 Sounds like 1D
9E NA_SE_PL_DUMMY_158 Sounds like 80
9F NA_SE_PL_DUMMY_159 Adult Link — Jumping off Ice
A0 NA_SE_PL_DUMMY_160 Adult Link — Landing on Ground
A1 NA_SE_PL_DUMMY_161 Adult Link — Landing on Sand
A2 NA_SE_PL_DUMMY_162 Adult Link — Landing on Stone
A3 NA_SE_PL_DUMMY_163 Adult Link — Landing on Jabu-Jabu's Insides
A4 NA_SE_PL_DUMMY_164 Adult Link — Landing in Shallow Water
A5 NA_SE_PL_DUMMY_165 Adult Link — Landing in Deep Water
A6 NA_SE_PL_DUMMY_166 Adult Link — Landing in Tall Grass
A7 NA_SE_PL_DUMMY_167 Adult Link — Landing in Magma
A8 NA_SE_PL_DUMMY_168 Adult Link — Landing on Grass
A9 NA_SE_PL_DUMMY_169 Adult Link — Landing on Carpets
AA NA_SE_PL_DUMMY_170 Adult Link — Landing on Wood
AB NA_SE_PL_DUMMY_171 Adult Link — Landing on Wood Bridges
AC NA_SE_PL_DUMMY_172 Sounds like 80
AD NA_SE_PL_DUMMY_173 Sounds like 2D
AE NA_SE_PL_DUMMY_174 Sounds like 80
AF NA_SE_PL_DUMMY_175 Adult Link — Landing on Ice
B0 NA_SE_PL_CRAWL Crawling on Ground Through a crawl hole
B1 NA_SE_PL_CRAWL_SAND ? Crawling on sand?
B2 NA_SE_PL_CRAWL_CONCRETE Crawling on Stone Floor
B3 NA_SE_PL_CRAWL_DIRT ? Crawling in Jabu-Jabu?
B4 NA_SE_PL_CRAWL_WATER0 ? Crawling in shallow water?
B5 NA_SE_PL_DUMMY_181 ? Crawling in deep water?
B6 NA_SE_PL_DUMMY_182 ? Crawling in tall grass?
B7 NA_SE_PL_DUMMY_183 ? Crawling in magma?
B8 NA_SE_PL_DUMMY_184 Crawling on Grass
B9 NA_SE_PL_DUMMY_185 ? Crawling on carpet?
BA NA_SE_PL_DUMMY_186 Crawling on Wood
BB NA_SE_PL_CRAWL_WOOD ? Crawling on wood bridge?
BC NA_SE_PL_CRAWL_ICE ? Mismatched filename? (Sounds like 00)
BD NA_SE_PL_DUMMY_189 ? Sounds like 00
BE NA_SE_PL_DUMMY_190 ? Sounds like 00
BF NA_SE_PL_DUMMY_191 ? Crawling on ice?
C0 NA_SE_PL_MAGIC_SOUL_FLASH Nayru's Love Ending ? ScrPrt prints 08C0 for this effect, but 00C0 when using Nayru's Love
C1 NA_SE_PL_ROLL_DUST Dust Clouds when Rolling ? ScrPrt prints 08C1 for this effect, but 00C1 when rolling.
C2 NA_SE_PL_DUMMY_192
C3 NA_SE_PL_MAGIC_SOUL_BALL Casting Nayru's Love ? ScrPrt prints 08C3 for this effect, but 00C3 when casting Nayru's Love
C4 NA_SE_PL_SPIRAL_HEAL_BEAM Great Fairy Healing
C5 NA_SE_PL_BOUND_NOWEAPON ? Rebounding with no sword/shield?
C6 NA_SE_PL_PLANT_GROW_UP Planting Magic Bean Plant ? ScrPrt shows 08C6 for this effect, but 00C6 when planting.
C7 NA_SE_PL_PLANT_TALLER Magic bean plant growing? (Appears fully grown as adult)
C8 NA_SE_PL_MAGIC_WIND_VANISH Farore's Wind — Dispelling the Warp Point
C9 NA_SE_PL_HOBBERBOOTS_LV Hovering with Hover Boots ? ScrPrt shows 08C9 for this effect, but 00C9 when hover boots are used
CA NA_SE_PL_PLANT_MOVE Magic Bean Plant Moving ? ScrPrt shows 08CA for this effect, but 00CA when the plant moves.
CB NA_SE_EV_WALL_MOVE_SP ?
CC NA_SE_PL_DUMMY_204 Sounds like 00
CD NA_SE_PL_DUMMY_205 Sounds like 00
CE NA_SE_PL_DUMMY_206 Sounds like 00
CF NA_SE_PL_DUMMY_207 Sounds like 00
D0 NA_SE_PL_SLIP_LEVEL Slipping on Floor ? ScrPrt shows 08D0 for this effect, but 00D0 when slipping around.
D1 NA_SE_PL_SLIP_SAND_LEVEL
D2 NA_SE_PL_SLIP_CONCRETE_LEVEL
D3 NA_SE_PL_SLIP_DIRT_LEVEL
D4 NA_SE_PL_SLIP_WATER0_LEVEL Sounds like D3
D5 NA_SE_PL_SLIP_WATER1_LEVEL Sounds like D3
D6 NA_SE_PL_SLIP_WATER2_LEVEL Sounds like D3
D7 NA_SE_PL_SLIP_MAGMA_LEVEL Sounds like D3
D8 NA_SE_PL_SLIP_GRASS_LEVEL
D9 NA_SE_PL_SLIP_IRON_LEVEL
DA NA_SE_PL_SLIP_GLASS_LEVEL
DB NA_SE_PL_SLIP_WOOD_LEVEL
DC NA_SE_PL_DUMMY_220 Sounds like walking in water
DD NA_SE_PL_DUMMY_221
DE NA_SE_PL_SLIP_HEAVYBOOTS_LEVEL
DF NA_SE_PL_SLIP_ICE_LEVEL End of PLAYER bank sounds?
E0 NA_SE_PL_JUMP_METAL Silence
E1 NA_SE_PL_LAND_METAL Silence
E2 NA_SE_PL_WALK_RUNNINGMAN Silence (OoT3D Only?)
E3 NA_SE_PL_WALK_ZELDA_DEMO Silence (OoT3D Only?)
E4 NA_SE_PL_YOBI_DATA02 Silence (OoT3D Only?)
E5 NA_SE_PL_YOBI_DATA03 Silence (OoT3D Only?)
E6 NA_SE_PL_YOBI_DATA04 Silence (OoT3D Only?)
E7 NA_SE_PL_YOBI_DATA05 Silence (OoT3D Only?)
E8 NA_SE_PL_YOBI_DATA06 Silence (OoT3D Only?)
E9 NA_SE_PL_YOBI_DATA07 Silence (OoT3D Only?)
EA NA_SE_PL_YOBI_DATA08 Silence (OoT3D Only?)
EB NA_SE_PL_YOBI_DATA09 Silence (OoT3D Only?)
EC NA_SE_PL_YOBI_DATA10 Silence (OoT3D Only?)
ED NA_SE_PL_YOBI_DATA11 Silence (OoT3D Only?)
EE NA_SE_PL_YOBI_DATA12 Silence (OoT3D Only?)
EF NA_SE_PL_YOBI_DATA13 Silence (OoT3D Only?)
F0 NA_SE_PL_YOBI_DATA14 Silence (OoT3D Only?)

(1xxx) Item Bank

ITEM
No. Filename Identification Used Notes
00 NA_SE_IT_SWORD_IMPACT ? Used as the cursor noise in Map Select.
01 NA_SE_IT_SWORD_SWING Swing Sword
02 NA_SE_IT_SWORD_PUTAWAY Sheathe Sword
03 NA_SE_IT_SWORD_PICKOUT Draw Sword
04 NA_SE_IT_ARROW_SHOT Shoot Arrow
05 NA_SE_IT_BOOMERANG_THROW Throw Boomerang
06 NA_SE_IT_SHIELD_BOUND Projectile Bounces off Shield Also hitting rocks with sword
07 NA_SE_IT_BOW_DRAW Draw Bow
08 NA_SE_IT_SHIELD_REFLECT_SW Blade Reflects off Shield
09 NA_SE_IT_ARROW_STICK_HRAD Arrow Sticks in Hard Surface Sounds like 15
0A NA_SE_IT_HAMMER_HIT Hammer Hits Target
0B NA_SE_IT_HOOKSHOT_CHAIN Hookshot Chain Unravels ? ScrPrt shows 180B for this effect, but 100B when using hookshot
0C NA_SE_IT_SHIELD_REFLECT_MG Mirror Shield Reflects Magic Twinrova boss battle
0D NA_SE_IT_BOMB_IGNIT Bomb is Lit ? ScrPrt shows 180D for this effect, but 100D when using bomb
0E NA_SE_IT_BOMB_EXPLOSION Bomb Explodes
0F NA_SE_IT_BOMB_UNEXPLOSION Bomb is Extinguished Thrown in water
10 NA_SE_IT_BOOMERANG_FLY Boomerang Flies ? ScrPrt shows 1810 for this effect, but 1010 when using boomerang
11 NA_SE_IT_SWORD_STRIKE Strike Enemy with Sword
12 NA_SE_IT_HAMMER_SWING Hammer Swung through Air
13 NA_SE_IT_HOOKSHOT_REFLECT Hookshot Bounces off Hard Surface
14 NA_SE_IT_ARROW_STICK_CRE Arrows Sticks in Enemy
15 NA_SE_IT_ARROW_STICK_OBJ Arrow Sticks in Object
16 NA_SE_IT_DUMMY
17 NA_SE_IT_DUMMY2
18 NA_SE_IT_SWORD_SWING_HARD Swing Fishing Rod Mismatched Filename?
19 NA_SE_IT_DUMMY3
1A NA_SE_IT_WALL_HIT_HARD Sword Bounces off Wall
1B NA_SE_IT_WALL_HIT_SOFT Sword Bounces off Bombable Wall
1C NA_SE_IT_STONE_HIT Sword Bounces off Stone ?
1D NA_SE_IT_WOODSTICK_BROKEN Deku Stick Breaks
1E NA_SE_IT_LASH Whip Epona
1F NA_SE_IT_SHIELD_POSTURE Take out/Use Shield
20 NA_SE_IT_SLING_SHOT Fire Slingshot
21 NA_SE_IT_SLING_DRAW Draw Slingshot
22 NA_SE_IT_SWORD_CHARGE Charging Spin Attack ? ScrPrt shows 1822 for this effect, but 1022 when charging sword
23 NA_SE_IT_ROLLING_CUT Spin Attack, No Magic
24 NA_SE_IT_SWORD_STRIKE_HARD ?
25 NA_SE_IT_SLING_REFLECT Deku Seed Bounces off Hard Surface
26 NA_SE_IT_SHIELD_REMOVE Put Away Shield
27 NA_SE_IT_HOOKSHOT_READY Hookshot is Ready to Fire
28 NA_SE_IT_HOOKSHOT_RECEIVE ?
29 NA_SE_IT_HOOKSHOT_STICK_OBJ Hookshot Latches to Surface
2A NA_SE_IT_SWORD_REFLECT_MG Reflect Magic With Sword Meant for Twinrova?
2B NA_SE_IT_DEKU Throw Deku Nut
2C NA_SE_IT_WALL_HIT_BUYO ?
2D NA_SE_IT_SWORD_PUTAWAY_STN ?
2E NA_SE_IT_ROLLING_CUT_LV1 Spin Attack, Blue Spin
2F NA_SE_IT_ROLLING_CUT_LV2 Spin Attack, Red Spin
30 NA_SE_IT_BOW_FLICK Fire Empty Bow
31 NA_SE_IT_BOMBCHU_MOVE Set Bombchu Free ? ScrPrt shows 1831 for this effect, but 1031 when dropping Bombchu
32 NA_SE_IT_SHIELD_CHARGE_LV1 Charge Mirror Shield (Level 1) ? ScrPrt shows 1832 for this effect, but 1032 while battling Twinrova
33 NA_SE_IT_SHIELD_CHARGE_LV2 Charge Mirror Shield (Level 2) ? ScrPrt shows 1833 for this effect, but 1033 while battling Twinrova
34 NA_SE_IT_SHIELD_CHARGE_LV3 Charge Mirror Shield (Level 3) ? ScrPrt shows 1834 for this effect, but 1034 while battling Twinrova
35 NA_SE_IT_SLING_FLICK Fire Empty Slingshot
36 NA_SE_IT_SWORD_STICK_STN ?
37 NA_SE_IT_REFLECTION_WOOD Sword Bounces Off Wooden Surface Also Deku Stick hitting rock
38 NA_SE_IT_SHIELD_REFLECT_MG2 Shield Reflects Magic (2) Meant for Twinrova?
39 NA_SE_IT_MAGIC_ARROW_SHOT Fire Magic Arrow
3A NA_SE_IT_EXPLOSION_FRAME Fire Arrow Explodes on Impact
3B NA_SE_IT_EXPLOSION_ICE Ice Arrow Explodes on Impact
3C NA_SE_IT_EXPLOSION_LIGHT Light Arrow Explodes on Impact
3D NA_SE_IT_FISHING_REEL_SLOW Reel In Fishing Rod Slowly ? ScrPrt shows 183D for this effect, but 103D when reeling.
3E NA_SE_IT_FISHING_REEL_HIGH Reel In Fishing Rod Quickly ? ScrPrt shows 183E for this effect, but 103E when reeling.
3F NA_SE_IT_PULL_FISHING_ROD Pull Back on Fishing Rod
40 NA_SE_IT_DM_FLYING_GOD_PASS Goddess Passing by Camera Cutscene
41 NA_SE_IT_DM_FLYING_GOD_DASH Goddess Dashing Cutscene
42 NA_SE_IT_DM_RING_EXPLOSION Goddess Causing Explosion Cutscene
43 NA_SE_IT_DM_RING_GATHER Cutscene
44 NA_SE_IT_INGO_HORSE_NEIGH Horse Neigh Used sound is an ENVIRONMENT sound
45 NA_SE_IT_EARTHQUAKE ?
46 NA_SE_IT_DUMMY4
47 NA_SE_IT_KAKASHI_JUMP Scarecrow Jumping
48 NA_SE_IT_FLAME ?
49 NA_SE_IT_SHIELD_BEAM Meant for Twinrova?
4A NA_SE_IT_FISHING_HIT
4B NA_SE_IT_GOODS_APPEAR ?
