Elf message
From CloudModding OoT Wiki
elf_message_field and elf_message_ydan store data related to the helpful hints Navi gives when idling in an area for long enough.
Format
Each record is 4 bytes long, and is ordered by the sequence in which each hint should be relevant xxxxtt?? where
- x is a variable component
- & E000 is the command type
- t is the text id to display, where + 0x100 will be added to the given value
- ? is unknown
Command Type 0 Format
For values of x:
- & 1000 stores what state the flag should be in to trigger the hint
- & 0F00 is the event_chk_inf variable to look at
- & 00F0 is the bit number within the chosen event_chk_inf to test (rightmost = 0)