From CloudModding MM Wiki

load_file

0x80081094
void load_file(ftl_d * f);

Loads a file from the filesystem
f is a pointer to an instance of this structure:

typedef struct {
   u32 rom_v_start;
   char *dest;
   int siz;
} ftl_d;

Note that the memory must already be allocated for dest!

void TextXY(void * text_buffer, u16 x, u16 y) = 0x800872EC;
void TextRGBA(void * text_buffer, u8 r, u8 g, u8 b, u8 a) = 0x8008727C;
void TextString(void * text_buffer, char * format, ...) = 0x800879AC;
void TextDo(void * text_buffer) = 0x80087974;
void dma_rom_to_ram(u32 rom_addr, u32 ram_addr, int siz) = 0x80080CE0;
ActorSpawn = 0x800CF0B8
set_actor_size = 0x800C8FE0

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