4C NA_SE_IT_MAJIN_SWORD_BROKEN Giant's Knife Breaking
4D NA_SE_IT_HAND_CLAP ? Not that?
4E NA_SE_IT_MASTER_SWORD_SWING
4F NA_SE_IT_DUMMY5
50 NA_SE_IT_YOBI19 Blank
51 NA_SE_FISHING_REEL_SLOW2 OoT 3D Only?
52 NA_SE_IT_SPIDERNET_HIT1 OoT 3D Only?
53 NA_SE_IT_LURE_LAND1 OoT 3D Only?
54 NA_SE_IT_HOOKSHOT_STICK_OBJ_WATER OoT 3D Only?
55 NA_SE_IT_SWORD_PICKOUT_GANON OoT 3D Only?
56 NA_SE_IT_BOMB_IGNIT_DODO_M OoT 3D Only?
57 NA_SE_IT_YOBI05 OoT 3D Only?
58 NA_SE_IT_YOBI06 OoT 3D Only?
59 NA_SE_IT_YOBI07 OoT 3D Only?
5A NA_SE_IT_YOBI08 OoT 3D Only?
5B NA_SE_IT_YOBI09 OoT 3D Only?
5C NA_SE_IT_YOBI10 OoT 3D Only?
5D NA_SE_IT_YOBI11 OoT 3D Only?
5E NA_SE_IT_YOBI12 OoT 3D Only?
5F NA_SE_IT_YOBI13 OoT 3D Only?
60 NA_SE_IT_YOBI14 OoT 3D Only?
61 NA_SE_IT_YOBI15 OoT 3D Only?
62 NA_SE_IT_YOBI16 OoT 3D Only?
63 NA_SE_IT_YOBI17 OoT 3D Only?
64 NA_SE_IT_YOBI18 OoT 3D Only?

(2xxx) Environment Bank

ENVIRONMENT
No. Filename Identification Used Notes
00 NA_SE_EV_DOOR_OPEN Open Door Used sound is an OCARINA sound
01 NA_SE_EV_DOOR_CLOSE Close Door
02 NA_SE_EV_EXPLOSION ?
03 NA_SE_EV_HORSE_WALK Epona Walks
04 NA_SE_EV_HORSE_RUN Epona Runs
05 NA_SE_EV_HORSE_NEIGH Epona Neighs
06 NA_SE_EV_RIVER_STREAM Flowing River Looping sound
07 NA_SE_EV_WATER_WALL_BIG Large Waterfall Rushes Looping sound
08 NA_SE_EV_OUT_OF_WATER Zora Jumping out of Water Also fish when fishing
09 NA_SE_EV_DIVE_WATER Zora Diving into Water
0A NA_SE_EV_ROCK_SLIDE Pushing Block Looping sound
0B NA_SE_EV_MAGMA_LEVEL Magma Bubbles Used version is 32
0C NA_SE_EV_BRIDGE_OPEN Drawbridge Opens Looping sound
0D NA_SE_EV_BRIDGE_CLOSE Drawbridge Closes Looping sound
0E NA_SE_EV_BRIDGE_OPEN_STOP Drawbridge Finishes Opening
0F NA_SE_EV_BRIDGE_CLOSE_STOP Drawbridge Finishes Closing
10 NA_SE_EV_WALL_BROKEN Wall Destroyed by Explosion
11 NA_SE_EV_CHICKEN_CRY_N Cucco Clucks
12 NA_SE_EV_CHICKEN_CRY_A Cucco Clucks While Attacking
13 NA_SE_EV_CHICKEN_CRY_M Cucco Crows at Dawn Also when hit
14 NA_SE_EV_SLIDE_DOOR_OPEN Sliding Dungeon Door Opens
15 NA_SE_EV_FOOT_SWITCH Switch Depressed
16 NA_SE_EV_HORSE_GROAN Horse Snorts
17 NA_SE_EV_BOMB_DROP_WATER Bomb Dropped in Water
18 NA_SE_EV_HORSE_JUMP Epona Jumps
19 NA_SE_EV_HORSE_LAND Epona Lands
1A NA_SE_EV_HORSE_SLIP Epona Comes to a Screeching Halt
1B NA_SE_EV_FAIRY_DASH Navi Emerges, Flies to Targetable Object
1C NA_SE_EV_SLIDE_DOOR_CLOSE Sliding Dungeon Door Closes
1D NA_SE_EV_STONE_BOUND Large Stone Door Closes
1E NA_SE_EV_STONE_STATUE_OPEN Temple of Time Door Opening Mismatched filename?
1F NA_SE_EV_TBOX_UNLOCK Unlock Treasure Chest
20 NA_SE_EV_TBOX_OPEN Open Treasure Chest Chests with cutscene only
21 NA_SE_SY_TIMER Timer Ticks ? The filename indicates that this is meant to be a System file. Looping sound.
22 NA_SE_EV_FLAME_IGNITION Light Torch
23 NA_SE_EV_SPEAR_HIT Guard Hits Spear on Ground
24 NA_SE_EV_ELEVATOR_MOVE Elevator Moves Also Goron Statue spinning. Looping sound.
25 NA_SE_EV_WARP_HOLE Blue Warp Resonates Looping sound
26 NA_SE_EV_LINK_WARP Enter Blue Warp
27 NA_SE_EV_PILLAR_SINK ? Looping sound
28 NA_SE_EV_WATER_WALL Small Waterfall Trickles Looping sound
29 NA_SE_EV_RIVER_STREAM_S ? Looping sound
2A NA_SE_EV_RIVER_STREAM_F ? Looping sound
2B NA_SE_EV_HORSE_LAND2 Epona Lands (2) Used by Phantom Ganon's horse in intro cutscene
2C NA_SE_EV_HORSE_SANDDUST Epona Stops in Sand/Dust
2D NA_SE_EV_DUMMY45 Sounds like electricity?
2E NA_SE_EV_LIGHTNING Lightning Crashes
2F NA_SE_EV_BOMB_BOUND Bomb Bouncing off Wall
30 NA_SE_EV_WATERDROP Water Drips Looping sound
31 NA_SE_EV_TORCH Torch Crackles Looping sound
32 NA_SE_EV_MAGMA_LEVEL_M Lava Bubbles Looping sound
33 NA_SE_EV_FIRE_PILLAR Pillar of Fire Looping sound
34 NA_SE_EV_FIRE_PLATE Wall of Fire Looping sound
35 NA_SE_EV_BLOCK_BOUND Push Block Into Place
36 NA_SE_EV_METALDOOR_SLIDE ? Looping sound
37 NA_SE_EV_METALDOOR_STOP ?
38 NA_SE_EV_BLOCK_SHAKE Shaking Block Fire Temple Face Block
39 NA_SE_EV_BOX_BREAK Wood Breaking
3A NA_SE_EV_HAMMER_SWITCH
3B NA_SE_EV_MAGMA_LEVEL_L Magma Bubbles
3C NA_SE_EV_SPEAR_FENCE Spear-shaped Fence Rising Found in Forest Temple Boss Room
3D NA_SE_EV_GANON_HORSE_NEIGH Ganondorf's Horse Neighs
3E NA_SE_EV_GANON_HORSE_GROAN Ganondorf's Horse Snorts
3F NA_SE_EV_FANTOM_WARP_S Phantom Ganon Going through Painting
40 NA_SE_EV_FANTOM_WARP_L Witches Kidnapping Nabooru Mismatched filename?
41 NA_SE_EV_FOUNTAIN Pillar of Water
42 NA_SE_EV_KID_HORSE_WALK Child Epona Walks ?
43 NA_SE_EV_KID_HORSE_RUN Child Epona Runs ?
44 NA_SE_EV_KID_HORSE_NEIGH Child Epona Neighs
45 NA_SE_EV_KID_HORSE_GROAN Child Epona Snorts
46 NA_SE_EV_WHITE_OUT Used in Ganon's Tower, hitting orbs with Light Arrow & warping back to barrier room
47 NA_SE_EV_LIGHT_GATHER Used in Ganon's Tower, sage preparing to remove part of barrier
48 NA_SE_EV_TREE_CUT Early cutting bush?
49 NA_SE_EV_VOLCANO Volcano Erupts Looping sound
4A NA_SE_EV_GUILLOTINE_UP Guillotine Rises
4B NA_SE_EV_GUILLOTINE_BOUND Guillotine Falls
4C NA_SE_EV_ROLLCUTTER_MOTOR Spinning Blades (Giant Scythes)
4D NA_SE_EV_CHINETRAP_DOWN Chain Trap Lowers ? Looping sound
4E NA_SE_EV_PLANT_BROKEN Thrown Plant Destroyed on Impact
4F NA_SE_EV_SHIP_BELL Bells on Shadow Temple Ship Looping sound
50 NA_SE_EV_FLUTTER_FLAG Flag Flaps in Wind ? Looping sound
51 NA_SE_EV_TRAP_BOUND ?
52 NA_SE_EV_ROCK_BROKEN Thrown Rock Destroyed on Impact
53 NA_SE_EV_FANTOM_WARP_S2 Phantom Ganon Going through Painting
54 NA_SE_EV_FANTOM_WARP_L2 ✘? Looping version of 53
55 NA_SE_EV_COFFIN_CAP_OPEN Coffin Lid Opens ?
56 NA_SE_EV_COFFIN_CAP_BOUND ?
57 NA_SE_EV_WIND_TRAP Giant Fans Looping sound
58 NA_SE_EV_TRAP_OBJ_SLIDE Spike Wall Trap Closing In Looping sound
59 NA_SE_EV_METALDOOR_OPEN Portcullis Rising
5A NA_SE_EV_METALDOOR_CLOSE ✘?
5B NA_SE_EV_BURN_OUT ✘? Looping sound
5C NA_SE_EV_BLOCKSINK Floor Tiles in Ganondorf Battle Falling Looping sound
5D NA_SE_EV_CROWD Hyrule Market Crowd Hubbub Looping sound
5E NA_SE_EV_WATER_LEVEL_DOWN Water Level Changes in Water Temple Looping sound
5F NA_SE_EV_NAVY_VANISH Navi Hides under Link's Hat
60 NA_SE_EV_LADDER_DOUND Ladder Landing
61 NA_SE_EV_WEB_VIBRATION Web Vibrating Floor web in Deku Tree
62 NA_SE_EV_WEB_BROKEN Web Breaking Floor web in Deku Tree
63 NA_SE_EV_ROLL_STAND ? Looping sound
64 NA_SE_EV_BUYODOOR_OPEN Jabu-Jabu Door Opening
65 NA_SE_EV_BUYODOOR_CLOSE Jabu-Jabu Door Closing
66 NA_SE_EV_WOODDOOR_OPEN ✘?
67 NA_SE_EV_METALGATE_OPEN Gate to Death Mountain Trail Opening Looping sound
68 NA_SE_IT_SCOOP_UP_WATER Dipping Bottle in Water Filename indicates it may supposed to be an ITEM sound
69 NA_SE_EV_FISH_LEAP Fish Flopping on Ground
6A NA_SE_EV_KAKASHI_SWING Scarecrow Swaying Side-to-Side
6B NA_SE_EV_KAKASHI_ROLL Scarecrow Spinning Around
6C NA_SE_EV_BOTTLE_CAP_OPEN Opening Bottle Releasing fish, bugs
6D NA_SE_EV_JABJAB_BREATHE Jabu-Jabu Breathing In Looping sound
6E NA_SE_EV_SPIRIT_STONE Resonating Spiritual Stones Looping sound
6F NA_SE_EV_TRIFORCE_FLASH Triforce above Door of Time Flashing
70 NA_SE_EV_FALL_DOWN_DIRT Ruto Falling through Hole
71 NA_SE_EV_NAVY_FLY Navi Flying
72 NA_SE_EV_NAVY_CRASH Navi Crashing into Fence
73 NA_SE_EV_WOOD_HIT ?
74 NA_SE_EV_SCOOPUP_WATER ? Not that? Looping sound
75 NA_SE_EV_DROP_FALL ✘? Water Droplets
76 NA_SE_EV_WOOD_GEAR Windmill Gears Spinning Looping sound
77 NA_SE_EV_TREE_SWING Moving through Bush 2D bushes in Hyrule Field
78 NA_SE_EV_HORSE_RUN_LEVEL Ganondorf's Horse Running Also Zelda's Horse
79 NA_SE_EV_ELEVATOR_MOVE2 ✘? Looping sound
7A NA_SE_EV_ELEVATOR_STOP ✘?
7B NA_SE_EV_TRE_BOX_APPEAR Treasure Chest Appearing
7C NA_SE_EV_CHAIN_KEY_UNLOCK Unlocking Chained Door
7D NA_SE_EV_SPINE_TRAP_MOVE Sliding Blade Trap Hitting Wall
7E NA_SE_EV_HEALING ✘?
