From CloudModding OoT Wiki
Object 0x009B
object_gndd
Version VRom VRam Size
Debug 01412000 01423A00 {{{ram-start}}} {{{ram-end}}} 11A00
NTSC 1.0 013B6000 013C7A00 {{{ram-start}}} {{{ram-end}}} 11A00
PAL MQ 013A3000 013B4A00 {{{ram-start}}} {{{ram-end}}} 11A00

object_gndd is the object file used by ovl_En_Viewer (002A, Nightmare Cutscene Actors), used to represent Ganondorf in cutscenes.