Code:Navi Replacement (Debug)
From CloudModding OoT Wiki
Replace Navi with whatever. You can credit me if you would like, but it isn't a big deal. If you use it and don't credit me it's okay unless you say that you explicitly made this.
#rom address: 0x00C08520 #ram address: 0x803D9820 #Null a relocation at 0x00C24DDC addiu sp, sp, 0xFFC0 sw a0, 0x0040(sp) sw a1, 0x0044(sp) sw a2, 0x0048(sp) sw ra, 0x002C(sp) sw a3, 0x004C(sp) #spawn object lui a0, 0x8022 ori a0, a0, 0x37C4 # Constant jal 0x80097C00 # Spawn object ori a1, r0, 0x0086 # object number #spawn actor lw a1, 0x0040(sp) #arg 1 addiu a0, a1, 0x1C24 #arg 0 ori a2, r0, 0x0082 # Actor number lui t0, 0xC4FA sw t0, 0x0010(sp) # Y pos (-2000.0) sw r0, 0x0014(sp) # Z pos sw r0, 0x0018(sp) # X rot sw r0, 0x001C(sp) # Y rot sw r0, 0x0020(sp) # Z rot jal 0x80031F50 # actor spawn function sw r0, 0x0024(sp) # Variable lw ra, 0x002C(sp) addiu sp, sp, 0x0040 jr ra nop nop nop