7F NA_SE_EV_GREAT_FAIRY_APPEAR Great Fairy Appears
80 NA_SE_EV_GREAT_FAIRY_VANISH Great Fairy Disappears
81 NA_SE_EV_RED_EYE ✘? Early Lens of Truth sound?
82 NA_SE_EV_ROLL_STAND_2 ? Not that?
83 NA_SE_EV_WALL_SLIDE ?
84 NA_SE_EV_TRE_BOX_FLASH Flash of Light Opening Chest
85 NA_SE_EV_WINDMILL_LEVEL Windmill Blades Spinning Looping sound
86 NA_SE_EV_GOTO_HEAVEN ?
87 NA_SE_EV_POT_BROKEN Breaking Pot
88 NA_SE_PL_PUT_DOWN_POT Can't put down pots
89 NA_SE_EV_DIVE_INTO_WATER Diving into Water
8A NA_SE_EV_JUMP_OUT_WATER Climbing out of Water
8B NA_SE_EV_GOD_FLYING Goddesses Flying Looping sound
8C NA_SE_EV_TRIFORCE Triforce Resonating Looping sound
8D NA_SE_EV_AURORA Light around Triforce Looping sound
8E NA_SE_EV_DEKU_DEATH Deku Tree Dying
8F NA_SE_EV_BUYOSTAND_RISING Jabu-Jabu Miniboss Platform Rising Looping sound
90 NA_SE_EV_BUYOSTAND_FALL Jabu-Jabu Miniboss Platform Falling Looping sound
91 NA_SE_EV_BUYOSHUTTER_OPEN Jabu-Jabu Door Unbarred
92 NA_SE_EV_BUYOSHUTTER_CLOSE Jabu-Jabu Door Barred
93 NA_SE_EV_STONEDOOR_STOP Temple of Time Door Finished Opening
94 NA_SE_EV_S_STONE_REVIVAL Power returning to spiritual stones?
95 NA_SE_EV_MEDAL_APPEAR_S Medallion Falling in Chamber of Sages Looping sound
96 NA_SE_EV_HUMAN_BOUND ?
97 NA_SE_EV_MEDAL_APPEAR_L Link Gets Arrow of Light Mismatched filename?
98 NA_SE_EV_EARTHQUAKE Temple of Time Rumbling (Zelda Captured)
99 NA_SE_EV_SHUT_BY_CRYSTAL Zelda Trapped in Crystal
9A NA_SE_EV_GOD_LIGHTBALL_2 Sages Becoming Balls of Light (Trapping Ganondorf)
9B NA_SE_EV_RUN_AROUND ✘? Dupe of 9C?
9C NA_SE_EV_CONSENTRATION Sages Flying into Triforce (Trapping Ganondorf)
9D NA_SE_EV_TIMETRIP_LIGHT Halo at End of Time Travel
9E NA_SE_EV_BUYOSTAND_STOP_A Jabu-Jabu Miniboss Platform Stopping at Top
9F NA_SE_EV_BUYOSTAND_STOP_U Jabu-Jabu Miniboss Platform Stopping at Bottom
A0 NA_SE_EV_OBJECT_FALL Goron Falling (Getting Goron Ruby)
A1 NA_SE_EV_JUMP_CONC ? Sounds like PLAYER sound 3C
A2 NA_SE_EV_ICE_MELT Red Ice Melting
A3 NA_SE_EV_FIRE_PILLAR_S Constant Pillar of Fire Looping sound. Fire Temple room 0x15
A4 NA_SE_EV_BLOCK_RISING ?
A5 NA_SE_EV_NABALL_VANISH ✘? ?
A6 NA_SE_EV_SARIA_MELODY Warp Song — Leaving Mismatched filename?
A7 NA_SE_EV_LINK_WARP_OUT Warp Song — Arriving
A8 NA_SE_EV_FIATY_HEAL Pink Fairy Heals Looping sound
A9 NA_SE_EV_CHAIN_KEY_UNLOCK_B Unlock Boss Door
AA NA_SE_EV_WOODBOX_BREAK Throwing Small Wooden Crate
AB NA_SE_EV_PUT_DOWN_WOODBOX Dropping Small Wooden Crate
AC NA_SE_EV_LAND_DIRT Throwing Ruto onto Jabu-Jabu's Insides
AD NA_SE_EV_FLOOR_ROLLING ?
AE NA_SE_EV_DOG_CRY_EVENING Wolf Howl for Night
AF NA_SE_EV_JABJAB_HICCUP ✘?
B0 NA_SE_EV_NALE_MAGIC Not that? Sounds like bottle swipe.
B1 NA_SE_EV_FROG_JUMP Frog Jumps on Log
B2 NA_SE_EV_ICE_FREEZE ✘?
B3 NA_SE_EV_BURNING Wall of Fire
B4 NA_SE_EV_WOODPLATE_BOUND ✘?
B5 NA_SE_EV_GORON_WATER_DROP ✘?
B6 NA_SE_EV_JABJAB_GROAN Jabu-Jabu Breathing
B7 NA_SE_EV_DARUMA_VANISH Hitting Dalm Block (Fire Temple Entrance)
B8 NA_SE_EV_BIGBALL_ROLL Rolling Boulder
B9 NA_SE_EV_ELEVATOR_MOVE3 ?
BA NA_SE_EV_DIAMOND_SWITCH Hitting Diamond Switch
BB NA_SE_EV_FLAME_OF_FIRE Fires in Kakariko Village
BC NA_SE_EV_RAINBOW_SHOWER Light Constructing Rainbow Bridge
BD NA_SE_EV_FLYING_AIR ✘?
BE NA_SE_EV_PASS_AIR ✘?
BF NA_SE_EV_COME_UP_DEKU_JR Deku Tree Sprout Rises from Ground
C0 NA_SE_EV_SAND_STORM Desert Sand Storm Looping sound
C1 NA_SE_EV_TRIFORCE_MARK Triforce Hand Mark Shines
C2 NA_SE_EV_GRAVE_EXPLOSION Royal Family's Tomb Explodes
C3 NA_SE_EV_LURE_MOVE_W Moving Fishing Lure
C4 NA_SE_EV_POT_MOVE_START Picking up Pot Used sound is a PLAYER sound
C5 NA_SE_EV_DIVE_INTO_WATER_L Throwing Rock or Grass into Water Mismatched Filename?
C6 NA_SE_EV_OUT_OF_WATER_L ✘?
C7 NA_SE_EV_GANON_MANTLE Ganondorf Whips His Cloak
C8 NA_SE_EV_DIG_UP ?
C9 NA_SE_EV_WOOD_BOUND ?
CA NA_SE_EV_WATER_BUBBLE Tank in Laboratory Looping sound
CB NA_SE_EV_ICE_BROKEN ✘?
CC NA_SE_EV_FROG_GROW_UP Frog Growing after Song
CD NA_SE_EV_WATER_CONVECTION ✘?
CE NA_SE_EV_GROUND_GATE_OPEN ?
CF NA_SE_EV_FACE_BREAKDOWN ?
D0 NA_SE_EV_FACE_EXPLOSION ?
D1 NA_SE_EV_FACE_CRUMBLE_SLOW ?
D2 NA_SE_EV_ROUND_TRAP_MOVE ✘?
D3 NA_SE_EV_HIT_SOUND ✘?
D4 NA_SE_EV_ICE_SWING ? Not that?
D5 NA_SE_EV_DOWN_TO_GROUND ✘? Descend from warp
D6 NA_SE_EV_KENJA_ENVIROMENT_0 Chamber of Sages Ambience
D7 NA_SE_EV_KENJA_ENVIROMENT_1 Chamber of Sages Ambience (Sealing Ganondorf)
D8 NA_SE_EV_SMALL_DOG_BARK Dog Barking
D9 NA_SE_EV_ZELDA_POWER Zelda Opening Gate
DA NA_SE_EV_RAIN ✘?
DB NA_SE_EV_IRON_DOOR_OPEN Iron Door Opening In Shadow Temple
DC NA_SE_EV_IRON_DOOR_CLOSE Iron Door Closing In Shadow Temple
DD NA_SE_EV_WHIRLPOOL Whirlpool
DE NA_SE_EV_TOWER_PARTS_BROKEN Ganon's Tower Crumbling
DF NA_SE_EV_COW_CRY Cow Mooing
E0 NA_SE_EV_METAL_BOX_BOUND ✘?
E1 NA_SE_EV_ELECTRIC_EXPLOSION Throwing Obsidian Rock into Tower Barrier
E2 NA_SE_EV_HEAVY_THROW Throwing Obsidian Rock
E3 NA_SE_EV_FROG_CRY_0 Frog Croaks while Jumping Back into Water
E4 NA_SE_EV_FROG_CRY_1 Frog Croaks after Growing
E5 NA_SE_EV_COW_CRY_LV Cow mooing from Elsewhere
E6 NA_SE_EV_RONRON_DOOR_CLOSE Ingo Gates Closing
E7 NA_SE_EV_BUTTERFRY_TO_FAIRY Butterfly Transforms into Fairy
E8 NA_SE_EV_FIVE_COUNT_LUPY Collect Silver Rupee
E9 NA_SE_EV_STONE_GROW_UP Gossip Stone Stretches
EA NA_SE_EV_STONE_LAUNCH Gossip Stone Launching into Space Looping sound
EB NA_SE_EV_STONE_ROLLING Gossip Stone Spins in Place
EC NA_SE_EV_TOGE_STICK_ROLLING Spiky Log Rolling
ED NA_SE_EV_TOWER_ENERGY Energy Fluctuating in Minidungeon Final Rooms Looping sound
EE NA_SE_EV_TOWER_BARRIER Ganon's Tower Barrier Fluctuating Looping sound
EF NA_SE_EV_CHIBI_WALK Grave Kid Walking
F0 NA_SE_EV_KNIGHT_WALK Hyrule Guard Walking
F1 NA_SE_EV_PILLAR_MOVE_STOP Pillar Stops Moving Last ENVIRONMENT sound?
F2 NA_SE_EV_ERUPTION_CLOUD Duplicate of E2
F3 NA_SE_EV_LINK_WARP_OUT_LV Duplicate of E3
F4 NA_SE_EV_LINK_WARP_IN Duplicate of E4
F5 NA_SE_EV_OCARINA_BMELO_0 Duplicate of E5
F6 NA_SE_EV_OCARINA_BMELO_1 Duplicate of E6
F7 NA_SE_EV_EXPLOSION_FOR_RENZOKU Duplicate of E7
F8 NA_SE_EV_ELEVATOR_MOVE_KABE1 Nothing, freezes game
F9 NA_SE_EV_RIVER_STREAM_F_IDO Nothing
FA NA_SE_EV_GUILLOTINE_BOUND_copyOrigin OoT3D Only? (Nothing)
FB NA_SE_EV_HEALING_TOU OoT3D Only? (Nothing)
FC NA_SE_EV_RUMUBLE_KEMURI OoT3D Only? (Nothing)
FD NA_SE_EV_GANON_HADOU OoT3D Only? (Freezes)
FE NA_SE_EV_KANOKE_OPEN OoT3D Only? (Nothing)
FF NA_SE_EV_KANOKE_CLOSE OoT3D Only? (Nothing)
100 NA_SE_EV_SEEK_CLOTH1 OoT3D Only? (Duplicate of 00)
101 NA_SE_EV_SEEK_CLOTH2 OoT3D Only? (Duplicate of 01)
102 NA_SE_EV_BOTTLE_CAP_CLOSE OoT3D Only? (Duplicate of 02)
103 NA_SE_EV_ELEVATOR_MOVE_KABE2 OoT3D Only? (Duplicate of 03)
104 NA_SE_EV_WATER_LEVEL_DOWN_STOP OoT3D Only? (Duplicate of 04)
105 NA_SE_EV_DAIKU_CLOTH1 OoT3D Only? (Duplicate of 05)
106 NA_SE_EV_DEMO_EPONA_LAND OoT3D Only? (Duplicate of 06)
107 NA_SE_EV_DIVE_INTO_WATER_BLOCK OoT3D Only? (Duplicate of 07)
108 NA_SE_EV_TORCH2 OoT3D Only? (Duplicate of 08)
109 NA_SE_EV_TORCH3 OoT3D Only? (Duplicate of 09)
10A NA_SE_EV_TORCH4 OoT3D Only? (Duplicate of 0A)
10B NA_SE_EV_TORCH5 OoT3D Only? (Duplicate of 0B)
10C NA_SE_EV_EARTHQUAKE_LAST OoT3D Only? (Duplicate of 0C)
10D NA_SE_EV_YAMI_TRAP_CHAIN OoT3D Only? (Duplicate of 0D)
10E NA_SE_EV_FLAME_IGNITION_GANON OoT3D Only? (Duplicate of 0E)
10F NA_SE_EV_MGANON_DOWN2 OoT3D Only? (Duplicate of 0F)
110 NA_SE_EV_EXPLOSION_HOUKAI OoT3D Only? (Duplicate of 10)
111 NA_SE_EV_BLOCKSINK_GANON OoT3D Only? (Duplicate of 11)
112 NA_SE_EV_DOG_WALK OoT3D Only? (Duplicate of 12)
113 NA_SE_EV_GANON_HOUKAI_KEMURI1 OoT3D Only? (Duplicate of 13)
114 NA_SE_EV_YOBI21 OoT3D Only? (Duplicate of 14)
115 NA_SE_EV_YOBI22 OoT3D Only? (Duplicate of 15)
116 NA_SE_EV_YOBI23 OoT3D Only? (Duplicate of 16)
117 NA_SE_EV_YOBI24 OoT3D Only? (Duplicate of 17)
118 NA_SE_EV_YOBI25 OoT3D Only? (Duplicate of 18)

(3xxx) Enemy Bank

ENEMY
No. Filename Identification Used Notes
00 NA_SE_EN_DODO_J_WALK Dodongo — Walking
01 NA_SE_EN_DODO_J_CRY Dodongo — Exhaling
02 NA_SE_EN_DODO_J_FIRE Dodongo — Breathing Fire Looping sound
03 NA_SE_EN_DODO_J_DAMAGE Dodongo — Hurt by Link
04 NA_SE_EN_DODO_J_DEAD Dodongo — Final Hit
05 NA_SE_EN_DODO_K_CRY King Dodongo — Exhaling
06 NA_SE_EN_DODO_K_DAMAGE King Dodongo — Hurt by Link
07 NA_SE_EN_DODO_K_DEAD King Dodongo — Final Hit
08 NA_SE_EN_DODO_K_WALK King Dodongo — Walking
09 NA_SE_EN_DODO_K_FIRE King Dodongo — Breathing Fire Looping sound
0A NA_SE_EN_GOMA_WALK Gohma — Walking on Ground
0B NA_SE_EN_GOMA_HIGH Gohma — Walking on Ceiling
0C NA_SE_EN_GOMA_CLIM Gohma — Climbing to Ceiling
0D NA_SE_EN_GOMA_DOWN Gohma — Falls off Ceiling
0E NA_SE_EN_GOMA_CRY1 Gohma — Cries
0F NA_SE_EN_GOMA_CRY2 Gohma — Grumbles
10 NA_SE_EN_GOMA_DAM1 Gohma — Hurt by Link
11 NA_SE_EN_GOMA_DAM2 Gohma — Hit in Eyeball
12 NA_SE_EN_GOMA_DEAD Gohma — Final Hit
13 NA_SE_EN_GOMA_UNARI Gohma — Dropping Larvae
14 NA_SE_EN_GOMA_BJR_EGG1 Gohma Larva (Boss Battle) — Egg Falls onto Floor
15 NA_SE_EN_GOMA_BJR_EGG2 Gohma Larva (Boss Battle) — Egg Hatches
16 NA_SE_EN_GOMA_BJR_WALK Gohma Larva (Boss Battle) — Walking
17 NA_SE_EN_GOMA_BJR_CRY Gohma Larva (Boss Battle) — Cries
18 NA_SE_EN_GOMA_BJR_DAM1 Gohma Larva (Boss Battle) — Hurt by Link
19 NA_SE_EN_GOMA_BJR_DAM2 Gohma Larva (Boss Battle) — Hurt by Link
1A NA_SE_EN_GOMA_BJR_DEAD Gohma Larva (Boss Battle) — Final Hit
1B NA_SE_EN_GOMA_DEMO_EYE Gohma — Eye Rolls (Battle Start)
1C NA_SE_EN_GOMA_LAST Gohma — Body Burns Away Looping sound
1D NA_SE_EN_GOMA_UNARI2 Gohma — Cries When Stuck in Ground
1E NA_SE_EN_GOMA_FAINT Gohma — Temporarily Paralyzed Looping sound
1F NA_SE_EN_GOMA_BJR_FREEZE Gohma Larva (Boss Battle) — Paralyzed
20 NA_SE_EN_DODO_M_CRY Baby Dodongo — Attack Cry
21 NA_SE_EN_DODO_M_DEAD Baby Dodongo — Final Hit
22 NA_SE_EN_DODO_M_MOVE Baby Dodongo — Moving
23 NA_SE_EN_DODO_M_DOWN Baby Dodongo — Burrowing
24 NA_SE_EN_DODO_M_UP Baby Dodongo — Emerging
25 NA_SE_EN_GANON_THROW_MASIC Ganondorf — Throws Energy Orb
26 NA_SE_EN_DODO_M_EAT Baby Dodongo — Eats Bomb
27 NA_SE_EN_GANON_DD_THUNDER Ganondorf — Hit by Light Arrow
28 NA_SE_EN_RIZA_ONGND Lizalfos — xxx ✘? Similar to 2E
29 NA_SE_EN_RIZA_CRY Lizalfos — Cries
2A NA_SE_EN_RIZA_ATTACK Lizalfos — Attacks
2B NA_SE_EN_RIZA_DAMAGE Lizalfos — Hurt by Link
2C NA_SE_EN_RIZA_WARAU Lizalfos - xxx Laughing
2D NA_SE_EN_RIZA_DEAD Lizalfos — Final Hit
2E NA_SE_EN_RIZA_WALK Lizalfos — Walking
2F NA_SE_EN_RIZA_JUMP Lizalfos — Jumps
30 NA_SE_EN_STALKID_WALK Stalchild — Walking
31 NA_SE_EN_STALKID_ATTACK Stalchild — Attacking
32 NA_SE_EN_STALKID_DAMAGE Stalchild — Hurt by Link
33 NA_SE_EN_STALKID_DEAD Stalchild — Final Hit
34 NA_SE_EN_FLOORMASTER_SLIDING Floormaster — Sliding on Ground Looping sound
35 NA_SE_EN_TEKU_WALK_WATER Tektite — Turning around in Water
36 NA_SE_EN_LIGHT_ARROW_HIT ?
37 NA_SE_EN_TUBOOCK_FLY Flying Pot Trap — Flying
38 NA_SE_EN_STAL_WARAU Stalfos — Laughs
39 NA_SE_EN_STAL_SAKEBI Stalfos — Swipes Sword
3A NA_SE_EN_STAL_DAMAGE Stalfos — Hurt by Link
3B NA_SE_EN_STAL_DEAD Stalfos — Final Hit
3C NA_SE_EN_WOLFOS_APPEAR Wolfos — Howling on Appearance
3D NA_SE_EN_STAL_WALK Stalfos — Walking
3E NA_SE_EN_WOLFOS_CRY Wolfos — Cries
3F NA_SE_EN_WOLFOS_ATTACK Wolfos — Attack & Cry
40 NA_SE_EN_FFLY_ATTACK Keese — Attacking
41 NA_SE_EN_FFLY_FLY Keese — Flying
42 NA_SE_EN_FFLY_DEAD Keese — Final Hit
43 NA_SE_EN_WOLFOS_DAMAGE Wolfos — Hurt by Link
44 NA_SE_EN_AMOS_WALK Armos — Hopping
45 NA_SE_EN_AMOS_WAVE Armos — Awakes
46 NA_SE_EN_AMOS_DEAD Armos — Final Hit
47 NA_SE_EN_AMOS_DAMAGE Armos — Hurt by Link
48 NA_SE_EN_AMOS_VOICE Armos — Roars
49 NA_SE_EN_SHELL_MOUTH Shellblade — Opens Mouth
4A NA_SE_EN_SHELL_DEAD Shellblade — Final Hit
4B NA_SE_EN_WOLFOS_DEAD Wolfos — Final Hit
4C NA_SE_EN_DODO_K_COLI King Dodongo — Last Roll into Wall
4D NA_SE_EN_DODO_K_COLI2 King Dodongo — Curls into Ball, Rolls into Wall
4E NA_SE_EN_DODO_K_ROLL King Dodongo — Rolling Looping sound
4F NA_SE_EN_DODO_K_BREATH King Dodongo — Inhaling Looping sound
50 NA_SE_EN_DODO_K_DRINK King Dodongo — Swallows Bomb
51 NA_SE_EN_DODO_K_DOWN King Dodongo — Temporarily Paralyzed Looping sound
52 NA_SE_EN_DODO_K_OTAKEBI King Dodongo — Introductory Roar
53 NA_SE_EN_DODO_K_END King Dodongo — Melting
54 NA_SE_EN_DODO_K_LAST King Dodongo — Melting
55 NA_SE_EN_DODO_K_LAVA King Dodongo — In Lava Looping sound
56 NA_SE_EN_GANON_FLOAT Ganondorf — Floating in Air (Cutscene) Looping sound
57 NA_SE_EN_GANON_DARKWAVE_M Ganondorf — Purple Vortex Looping sound
58 NA_SE_EN_DODO_J_BREATH Dodongo — Inhaling Looping sound
59 NA_SE_EN_DODO_J_TAIL Dodongo — Tail Dragging on Ground
5A NA_SE_EN_WOLFOS_WALK Wolfos — Walking
5B NA_SE_EN_DODO_J_EAT Dodongo — Eats Bomb ? Can dodongos eat bombs?
5C NA_SE_EN_DEKU_MOUTH Big Deku Baba — Chomps Mouth
5D NA_SE_EN_DEKU_ATTACK Big Deku Baba — Attacks
5E NA_SE_EN_DEKU_DAMAGE Big Deku Baba — Hurt by Link Used by Deku Baba too
5F NA_SE_EN_DEKU_DEAD Big Deku Baba — Final Hit
60 NA_SE_EN_DEKU_JR_MOUTH Deku Baba — Chomps Mouth
61 NA_SE_EN_DEKU_JR_ATTACK Dekub Baba — Attacks
62 NA_SE_EN_DEKU_JR_DEAD Deku Baba — Final Hit
63 NA_SE_EN_DEKU_SCRAPE Deku Baba — Scrapes Mouth along Ground Used by Big Deku Baba too
64 NA_SE_EN_TAIL_FLY Tailpasaran — Flying, Rising out of Ground
65 NA_SE_EN_TAIL_CRY Tailpasaran — Cries
66 NA_SE_EN_TAIL_DEAD Tailpasaran — Final Hit
67 NA_SE_EN_GANON_SPARK Ganondorf — Charging Ball
68 NA_SE_EN_STALTU_DOWN Skulltula — Drops Down
69 NA_SE_EN_STALTU_UP Skulltula — Goes Up
6A NA_SE_EN_STALTU_LAUGH Skulltula — Quivers
6B NA_SE_EN_STALTU_DAMAGE Skulltula — Hurt by Link
6C NA_SE_EN_STAL_JUMP Stalfos — Jumps Also tektite jumping on ground
6D NA_SE_EN_TEKU_DAMAGE Tektite — Hurt by Link
6E NA_SE_EN_TEKU_DEAD Tektite — Final Hit
6F NA_SE_EN_TEKU_WALK Tektite — Turning around on Ground
70 NA_SE_EN_PO_KANTERA Poe — Spins Lantern
71 NA_SE_EN_PO_FLY Poe — Flying
72 NA_SE_EN_PO_AWAY Poe — Runs Away
73 NA_SE_EN_PO_APPEAR Poe — Appears
74 NA_SE_EN_PO_DISAPPEAR Poe — Disappears When Z-Targeting
75 NA_SE_EN_PO_DAMAGE Poe — Hurt by Link
76 NA_SE_EN_PO_DEAD Poe — Final Hit
77 NA_SE_EN_PO_DEAD2 Poe — Turns into Soul
78 NA_SE_EN_EXTINCT Body Disappears (Any Enemy)
79 NA_SE_EN_GOLON_LAND_BIG Rolling Goron — Hits Ground
7A NA_SE_EN_RIZA_DOWN Lizalfos — Lands on Back
7B NA_SE_EN_DODO_M_GND Baby Dodongo — Landing on Ground Also other enemies
7C NA_SE_EN_NUTS_UP Mad Scrub — Emerges from Ground
7D NA_SE_EN_NUTS_DOWN Mad Scrub — Burrows into Ground
7E NA_SE_EN_NUTS_THROW Mad Scrub — Spits Nut
7F NA_SE_EN_NUTS_WALK Mad Scrub — Walking
80 NA_SE_EN_NUTS_DAMAGE Mad Scrub — Hurt by Link
81 NA_SE_EN_NUTS_DEAD Mad Scrub — Last Hit
82 NA_SE_EN_NUTS_FAINT Business Scrub — Squeaks When Talking
83 NA_SE_EN_PO_BIG_GET Big Poe — Catch Poe Soul
84 NA_SE_EN_STALTU_ROLL Skulltula — Turns Around
85 NA_SE_EN_STALWALL_DEAD Skullwalltula — Final Hit
86 NA_SE_EN_PO_SISTER_DEAD Poe Sister — Final Hit
87 NA_SE_EN_BARI_SPLIT Bari — Splits into Biri
88 NA_SE_EN_TEKU_REVERSE Tektite — Flipped Upside-Down Shockwave from Megaton Hammer
89 NA_SE_EN_VALVAISA_LAND2 Volvagia — Skull Lands
8A NA_SE_EN_TEKU_LAND_WATER Tektite — Land in Water (Long Jump)
8B NA_SE_EN_LAST_DAMAGE Final Hit (Any Enemy)
8C NA_SE_EN_STALWALL_ROLL Skullwalltula — Spinning on Wall
8D NA_SE_EN_STALWALL_DASH Skullwalltula — Dashing towards Link
8E NA_SE_EN_TEKU_JUMP_WATER Tektite — Jump in Water
8F NA_SE_EN_TEKU_LAND_WATER2 Tektite — Land in Water (Short Jump)
90 NA_SE_EN_FALL_AIM Wallmaster — Falling over Link
91 NA_SE_EN_FALL_UP Wallmaster — Flies Up
92 NA_SE_EN_FALL_CATCH Wallmaster — Catches Link
93 NA_SE_EN_FALL_LAND Wallmaster & Floormaster — Lands
94 NA_SE_EN_FALL_WALK Wallmaster & Floormaster — Walking
95 NA_SE_EN_FALL_DAMAGE Wallmaster & Floormaster — Hurt by Link
96 NA_SE_EN_FALL_DEAD Wallmaster & Floormaster — Final Hit
97 NA_SE_EN_KAICHO_FLUTTER Guay — Flying
98 NA_SE_EN_BIRI_FLY Biri — Floating
99 NA_SE_EN_BIRI_JUMP Biri — Flies Up
9A NA_SE_EN_BIRI_SPARK Biri — Attacks Looping sound
9B NA_SE_EN_BIRI_DEAD Biri — Final Hit
9C NA_SE_EN_BIRI_BUBLE Biri — Bubbles when Dead
9D NA_SE_EN_BARI_ROLL Bari — Spinning
9E NA_SE_EN_GOMA_JR_FREEZE Gohma Larva — Temporarily Paralyzed
9F NA_SE_EN_BARI_DEAD Bari — Final Hit
A0 NA_SE_EN_GANON_FIRE Ganondorf — Thrown Magic Orb Looping sound
A1 NA_SE_EN_FANTOM_TRANSFORM Phantom Ganon — Removes Face
A2 NA_SE_EN_FANTOM_THUNDER Phantom Ganon — Lighting Attack
A3 NA_SE_EN_FANTOM_SPARK Phantom Ganon — Sparks from Lighting Attack
A4 NA_SE_EN_FANTOM_FLOAT Phantom Ganon — Floating Also Ganondorf. Looping sound
A5 NA_SE_EN_FANTOM_MASIC1 Phantom Ganon — xxx ✘? Magic 1
A6 NA_SE_EN_FANTOM_MASIC2 Phantom Ganon — Enters Painting
A7 NA_SE_EN_FANTOM_FIRE Phantom Ganon — Fires Lightning Ball with Staff
A8 NA_SE_EN_FANTOM_HIT_THUNDER Phantom Ganon — Lightning Ball hits Phantom Ganon or Link
A9 NA_SE_EN_FANTOM_ATTACK Phantom Ganon — xxx ✘?
AA NA_SE_EN_FANTOM_STICK Phantom Ganon — Spins Staff
AB NA_SE_EN_FANTOM_EYE Phantom Ganon — Eye Glows after Face Removal
AC NA_SE_EN_FANTOM_LAST Phantom Ganon — Dying Roar
AD NA_SE_EN_FANTOM_THUNDER_GND Phantom Ganon — Lightning Ball Hits Ground
AE NA_SE_EN_FANTOM_DAMAGE Phantom Ganon — Hurt by Link
AF NA_SE_EN_FANTOM_DEAD Phantom Ganon — Final Hit
B0 NA_SE_EN_FANTOM_LAUGH Phantom Ganon — Laughs
B1 NA_SE_EN_FANTOM_DAMAGE2 Phantom Ganon — Hurt by Lightning Ball
B2 NA_SE_EN_FANTOM_VOICE Phantom Ganon — Yells
B3 NA_SE_EN_KAICHO_DAMAGE Guay — Hurt by Link Guays can't be hurt non-fatally.
B4 NA_SE_EN_GANON_ATTACK_DEMO Ganondorf (Cutscene) — Charges Magic Attack
B5 NA_SE_EN_GANON_FIRE_DEMO Ganondorf (Cutscene) — Shoots Magic Attack
B6 NA_SE_EN_KAICHO_CRY Guay — Cries
B7 NA_SE_EN_KAICHO_ATTACK Guay — Attacks Link
B8 NA_SE_EN_MORIBLIN_WALK Spear Moblin — Walking
B9 NA_SE_EN_MORIBLIN_SLIDE Spear Moblin — Slides to a Halt
BA NA_SE_EN_MORIBLIN_ATTACK Spear Moblin — Attack Cry
BB NA_SE_EN_MORIBLIN_VOICE Spear Moblin — Grunts
BC NA_SE_EN_MORIBLIN_SPEAR_AT Spear Moblin — Readies Spear
BD NA_SE_EN_MORIBLIN_SPEAR_NORM Spear Moblin — Pulls Spear Up
BE NA_SE_EN_MORIBLIN_DEAD Spear Moblin — Final Hit
BF NA_SE_EN_MORIBLIN_DASH Spear Moblin — Dashes after Link
C0 NA_SE_EN_OCTAROCK_ROCK Octorok — Rock Breaks on Impact
C1 NA_SE_EN_OCTAROCK_FLOAT Octorok — Floating on Water
C2 NA_SE_EN_OCTAROCK_JUMP Octorok — Jumps out of Water
C3 NA_SE_EN_OCTAROCK_LAND Octorok — Settles on Surface
C4 NA_SE_EN_OCTAROCK_SINK Octorok — Goes under Surface
C5 NA_SE_EN_OCTAROCK_BUBLE Octorok — Bubbles Underwater
C6 NA_SE_EN_OCTAROCK_DEAD1 Octorok — Final Hit
C7 NA_SE_EN_OCTAROCK_DEAD2 Octorok — Dying Noise
C8 NA_SE_EN_BUBLE_WING Bubble — Flying
C9 NA_SE_EN_BUBLE_MOUTH Red Bubble — Chomps Mouth other Bubbles too?
CA NA_SE_EN_BUBLE_LAUGH Bubble — Laughing
CB NA_SE_EN_BUBLE_BITE Bubble — Attacks
CC NA_SE_EN_BUBLE_UP Bubble — Protective Flame Reappears
CD NA_SE_EN_BUBLE_DOWN Bubble — Protective Flame Disappears
CE NA_SE_EN_BUBLE_DEAD Bubble — Final Hit
CF NA_SE_EN_BUBLEFALL_FIRE Red Bubble — Jumping through Magma
D0 NA_SE_EN_VALVAISA_APPEAR Volvagia — Dives into/Appears from Magma Holes
D1 NA_SE_EN_VALVAISA_ROAR Volvagia — Roars
D2 NA_SE_EN_VALVAISA_MAHI1 Volvagia — Hit with Hammer
D3 NA_SE_EN_VALVAISA_MAHI2 Volvagia — Falls to Ground
D4 NA_SE_EN_VALVAISA_KNOCKOUT Volvagia — Temporarily Paralyzed
D5 NA_SE_EN_VALVAISA_DAMAGE1 Volvagia — Hurt by Link
D6 NA_SE_EN_VALVAISA_DAMAGE2 Volvagia — Awoken by Link's Attacks
D7 NA_SE_EN_VALVAISA_ROCK Volvagia — Falling Rock
D8 NA_SE_EN_VALVAISA_SW_NAIL Volvagia — Swipes at Link
D9 NA_SE_EN_VALVAISA_DEAD Volvagia — Final Hit
DA NA_SE_EN_VALVAISA_BURN Volvagia — Burns Up
DB NA_SE_EN_VALVAISA_FIRE Volvagia — Breathes Fire Looping sound
DC NA_SE_EN_BARI_DAMAGE Bari — xxx ?
DD NA_SE_EN_MOFER_CORE_LAND Morpha — Nucleus Lands on Ground
DE NA_SE_EN_MOFER_CORE_MOVE_WT Morpha — Goes after Link in Water
DF NA_SE_EN_MOFER_CORE_SMJUMP Morpha — Nucleus Hops on Water
E0 NA_SE_EN_MONBLIN_GNDWAVE Club Moblin — Shockwave from Club Hit Looping sound
E1 NA_SE_EN_MONBLIN_HAM_DOWN Club Moblin — Hit Ground with Club
E2 NA_SE_EN_MONBLIN_HAM_UP Club Moblin — Raise Club
E3 NA_SE_EN_BUBLE_DAMAGE Bubble — Hurt by Link
E4 NA_SE_EN_REDEAD_CRY Redead — Moaning
E5 NA_SE_EN_REDEAD_AIM Redead — Screams at Link, Approaches
E6 NA_SE_EN_REDEAD_DAMAGE Redead — Hurt by Link
E7 NA_SE_EN_REDEAD_DEAD Redead — Final Hit
E8 NA_SE_EN_REDEAD_ATTACK Redead — Jumps on Link and Attacks
E9 NA_SE_EN_NYU_MOVE Spike Trap — Rolling towards Link
EA NA_SE_EN_NYU_HIT_STOP Spike Trap — Turns into Rock
EB NA_SE_EN_KAICHO_DEAD Guay — Final Hit
EC NA_SE_EN_PO_LAUGH Poe — Laughs
ED NA_SE_EN_PO_CRY Poe — Cries ✘?
EE NA_SE_EN_PO_ROLL Poe — Spinning after Link Poe Sisters only?
EF NA_SE_EN_PO_LAUGH2 Poe Sister — Laughs
F0 NA_SE_EN_MOFER_APPEAR Morpha — Appears
F1 NA_SE_EN_MOFER_ATTACK Morpha — Attacks Link
F2 NA_SE_EN_MOFER_WAVE Morpha — Waves Link Around
F3 NA_SE_EN_MOFER_CATCH Morpha — Grabs Link
F4 NA_SE_EN_MOFER_CUT Morpha — Link Grabs Nucleus from Tentacle
F5 NA_SE_EN_MOFER_MOVE_DEMO Morpha (Cutscene) — Moving Underwater Looping sound
F6 NA_SE_EN_MOFER_BUBLE_DEMO Morpha (Cutscene) — Makes Bubbles
F7 NA_SE_EN_MOFER_CORE_JUMP Morpha — Nucleus Jumps on Water
F8 NA_SE_EN_MOFER_DEAD Morpha — Final Hit Looping sound
F9 NA_SE_EN_MOFER_LASTVOICE Morpha — Dying Cry
FA NA_SE_EN_MOFER_CORE_ROLL Morpha — Nucleus Rolls in Water Looping sound
FB NA_SE_EN_MOFER_CORE_FLY Morpha — xxx ✘?
FC NA_SE_EN_GOLON_WAKE_UP Goron — Sitting Up
FD NA_SE_EN_GOLON_SIT_DOWN Goron ­— Standing up or Sitting Down
FE NA_SE_EN_CHICKEN_FLUTTER Cucco — xxx Blank?
FF NA_SE_EN_DEKU_WAKEUP Cucco — Fluttering Wings Mismatched filename?
100 NA_SE_EN_DEADHAND_BITE Dead Hand — Bites Link
101 NA_SE_EN_DEADHAND_WALK Dead Hand — Sliding
102 NA_SE_EN_DEADHAND_GRIP Dead Hand — Has Grip on Link
103 NA_SE_EN_DEADHAND_HAND_AT Dead Hand's Hands — Grab Link
104 NA_SE_EN_DAIOCTA_MAHI Big Octorok — Temporarily Paralyzed
105 NA_SE_EN_DAIOCTA_SPLASH Big Octorok — Walking around in Water Looping sound
106 NA_SE_EN_DAIOCTA_VOICE Big Octorok — Grunts
107 NA_SE_EN_DAIOCTA_DAMAGE Big Octorok — Hurt by Link
108 NA_SE_EN_DAIOCTA_SINK Big Octorok — Sinks into Ground
109 NA_SE_EN_DAIOCTA_DEAD Big Octorok — Final Hit
10A NA_SE_EN_DAIOCTA_DEAD2 Big Octorok — Dying
10B NA_SE_EN_GANON_HIT_THUNDER Ganondorf — Lightning Ball Hits Someone
10C NA_SE_EN_TWINROBA_APPEAR_MS Twinrova — Sisters Appear
10D NA_SE_EN_TWINROBA_TRANSFORM Twinrova — Sister Transforms When starting first & second forms
10E NA_SE_EN_TWINROBA_MS_FIRE Twinrova — Fire Attack Charging
10F NA_SE_EN_TWINROBA_FIRE_EXP Twinrova — Fire Attack Hits Ground Looping sound
110 NA_SE_EN_TWINROBA_POWERUP Twinrova — xxx ?
111 NA_SE_EN_TWINROBA_SHOOT_FREEZE Twinrova — Shooting Ice Attack
112 NA_SE_EN_TWINROBA_MS_FREEZE Twinrova — Charging Ice Attack
113 NA_SE_EN_TWINROBA_MASIC_SET Twinrova — Starting to Cast Magic
114 NA_SE_EN_TWINROBA_CUTBODY Young Twinrova — Hit by Link with Sword
115 NA_SE_EN_GANON_HIT_GND_IMP Ganondorf — Pounds Ground
116 NA_SE_EN_TWINROBA_DAMAGE_VOICE Twinrova — Hurt by Link
117 NA_SE_EN_TWINROBA_REFL_FIRE Twinrova — Reflect Fire Attack
118 NA_SE_EN_TWINROBA_REFL_FREEZE Twinrova — Reflect Ice Attack
119 NA_SE_EN_GANON_CUTBODY Ganondorf — Hit with Sword by Link
11A NA_SE_EN_TWINROBA_YOUNG_DAMAGE Young Twinrova — Hit with Mirror Shield
11B NA_SE_EN_TWINROBA_YOUNG_DEAD Young Twinrova — Final Hit
11C NA_SE_EN_GOLON_EYE_BIG Biggoron — xxx ?
11D NA_SE_EN_GOLON_GOOD_BIG Biggoron — xxx ?
11E NA_SE_EN_TWINROBA_FB_FLY Twinrova — Particle Remains Flying After boss fight
11F NA_SE_EN_TWINROBA_FLY Twinrova — Flying Looping sound
120 NA_SE_EN_TWINROBA_UNARI Twinrova — Sisters Hovering
121 NA_SE_EN_TWINROBA_ROLL Twinrova — Sister Spins Around
122 NA_SE_EN_TWINROBA_SHOOT_FIRE Twinrova — Shooting Fire Attack
123 NA_SE_EN_TWINROBA_THROW_MASIC Twinrova — Casts Magic
124 NA_SE_EN_DARUNIA_HIT_BREAST Darunia — Pounds Chest Looping sound
125 NA_SE_EN_DARUNIA_HIT_LINK Darunia — Hits Link's Head
126 NA_SE_EN_OWL_FLUTTER Kaepora Gaebora — Flies Away
127 NA_SE_EN_VALVAISA_LAND Volvagia — Collapses on Ground After Hammer Hit
128 NA_SE_EN_IRONNACK_WALK Iron Knuckle — Walking
129 NA_SE_EN_IRONNACK_SWING_AXE Iron Knuckle — Swings Axe
12A NA_SE_EN_IRONNACK_ARMOR_DEMO Iron Knuckle (Cutscene) — Armor Clank
12B NA_SE_EN_IRONNACK_STAGGER_DEMO Iron Knuckle (Cutscene) — Staggers
12C NA_SE_EN_IRONNACK_ARMOR_OFF_DEMO Iron Knuckle (Cutscene) — Armor Falls Off
12D NA_SE_EN_IRONNACK_ARMOR_LAND1_DEMO Iron Knuckle (Cutscene) — Armor Lands
12E NA_SE_EN_IRONNACK_ARMOR_LAND2_DEMO Iron Knuckle (Cutscene) — Armor Lands
12F NA_SE_EN_IRONNACK_ARMOR_LAND3_DEMO Iron Knuckle (Cutscene) — Armor Lands
130 NA_SE_EN_FLOORMASTER_ATTACK Floormaster — Attacks
131 NA_SE_EN_FLOORMASTER_SM_WALK Small Floormaster — Walking
132 NA_SE_EN_FLOORMASTER_SM_DEAD Small Floormaster — Final Hit
133 NA_SE_EN_FLOORMASTER_RESTORE Floormaster — Grows
134 NA_SE_EN_FLOORMASTER_EXPAND Floormaster — Grows
135 NA_SE_EN_FLOORMASTER_SPLIT Floormaster — Splits Apart
136 NA_SE_EN_FLOORMASTER_SM_STICK Small Floormaster — Grabs onto Link
137 NA_SE_EN_FLOORMASTER_SM_LAND Small Floormaster — Lands on Floor
138 NA_SE_EN_IRONNACK_WAVE_DEMO Iron Knuckle (Cutscene) — Shakes Axe
139 NA_SE_EN_IRONNACK_FINGER_DEMO Iron Knuckle (Cutscene) — Finger Snap
13A NA_SE_EN_IRONNACK_ARMOR_HIT Iron Knuckle — Link Hits Armor
13B NA_SE_EN_NUTS_CUTBODY Mad Scrub — Hit with Sword by Link
13C NA_SE_EN_BALINADE_LEVEL Barinade — Rumbling
13D NA_SE_EN_BALINADE_DAMAGE Barinade — Hurt by Link
13E NA_SE_EN_BALINADE_FAINT Barinade — Weakpoint Hurt by Link
13F NA_SE_EN_BALINADE_BREAK Barinade — Dying
140 NA_SE_EN_BALINADE_DEAD Barinade — Dying Cry
141 NA_SE_EN_BALINADE_STICK Barinade — Bari Attaches to Barinade
142 NA_SE_EN_BALINADE_THUNDER Barinade — Lightning Attack
143 NA_SE_EN_BALINADE_BL_SPARK Barinade (Bari) — Sparks
144 NA_SE_EN_BALINADE_BL_DEAD Barinade (Bari) — Final Hit
145 NA_SE_EN_BALINADE_BREAK2 Barinade — Tentacles Break Off
146 NA_SE_EN_BALINADE_HIT_RINK Barinade — Hits Edge of Room?
147 NA_SE_EN_GANON_WAVE_GND Ganondorf — Shockwave from Ground Pound Looping sound
148 NA_SE_EN_AWA_BOUND Shabom — Bounces off Surface
149 NA_SE_EN_AWA_BREAK Shabom — Pops
14A NA_SE_EN_BROB_WAVE Red Jelly — Waves Around
14B NA_SE_EN_NYU_DEAD Spike Trap — Final Hit
14C NA_SE_EN_EIER_DAMAGE Stinger — Hurt by Link
14D NA_SE_EN_EIER_DEAD Stinger — Final Hit
14E NA_SE_EN_EIER_FLUTTER Stinger — Flops on Ground
14F NA_SE_EN_EIER_FLY Stinger (Land) — Gliding Looping sound
150 NA_SE_EN_SHADEST_TAIKO_LOW Bongo Bongo — Low Drum Hit
151 NA_SE_EN_SHADEST_TAIKO_HIGH Bongo Bongo — High Drum Hit
152 NA_SE_EN_SHADEST_CLAP Bongo Bongo — Claps Link
153 NA_SE_EN_SHADEST_FLY_ATTACK Bongo Bongo — Swipes Hand
154 NA_SE_EN_PIHAT_UP Peahat — Rises out of Ground
155 NA_SE_EN_PIHAT_FLY Peahat — Flying Looping sound
156 NA_SE_EN_PIHAT_DAMAGE Peahat — Hurt by Link
157 NA_SE_EN_PIHAT_LAND Peahat — Lands
158 NA_SE_EN_BALINADE_HAND_DOWN Parasitic Tentacle — Hits Link
159 NA_SE_EN_BALINADE_HAND_UP Parasitic Tentacle — Gets Ready to Hit
15A NA_SE_EN_BALINADE_HAND_DAMAGE Parasitic Tentacle — Hurt by Link
15B NA_SE_EN_BALINADE_HAND_DEAD Parasitic Tentacle — Final Hit
15C NA_SE_EN_GOMA_JR_WALK Gohma Larva — Walking
15D NA_SE_EN_GOMA_JR_CRY Gohma Larva — Croaks
15E NA_SE_EN_GOMA_JR_DAM1 Gohma Larva — Hurt by Link
15F NA_SE_EN_GOMA_JR_DAM2 Gohma Larva — Cries when Hurt by Link
160 NA_SE_EN_GOMA_JR_DEAD Gohma Larva — Final Hit
161 NA_SE_EN_GOMA_EGG1 Gohma Larva — Larva Escapes Egg
162 NA_SE_EN_GOMA_EGG2 Gohma Larva — Egg Cracks
163 NA_SE_EN_GANON_BODY_SPARK Ganondorf — Lightning when Transforming into Ganon Looping sound
164 NA_SE_EN_SHADEST_HAND_WAVE Bongo Bongo — Waves Hand
165 NA_SE_EN_SHADEST_CATCH Bongo Bongo — Grabs Link
166 NA_SE_EN_SHADEST_LAND Bongo Bongo — Falls after Shot in Eye
167 NA_SE_EN_SHADEST_HAND_FLY Bongo Bongo — Attacks with Hand Looping sound
168 NA_SE_EN_SHADEST_SHAKEHAND Bongo Bongo — Shakes Attacked Hand
169 NA_SE_EN_SHADEST_DAMAGE Bongo Bongo — Hurt by Link
16A NA_SE_EN_SHADEST_DAMAGE_HAND Bongo Bongo — Hand Hurt by Link
16B NA_SE_EN_SHADEST_DISAPPEAR Bongo Bongo — Turns Invisible
16C NA_SE_EN_GANON_CHARGE_MASIC Ganondorf — Charges Big Lightning Attack
16D NA_SE_EN_GANON_THROW_BIG Ganondorf — Throws Big Lightning Attack Also Transforming into Ganon
16E NA_SE_EN_SHADEST_FREEZE Bongo Bongo — Temporarily Paralyzed
16F NA_SE_EN_SHADEST_DEAD Bongo Bongo — Final Hit
170 NA_SE_EN_BIMOS_ROLL_HEAD Beamos — Spinning Around
171 NA_SE_EN_BIMOS_LAZER Beamos — Laser Beam
172 NA_SE_EN_BIMOS_LAZER_GND Beamos — Laser Hits Ground
173 NA_SE_EN_BIMOS_AIM Beamos — About to Fire
174 NA_SE_EN_BUBLEWALK_WALK Torch Slug — Crawling
175 NA_SE_EN_BUBLEWALK_AIM Torch Slug — Sees Link
176 NA_SE_EN_BUBLEWALK_REVERSE Torch Slug — xxx ?
177 NA_SE_EN_BUBLEWALK_DAMAGE Torch Slug — Hurt by Link
178 NA_SE_EN_BUBLEWALK_DEAD Torch Slug — Final Hit
179 NA_SE_EN_YUKABYUN_FLY Flying Floor Tile — Flies After Link
17A NA_SE_EN_FLAME_DAMAGE Flare Dancer — Hurt by Link
17B NA_SE_EN_TWINROBA_FLY_DEMO Twinrova — Flying (Non-boss Cutscenes)
17C NA_SE_EN_FLAME_KICK Flare Dancer — Kicks while Running
17D NA_SE_EN_FLAME_RUN Flare Dancer — Runs Around
17E NA_SE_EN_FLAME_ROLL Flare Dancer — Spins Around
17F NA_SE_EN_FLAME_MAN_RUN Flare Dancer Head — Runs
180 NA_SE_EN_FLAME_MAN_DAMAGE Flare Dancer Head — Hurt by Link
181 NA_SE_EN_FLAME_LAUGH Flare Dancer — Laughs
182 NA_SE_EN_FLAME_MAN_SLIDE Flare Dancer Head — Slides on Ground
183 NA_SE_EN_FLAME_FIRE_ATTACK Flare Dancer — Shoots Fire
184 NA_SE_EN_PIHAT_SM_FLY Peahat Larva — Flying Looping sound
185 NA_SE_EN_PIHAT_SM_DEAD Peahat Larva — Final Hit
186 NA_SE_EN_RIVA_APPEAR Leaver — Emerges from Ground
187 NA_SE_EN_AKINDONUTS_HIDE Deku Seller — Burrows into Ground Also Leaver
188 NA_SE_EN_RIVA_DAMAGE Leaver — Hurt by Link
189 NA_SE_EN_RIVA_DEAD Leaver — Final Hit
18A NA_SE_EN_RIVA_MOVE Leaver — Moves on Ground
18B NA_SE_EN_FLAME_MAN_SURP Flare Dancer Head — Yells
18C NA_SE_EN_SHADEST_LAST Bongo Bongo — Disappears after Death Looping sound
18D NA_SE_EN_SHADEST_MOVE Bongo Bongo ­— Charges after Link
18E NA_SE_EN_SHADEST_PRAY Bongo Bongo — Chanting
18F NA_SE_EN_MGANON_ROAR Ganon — Roars
190 NA_SE_EN_LIKE_WALK Like Like — Moving
191 NA_SE_EN_LIKE_UNARI Like Like — Groans
192 NA_SE_EN_LIKE_DRINK Like Like — Swallows Link
193 NA_SE_EN_LIKE_EAT Like Like — Eating Link
194 NA_SE_EN_LIKE_THROW Like Like — Spits out Link
195 NA_SE_EN_LIKE_DAMAGE Like Like — Hurt by Link
196 NA_SE_EN_LIKE_DEAD Like Like — Final Hit
197 NA_SE_EN_MGANON_SWORD Ganon — Swings Sword
198 NA_SE_EN_GERUDOFT_ATTACK Gerudo Fighter — Attacks Link
199 NA_SE_EN_GERUDOFT_DAMAGE Gerudo Fighter — Hurt by Link
19A NA_SE_EN_GERUDOFT_DEAD Gerudo Fighter — Final Hit
19B NA_SE_EN_MGANON_DAMAGE Ganon — Hurt by Link
19C NA_SE_EN_ANUBIS_FIRE Anubis — Breathes Fire
19D NA_SE_EN_ANUBIS_FIREBOMB Anubis — Fire Attack Hits Surface
19E NA_SE_EN_MGANON_DEAD1 Ganon — Final Hit (Can Get Master Sword)
19F NA_SE_EN_ANUBIS_DEAD Anubis — Final Hit
1A0 NA_SE_EN_MUSI_LAND Insect — Fall on Ground Also Gerudo Fighter walking
1A1 NA_SE_EN_MGANON_DEAD2 Ganon — Final Hit (Stabbed with Master Sword)
1A2 NA_SE_EN_EIER_ATTACK Stinger (Water) — Attacks Link
1A3 NA_SE_EN_EIER_CRY Stinger (Water) — Squeaks
1A4 NA_SE_EN_FREEZAD_BREATH Freezard — Breathes Ice
1A5 NA_SE_EN_FREEZAD_DAMAGE Freezard — Hurt by Link
1A6 NA_SE_EN_FREEZAD_DEAD Freezard — Final Hit
1A7 NA_SE_EN_DEADHAND_LAUGH Dead Hand — Laughs
1A8 NA_SE_EN_DEADHAND_HIDE Dead Hand — Hides in Ground
1A9 NA_SE_EN_DEADHAND_DAMAGE Dead Hand — Hurt by Link
1AA NA_SE_EN_DEADHAND_HAND_DEAD Dead Hand's Hand — Final Hit
1AB NA_SE_EN_DEADHAND_DEAD Dead Hand — Final Hit
1AC NA_SE_EN_IRONNACK_BREAK_PILLAR2 Iron Knuckle — Breaks Pillar Stump
1AD NA_SE_EN_IRONNACK_BREAK_PILLAR Iron Knuckle — Breaks Pillar
1AE NA_SE_EN_IRONNACK_HIT_GND Iron Knuckle — Swings Axe into Ground
1AF NA_SE_EN_MGANON_BREATH Ganon — Temporarily Paralyzed
1B0 NA_SE_EN_TWINROBA_LAUGH Twinrova — Koume Laughs
1B1 NA_SE_EN_TWINROBA_LAUGH2 Twinrova — Kotake Laughs
1B2 NA_SE_EN_DUMMY434 Twinrova shrieking?
1B3 NA_SE_EN_TWINROBA_SHOOT_VOICE Twinrova — Yells when Casting Magic
1B4 NA_SE_EN_TWINROBA_SENSE Twinrova — Sister Notices Halo
1B5 NA_SE_EN_TWINROBA_DIE Twinrova — Final Cry
1B6 NA_SE_EN_DUMMY438 Twinrova shrieking?
1B7 NA_SE_EN_TWINROBA_YOUNG_DAMAGE2 Young Twinrova — Hurt by Link
1B8 NA_SE_EN_TWINROBA_YOUNG_SHOOTVC Young Twinrova — Casting Magic
1B9 NA_SE_EN_TWINROBA_YOUNG_LAUGH Young Twinrova — Laughs
1BA NA_SE_EN_DUMMY442 Twinrova shrieking?
1BB NA_SE_EN_TWINROBA_YOUNG_WINK Young Twinrova — Winks at Link
1BC NA_SE_EN_DUMMY444 Duplicate of 139?
1BD NA_SE_EN_DUMMY445 Grunt from 129?
1BE NA_SE_EN_IRONNACK_DAMAGE Iron Knuckle — Hurt by Link
1BF NA_SE_EN_IRONNACK_DASH Iron Knuckle — Dashes after Link
1C0 NA_SE_EN_IRONNACK_DEAD Iron Knuckle — Final Hit
1C1 NA_SE_EN_IRONNACK_PULLOUT Iron Knuckle — Pulls Axe out of Ground
1C2 NA_SE_EN_IRONNACK_WAKEUP Iron Knuckle — Wakes Up
1C3 NA_SE_EN_DUMMY451 duplicate of 198 (NA_SE_EN_GERUDOFT_ATTACK)
1C4 NA_SE_EN_DUMMY452 duplicate of 199 (GERUDOFT_DAMAGE)
1C5 NA_SE_EN_DUMMY453 duplicate of 19A (GERUDOFT_DEAD)
1C6 NA_SE_EN_GERUDOFT_BREATH Gerudo Fighter — Exhales
1C7 NA_SE_EN_GANON_LAUGH Ganondorf — Laughs
1C8 NA_SE_EN_GANON_VOICE_DEMO Ganondorf (Cutscene) — Whips Horse
1C9 NA_SE_EN_GANON_THROW Ganondorf — Yells when Throwing Lightning Ball
1CA NA_SE_EN_GANON_AT_RETURN Ganondorf — Yells when Hitting Lightning Ball
1CB NA_SE_EN_GANON_HIT_GND Ganondorf — Yells when Hitting Ground
1CC NA_SE_EN_GANON_DAMAGE1 Ganondorf — Yells when Hurt by Lightning Ball Also when hit with sword
1CD NA_SE_EN_GANON_DAMAGE2 Ganondorf — Yells when Hurt by Light Arrow
1CE NA_SE_EN_GANON_DOWN Ganondorf — Gasping while on Knees
1CF NA_SE_EN_GANON_RESTORE Ganondorf — Yells when Back Up
1D0 NA_SE_EN_GANON_DEAD Ganondorf — Final Hit
1D1 NA_SE_EN_GANON_BREATH Ganondorf — Dying Gasps
1D2 NA_SE_EN_GANON_TOKETU Ganondorf — Vomits Blood
1D3 NA_SE_EN_GANON_CASBREAK Ganondorf — Yells when Destroying Tower
1D4 NA_SE_EN_GANON_BIGMASIC Ganondorf — Yells when Throwing Big Lightning Attack
1D5 NA_SE_EN_GANON_DARKWAVE Ganondorf — Yells when Using Dark Vortex
1D6 NA_SE_EN_FANTOM_ST_LAUGH Phantom Ganon — Laughs Also Ganondorf
1D7 NA_SE_EN_MGANON_WALK Ganon — Walking
1D8 NA_SE_EN_MGANON_STAND Ganon — Stands after Getting Stabbed
1D9 NA_SE_EN_MGANON_UNARI Ganon — Roars
1DA NA_SE_EN_STALGOLD_ROLL Gold Skulltula — Spinning Around
1DB NA_SE_EN_KDOOR_WAVE Killer Door — Waves Around
1DC NA_SE_EN_KDOOR_HIT Killer Door — Hits Link
1DD NA_SE_EN_KDOOR_BREAK Killer Door — Breaks Apart
1DE NA_SE_EN_KDOOR_HIT_GND Killer Door — Hits Ground
1DF NA_SE_EN_MGANON_SWDIMP Ganon — xxx ✘? Bell sound? Sword ?
1E0 NA_SE_EN_STALTU_WAVE Skulltula — Swings Side-to-Side
1E1 NA_SE_EN_STALTU_DOWN_SET Skulltula — Creaks after Falling
1E2 NA_SE_EN_DUMMY482 Something coming out of the ground?
1E3 NA_SE_EN_GOMA_BJR_LAND Gohma Larva (Boss) — Lands after Hurt by Link
1E4 NA_SE_EN_GOMA_BJR_LAND2 Gohma Larva (Boss) — Lands after Attack Hop
1E5 NA_SE_EN_GOMA_JR_LAND Gohma Larva — Lands after Hurt by Link
1E6 NA_SE_EN_GOMA_JR_LAND2 Gohma Larva — Lands after Attack Hop
1E7 NA_SE_EN_TWINROBA_FIGHT Twinrova — Sisters Bickering
1E8 NA_SE_EN_PO_BIG_CRY Big Poe — Poe Soul Crying (Getting with Bottle)
1E9 NA_SE_EN_MUSI_SINK Insect — Burrows in Bean Planting Spot
1EA NA_SE_EN_STALGOLD_UP_CRY Gold Skulltula — xxx ✘?
1EB NA_SE_EN_GOLON_CRY Goron — xxx Goron Crying
1EC NA_SE_EN_MOFER_CORE_DAMAGE Morpha — Nucleus Hurt by Link
1ED NA_SE_EN_DAIOCTA_LAND_WATER Big Octorok — Lands in Water
1EE NA_SE_EN_RIVA_BIG_APPEAR Big Leever — Appears
1EF NA_SE_EN_MONBLIN_HAM_LAND Club Moblin — Club Hits Ground
1F0 NA_SE_EN_MUSI_WALK Insect ­— Walking
1F1 NA_SE_EN_MIMICK_BREATH Duplicate of 1A4?
1F2 NA_SE_EN_STALWALL_LAUGH Skullwalltula — Makes Noise before Attacking End of ENEMY bank?
1F3 NA_SE_EN_TWINROBA_TRANSFORM2 Twinrova — xxx OoT3D Only? (Blank)
1F4 NA_SE_EN_KAICHO_PIYORI Guay — xxx OoT3D Only? (Blank)
1F5 NA_SE_EN_DODO_K_WALK_APPEAR King Dodongo — xxx OoT3D Only? (Blank)
1F6 NA_SE_EN_DODO_K_STOP King Dodongo — xxx OoT3D Only? (Blank)
1F7 NA_SE_EN_TEKU_GND993 Tektite — xxx OoT3D Only? (Blank)
1F8 NA_SE_EN_TEKU_JUMP993 Tektite — xxx OoT3D Only? (Blank)
1F9 NA_SE_EN_MORIBLIN_DEMO Moblin — xxx OoT3D Only? (Blank)
1FA NA_SE_EN_LEADED_WHITE Redead — xxx OoT3D Only? (Blank)
1FB NA_SE_EN_RIVA_HIDE_NEW Leever — xxx OoT3D Only? (Blank)
1FC NA_SE_EN_STALBABY_HIDE_NEW Stalchild — xxx OoT3D Only? (Blank)
1FD NA_SE_EN_STAL_REBORN OoT3D Only? (Blank)
1FE NA_SE_EN_DAIKU_FOOT Carpenter — xxx OoT3D Only? (Blank)
1FF NA_SE_EN_STALKID_DAMAGE_NEW Skullkid — xxx OoT3D Only? (Blank)
NA_SE_EN_STALKID_DOWN_NEW Skullkid — xxx OoT3D Only
NA_SE_EN_BALINADE_ARM_LAND Barinade — xxx OoT3D Only
NA_SE_EN_BALINADE_ARM_DEAD Barinade — xxx OoT3D Only
NA_SE_EN_READED_WALK Redead — xxx OoT3D Only
NA_SE_EN_YOBI14 OoT3D Only
NA_SE_EN_YOBI15 OoT3D Only
NA_SE_EN_YOBI16 OoT3D Only
NA_SE_EN_YOBI17 OoT3D Only
NA_SE_EN_YOBI18 OoT3D Only
NA_SE_EN_YOBI19 OoT3D Only
NA_SE_EN_YOBI20 OoT3D Only
NA_SE_EN_YOBI21 OoT3D Only
NA_SE_EN_YOBI22 OoT3D Only
NA_SE_EN_YOBI23 OoT3D Only
NA_SE_EN_YOBI24 OoT3D Only
NA_SE_EN_YOBI25 OoT3D Only
NA_SE_EN_YOBI26 OoT3D Only
NA_SE_EN_YOBI27 OoT3D Only
NA_SE_EN_YOBI28 OoT3D Only
NA_SE_EN_YOBI29 OoT3D Only
NA_SE_EN_YOBI30 OoT3D Only

(4xxx) System Bank

SYSTEM
No. Filename Identification Used Notes
00 NA_SE_SY_WIN_OPEN Open Pause Window
01 NA_SE_SY_WIN_CLOSE Close Pause Window
02 NA_SE_SY_CORRECT_CHIME Player Accomplished Something The classic Zelda chime.
03 NA_SE_SY_GET_RUPY Get Rupee
04 NA_SE_SY_MESSAGE_WOMAN Countdown Timer — 10 Seconds Down The filename indicates that this may have been used for dialogue by female NPCs.
05 NA_SE_SY_MESSAGE_MAN Duplicate of ERROR. The filename indicates that this may have been used for dialogue by male NPCs. It seems to have been overwritten.
06 NA_SE_SY_ERROR Error
07 NA_SE_SY_TRE_BOX_APPEAR Reveal Treasure Chest
08 NA_SE_SY_DECIDE Select Pause Menu Option
09 NA_SE_SY_CURSOR Move Pause Menu Cursor
0A NA_SE_SY_CANCEL Cancel Pause Menu Selection
0B NA_SE_SY_HP_RECOVER Get Recovery Heart
0C NA_SE_SY_ATTENTION_ON Enter Z-Target Mode
0D NA_SE_SY_DUMMY_13
0E NA_SE_SY_DUMMY_14 Duplicate of ITEM sound 00?
0F NA_SE_SY_LOCK_OFF Stop Z-Targeting Object
10 NA_SE_SY_LOCK_ON_HUMAN Start Z-Targeting Object (Except Enemies)
11 NA_SE_SY_DUMMY_17 Duplicate of 0D (DUMMY_13).
12 NA_SE_SY_DUMMY_18 Sounds like opposite of 0D.
13 NA_SE_SY_CAMERA_ZOOM_UP Enter/Exit First-Person View Also hiding map with L
14 NA_SE_SY_CAMERA_ZOOM_DOWN Show Map with L
15 NA_SE_SY_DUMMY_21 Duplicate of 13 (CAMERA_ZOOM_UP).
16 NA_SE_SY_DUMMY_22 Duplicate of 13 (CAMERA_ZOOM_UP).
17 NA_SE_SY_ATTENTION_ON_OLD Z-Target Enemy (Early) The filename indicates that this is an older version of ATTENTION_ON.
18 NA_SE_SY_MESSAGE_PASS Advance Text Box
19 NA_SE_SY_WARNING_COUNT_N Countdown Timer — Under 1 Minute (per 2 Seconds)
1A NA_SE_SY_WARNING_COUNT_E Countdown Timer — Under 10 Seconds (per Second)
1B NA_SE_SY_HITPOINT_ALARM Low Health Beep
1C NA_SE_SY_DUMMY_28 Duplicate of DEMO_CUT.
1D NA_SE_SY_DEMO_CUT ?
1E NA_SE_SY_NAVY_CALL Navi Button (Early) The filename indicates that this may be the noise that played when Link selected the Navi button.
1F NA_SE_SY_GAUGE_UP Magic Meter Refills Looping sound
20 NA_SE_SY_DUMMY_32 Sounds like some sort of targeting sound, perhaps?
21 NA_SE_SY_DUMMY_33 Blank
22 NA_SE_SY_DUMMY_34 Blank
23 NA_SE_SY_PIECE_OF_HEART Press Start on Title Screen Mismatched filename?
24 NA_SE_SY_GET_ITEM Get Small Item
25 NA_SE_SY_WIN_SCROLL_LEFT Scroll Pause Menu Left
26 NA_SE_SY_WIN_SCROLL_RIGHT Scroll Pause Menu Right
27 NA_SE_SY_OCARINA_ERROR Make a Mistake Playing the Ocarina
28 NA_SE_SY_CAMERA_ZOOM_UP_2 Sound Effect - Enter First-Person View (Alternate) The filename indicates that this is another version of CAMERA_ZOOM_UP.
29 NA_SE_SY_CAMERA_ZOOM_DOWN_2 Sound Effect - Exit First-Person View (Alternate) The filename indicates that this is another version of CAMERA_ZOOM_DOWN.
2A NA_SE_SY_GLASSMODE_ON Activate Lens of Truth
2B NA_SE_SY_GLASSMODE_OFF Deactivate Lens of Truth
2C NA_SE_SY_FOUND Gerudo Guard Blows Whistle
2D NA_SE_SY_HIT_SOUND ?
2E NA_SE_SY_MESSAGE_END Last Text Window
2F NA_SE_SY_RUPY_COUNT Rupee Counter Increases
30 NA_SE_SY_LOCK_ON Z-Target Enemy
31 NA_SE_SY_GET_BOXITEM Sound Effect — Get Small Item From Chest
32 NA_SE_SY_WHITE_OUT_L ✘? Long
33 NA_SE_SY_WHITE_OUT_S Short Fade to White
34 NA_SE_SY_WHITE_OUT_T Sage Appears (Opening Sacred Realm)
35 NA_SE_SY_START_SHOT Shotgun Fires to Start Race
36 NA_SE_SY_METRONOME Skullkids' Tambourine Metronome (First Skull Kid Done)
37 NA_SE_SY_ATTENTION_URGENCY Threat Detected when Z-Targeting
38 NA_SE_SY_METRONOME_LV Skullkids' Drum Metronome (Playing Tune)
39 NA_SE_SY_FSEL_CURSOR File Select — Move File Select Cursor File select
3A NA_SE_SY_FSEL_DECIDE_S File Select — Type Character in Name Entry
3B NA_SE_SY_FSEL_DECIDE_L File Select — Select Option
3C NA_SE_SY_FSEL_CLOSE File Select — Exit Option
3D NA_SE_SY_FSEL_ERROR File Select — Error ?
3E NA_SE_SY_SET_FIRE_ARROW Fire Magic Set to Bow
3F NA_SE_SY_SET_ICE_ARROW Ice Magic Set to Bow
40 NA_SE_SY_SET_LIGHT_ARROW Light Magic Set to Bow
41 NA_SE_SY_SYNTH_MAGIC_ARROW Magic Bow Set to C
42 NA_SE_SY_METRONOME_2 Skullkids' Tambourine Metronome (Second Skull Kid Done)
43 NA_SE_SY_KINSTA_MARK_APPEAR Gold Skulltula Token Appears
44 NA_SE_SY_FIVE_COUNT_LUPY Sound Effect - Get Silver Rupee Used version is ENVIRONMENT sound E8
45 NA_SE_SY_CARROT_RECOVER Carrot Replenished Last SYSTEM sound?
46 NA_SE_EV_FAIVE_LUPY_COUNT ? Duplicate of 36 (METRONOME) or 42 (METRONOME_2)?
47 NA_SE_SY_DUMMY_71 Duplicate of 37 (ATTENTION_URGENCY).
48 NA_SE_SY_KANADE_ISHI OoT3D Only? (Blank)
49 NA_SE_SY_NA_HELLO_2 OoT3D Only? (Blank)
4A NA_SE_SY_MAGIC_SOUL_NORMAL OoT3D Only? (Blank)
4B NA_SE_SY_MAGIC_SOUL_FLASH OoT3D Only? (Blank)
4C NA_SE_SY_CANCEL_CHALLENGE OoT3D Only? (Blank)
4D NA_SE_SY_DECIDE_CHALLENGE OoT3D Only? (Blank)
4E NA_SE_SY_YOBI05 OoT3D Only? (Blank)
4F NA_SE_SY_YOBI06 OoT3D Only? (Blank)
50 NA_SE_SY_YOBI07 OoT3D Only? (Blank)
51 NA_SE_SY_YOBI08 OoT3D Only? (Blank)
52 NA_SE_SY_YOBI09 OoT3D Only? (Blank)
53 NA_SE_SY_YOBI10 OoT3D Only? (Blank)
54 NA_SE_SY_YOBI11 OoT3D Only? (Blank)
55 NA_SE_SY_YOBI12 OoT3D Only? (Blank)
56 NA_SE_SY_YOBI13 OoT3D Only? (Blank)
57 NA_SE_SY_YOBI14 OoT3D Only? (Blank)
58 NA_SE_SY_YOBI15 OoT3D Only? (Blank)
59 NA_SE_SY_YOBI16 OoT3D Only? (Blank)
5A NA_SE_SY_YOBI17 OoT3D Only? (Blank)

(5xxx) Ocarina Bank

OCARINA
No. Filename Identification Used Notes
00 NA_SE_OC_OCARINA Harp or Ocarina Note
01 NA_SE_OC_ABYSS Fall into Abyss
02 NA_SE_OC_DOOR_OPEN Open Door
03 NA_SE_OC_SECRET_WARP_IN Exit Lost Woods/Goron City Shortcut Also entering grotto
04 NA_SE_OC_SECRET_WARP_OUT Enter Lost Woods/Goron City Shortcut
05 NA_SE_OC_SECRET_HOLE_OUT Exiting Grotto
06 NA_SE_OC_REVENGE Respawn after Falling into Abyss Last OCARINA sound?
07 NA_SE_OC_HINT_MOVIE OoT3D Only? (Duplicate of 00)
08 NA_SE_OC_HINT_MOVIE2_WHITE OoT3D Only? (Blank)
09 NA_SE_OC_HINT_MOVIE_ZOOMIN OoT3D Only? (Blank)
0A NA_SE_OC_HIBIKI_ISHI OoT3D Only? (Blank)

(6xxx) Voice

VOICE
No. Filename Identification Used Notes
00 NA_SE_VO_LI_SWORD_N Adult Link — Attack Yell
01 NA_SE_VO_LI_SWORD_L Adult Link — Long Attack Yell
02 NA_SE_VO_LI_LASH Adult Link — Whips Epona
03 NA_SE_VO_LI_HANG Adult Link — Grabs onto Ledge
04 NA_SE_VO_LI_CLIMB_END Adult Link — Climbs up from Ledge
05 NA_SE_VO_LI_DAMAGE_S Adult Link — Hurt by Enemy
06 NA_SE_VO_LI_FREEZE Adult Link — Frozen in Ice
07 NA_SE_VO_LI_FALL_S Adult Link — Short Fall
08 NA_SE_VO_LI_FALL_L Adult Link — Long Fall Hints at fall damage?
09 NA_SE_VO_LI_BREATH_REST Adult Link — Breathing when Low on Health
0A NA_SE_VO_LI_BREATH_DRINK Adult Link — Breath after Drinking
0B NA_SE_VO_LI_DOWN Adult Link — Dying Gasps
0C NA_SE_VO_LI_TAKEN_AWAY Adult Link — Taken by Wallmaster
0D NA_SE_VO_LI_HELD Adult Link — Held by Hand Bongo-Bong, Dead Hand
0E NA_SE_VO_LI_SNEEZE Adult Link — Sneezes in Cold Places
0F NA_SE_VO_LI_SWEAT Adult Link — Sweats in Hot Places
10 NA_SE_VO_LI_DRINK Adult Link — Drinks from Bottle
11 NA_SE_VO_LI_RELAX Adult Link — Stretching and Yawning
12 NA_SE_VO_LI_SWORD_PUTAWAY Adult Link — xxx ✘? Sounds like one of the possible 00 sounds
13 NA_SE_VO_LI_GROAN Adult Link — xxx ✘? Sounds like Child Link shivering
14 NA_SE_VO_LI_AUTO_JUMP Adult Link — Automatic Jump
15 NA_SE_VO_LI_MAGIC_NALE Adult Link — Casting Nayru's Love
16 NA_SE_VO_LI_SURPRISE Adult Link — Shocked Gasp
17 NA_SE_VO_LI_MAGIC_FROL Adult Link — Casting Farore's Wind
18 NA_SE_VO_LI_PUSH Adult Link — Pushes Block
19 NA_SE_VO_LI_HOOKSHOT_HANG Adult Link — xxx ✘? Sounds similar to 18.
1A NA_SE_VO_LI_LAND_DAMAGE_S Adult Link — Cringing from Fall Damage
1B NA_SE_VO_LI_NULL_0x1b Adult Link — xxx ✘?
1C NA_SE_VO_LI_MAGIC_ATTACK Adult Link — Casting Din's Fire
1D NA_SE_VO_BL_DOWN Adult Link — xxx ✘? Sounds like 08.
1E NA_SE_VO_LI_DEMO_DAMAGE Adult Link — xxx ?
1F NA_SE_VO_LI_ELECTRIC_SHOCK_LV Adult Link — xxx ✘? Sounds like 00
20 NA_SE_VO_LI_SWORD_N_KID Child Link — Attack Yell
21 NA_SE_VO_LI_ROLLING_CUT_KID Child Link — Long Attack Yell
22 NA_SE_VO_LI_LASH_KID Child Link — xxx Can't ride horse as child (sounds like Adult Link)
23 NA_SE_VO_LI_HANG_KID Child Link — Grabs onto Ledge
24 NA_SE_VO_LI_CLIMB_END_KID Child Link — Climbs up from Ledge
25 NA_SE_VO_LI_DAMAGE_S_KID Child Link — Hurt by Enemy
26 NA_SE_VO_LI_FREEZE_KID Child Link — Frozen in Ice
27 NA_SE_VO_LI_FALL_S_KID Child Link — Short Fall
28 NA_SE_VO_LI_FALL_L_KID Child Link — Long Fall Hints at fall damage?
29 NA_SE_VO_LI_BREATH_REST_KID Child Link — Breathing when Low on Health
2A NA_SE_VO_LI_BREATH_DRINK_KID Child Link — Breath after Drinking
2B NA_SE_VO_LI_DOWN_KID Child Link — Dying Gasps
2C NA_SE_VO_LI_TAKEN_AWAY_KID Child Link — Taken by Wallmaster
2D NA_SE_VO_LI_HELD_KID Child Link — Grabbed by Hand e.g. Dead Hand
2E NA_SE_VO_LI_SNEEZE_KID Child Link — Sneezes in Cold Places
2F NA_SE_VO_LI_SWEAT_KID Child Link — Sweats in Hot Places
30 NA_SE_VO_LI_DRINK_KID Child Link — Drinks from Bottle
31 NA_SE_VO_LI_RELAX_KID Child Link — Stretching and Yawning
32 NA_SE_VO_LI_SWORD_PUTAWAY_KID Child Link — xxx ✘? Sounds like of the possible 20 sounds
33 NA_SE_VO_LI_GROAN_KID Child Link — xxx ✘? Sounds like Child Link shivering
34 NA_SE_VO_LI_AUTO_JUMP_KID Child Link — Automatic Jump
35 NA_SE_VO_LI_MAGIC_NALE_KID Child Link — Casting Nayru's Love
36 NA_SE_VO_LI_SURPRISE_KID Child Link — Surprised Gasp
37 NA_SE_VO_LI_MAGIC_FROL_KID Child Link — Casting Farore's Wind
38 NA_SE_VO_LI_PUSH_KID Child Link — Pushes Block
39 NA_SE_VO_LI_HOOKSHOT_HANG_KID Child Link — xxx ✘?
3A NA_SE_VO_LI_LAND_DAMAGE_S_KID Child Link — Cringing from Fall Damage
3B NA_SE_VO_LI_NULL_0x1b_KID Child Link — xxx ✘?
3C NA_SE_VO_LI_MAGIC_ATTACK_KID Child Link — Casting Din's Fire
3D NA_SE_VO_BL_DOWN_KID Child Link — xxx ✘? Sounds like 28
3E NA_SE_VO_LI_DEMO_DAMAGE_KID Child Link — xxx ✘? Sounds like 28
3F NA_SE_VO_LI_ELECTRIC_SHOCK_LV_KID Child Link — xxx ✘? Sounds like Adult Link attacking
40 NA_SE_VO_NAVY_ENEMY Navi — Z-Targeting Enemy Blank. Plays just before 43, or when retargeting enemy
41 NA_SE_VO_NAVY_HELLO Navi — Z-Targeting Friendly NPC Blank. Blue arrow targets.
42 NA_SE_VO_NAVY_HEAR Navi — Z-Targeting Sign Blank. Green arrow targets.
43 NA_SE_VO_NAVY_CALL Navi — Z-Targeting Enemy
44 NA_SE_VO_NA_HELLO_3 Navi — Says "H'lo!" Opening cutscene
45 NA_SE_VO_DUMMY_0x45 Duplicate of 43?
46 NA_SE_VO_DUMMY_0x46 Duplicate of 43?
47 NA_SE_VO_DUMMY_0x47 Duplicate of 43?
48 NA_SE_VO_DUMMY_0x48 Duplicate of 43?
49 NA_SE_VO_DUMMY_0x49 Duplicate of 43?
4A NA_SE_VO_DUMMY_0x4a Duplicate of 43?
4B NA_SE_VO_DUMMY_0x4b Duplicate of 43?
4C NA_SE_VO_DUMMY_0x4c Duplicate of 43?
4D NA_SE_VO_DUMMY_0x4d Duplicate of 43?
4E NA_SE_VO_DUMMY_0x4e Duplicate of 43?
4F NA_SE_VO_DUMMY_0x4f Duplicate of 43?
50 NA_SE_VO_TA_SLEEP Talon — Snoring
51 NA_SE_VO_TA_SURPRISE Talon — Surprised at Being Woken
52 NA_SE_VO_TA_CRY_0 Talon — Says "Huh?"
53 NA_SE_VO_TA_CRY_1 Talon — Screaming while Running Away
54 NA_SE_VO_IN_CRY_0 Ingo — Yells when Starting Race
55 NA_SE_VO_IN_LOST Ingo — Frustrated at Losing Race
56 NA_SE_VO_IN_LASH_0 Ingo — Whips Horse
57 NA_SE_VO_IN_LASH_1 Ingo — Whips Horse
58 NA_SE_VO_FR_LAUGH_0 Great Fairy — Laughs on Appearance
59 NA_SE_VO_FR_SMILE_0 Great Fairy — Gentle Laugh
5A NA_SE_VO_NB_AGONY Nabooru — In Agony
5B NA_SE_VO_NB_CRY_0 Nabooru — Cries
5C NA_SE_VO_NB_NOTICE Nabooru — Notices Link
5D NA_SE_VO_NA_HELLO_0 Navi — xxx ? Watch out! (2 pitches)
5E NA_SE_VO_NA_HELLO_1 Navi — xxx ? Look! (2 pitches)
5F NA_SE_VO_NA_HELLO_2 Navi — Has Something to Tell Link "Hey!", 2 pitches
60 NA_SE_VO_RT_CRASH Ruto — Crashes into Wall
61 NA_SE_VO_RT_DISCOVER Ruto — Sees Zora's Sapphire
62 NA_SE_VO_RT_FALL Ruto — Falls down Hole
63 NA_SE_VO_RT_LAUGH_0 Ruto — Laughs
64 NA_SE_VO_RT_LIFT Ruto — Picked up by Link
65 NA_SE_VO_RT_THROW Ruto — Thrown by Link Also Navi squeaking after hitting fence
66 NA_SE_VO_RT_UNBALLANCE Ruto — xxx ?
67 NA_SE_VO_ST_DAMAGE ? Cursed Skulltula men?
68 NA_SE_VO_ST_ATTACK ? Cursed Skulltula men?
69 NA_SE_VO_Z0_HURRY Child Zelda — Gaps before Retelling Legend Saying you didn't understand the legend
6A NA_SE_VO_Z0_MEET Child Zelda — Gasp when Meeting Link
6B NA_SE_VO_Z0_QUESTION Child Zelda — Questions Link's Response Saying you don't have the stone
6C NA_SE_VO_Z0_SIGH_0 Child Zelda — Sighs Not promising to keep legend a secret
6D NA_SE_VO_Z0_SMILE_0 Child Zelda — Gentle Laugh
6E NA_SE_VO_Z0_SURPRISE Child Zelda — Cries while Riding Away
6F NA_SE_VO_Z0_THROW Child Zelda — Throws Ocarina of Time
70 NA_SE_VO_SK_CRY_0 Sheik — xxx ✘?
71 NA_SE_VO_SK_CRY_1 Sheik — Thrown by Shadow Spirit
72 NA_SE_VO_SK_CRASH Sheik — Falls after Being Thrown
73 NA_SE_VO_SK_LAUGH Navi — Starts Telling Link Something "Listen!", 2 pitches. Mismatched filename?
74 NA_SE_VO_SK_SHOUT Sheik — Throws Deku Nut
75 NA_SE_VO_Z1_CRY_0 Adult Zelda — Cries when Imprisoned in Crystal
76 NA_SE_VO_Z1_CRY_1 Adult Zelda — Screams when Link is Hurt (Boss Battle)
77 NA_SE_VO_Z1_OPENDOOR Adult Zelda — Opening Barred Door
78 NA_SE_VO_Z1_SURPRISE Adult Zelda — Gasp when Temple of Time Shaking
79 NA_SE_VO_Z1_PAIN Adult Zelda — Gasps when Link is Hurt (Escaping the Tower)
7A NA_SE_VO_KZ_MOVE King Zora — Scooting Aside Last VOICE sound?
7B NA_SE_VO_NB_LAUGH Nabooru — xxx ✘? Not that? (Navi saying "H'lo!") OoT3D only?
7C NA_SE_VO_IN_LAUGH Ingo — xxx ✘? OoT3D only? (Blank)
7D NA_SE_VO_DUMMY_0x7d OoT3D only? (Similar to 2B? Multiple sound effects?)
7E NA_SE_VO_DUMMY_0x7e OoT3D only? (Similar to 2F? Multiple sound effects?)
7F NA_SE_VO_DUMMY_0x7f OoT3D only? (Multiple sound effects?)
80 NA_SE_VO_DUMMY_0x80 OoT3D only? (Blank)
81 NA_SE_VO_LI_AUTO_JUMP_DARKLINK OoT3D only? (Blank)
82 NA_SE_VO_DUMMY_0x82_YOBI OoT3D only? (Blank)
83 NA_SE_VO_DUMMY_0x83_YOBI OoT3D only? (Blank)
84 NA_SE_VO_DUMMY_0x84_YOBI OoT3D only? (Blank)
85 NA_SE_VO_DUMMY_0x85_YOBI OoT3D only? (Blank)
86 NA_SE_VO_DUMMY_0x86_YOBI OoT3D only? (Blank)
87 NA_SE_VO_DUMMY_0x87_YOBI OoT3D only? (Blank)
88 NA_SE_VO_DUMMY_0x88_YOBI OoT3D only? (Blank)
89 NA_SE_VO_DUMMY_0x89_YOBI OoT3D only? (Blank)