Code (File)/NTSC

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Data

Particle Overlay Table

NTSC 1.0
Start End Used Description
0x000D6BA0 0x000D6FAC See the Particles page for details.

Actor Table

NTSC 1.0
Start End Used Description
0x000D7490 0x000DAF70 See the Actor List (NTSC 1.0) page for details.

Entrance Cutscene Table

NTSC 1.0
Start End Used Description
0x000DEC64 0x000DED8C See the Entrance Cutscenes page for details.

Interface

NTSC 1.0
Start End Used Description
0x00053976 0x00053977 beating heart R
0x0005399E 0x0005399F beating heart G
0x000539B6 0x000539B7 beating heart B
0x00053A12 0x00053A13 beating heart outline R
0x00053A3E 0x00053A3F beating heart outline G
0x00053A5A 0x00053A5B beating heart outline B
0x0005383E 0x0005383F normal heart R
0x00053892 0x00053893 normal heart G
(?) normal heart B
0x00054912 0x00054913 hearts per line
NTSC 1.2
Start End Used Description
0x000539F6 0x000539F7 beating heart R
0x00053A1E 0x00053A1F beating heart G
0x00053A36 0x00053A37 beating heart B
0x00053A92 0x00053A93 beating heart outline R
0x00053ABE 0x00053ABF beating heart outline G
0x00053ADA 0x00053ADB beating heart outline B
0x000538BE 0x000538BF normal heart R
0x00053912 0x00053913 normal heart G
(?) normal heart B
0x00054992 0x00054993 hearts per line

Navi's Colors

NTSC 1.0
Start End Used Description
0x000D7184 0x000D7187 Navi's normal color
0x000D7188 0x000D718B NPCs
0x000D718C 0x000D718F Enemies
0x000D7190 0x000D7193 Signs, Gossip stones, etc.
0x000D7194 0x000D7197 Checkable Spots
0x000D7198 0x000D719B Bosses
NTSC 1.2
Start End Used Description
0x000D7184 0x000D7187 Navi's normal color
0x000D7188 0x000D718B NPCs
0x000D718C 0x000D718F Enemies
0x000D7190 0x000D7193 Signs, Gossip stones, etc.
0x000D7194 0x000D7197 Checkable Spots
0x000D7198 0x000D719B Bosses

Item Refills

NTSC 1.0
Start End Used Description
0x000E64C8 0x000E64C9 Bomb Refill Value (5)
0x000E64CA 0x000E64CB Bomb Refill Value (10)
0x000E64CC 0x000E64CD Bomb Refill Value (20)
0x000E64CE 0x000E64CF Bomb Refill Value (30)
0x000E64D0 0x000E64D1 Arrow Refill Value (5)
0x000E64D2 0x000E64D3 Arrow Refill Value (10)
0x000E64D4 0x000E64D5 Arrow Refill Value (30)
(?) Refill Value (0)
(?) Refill Value (5)
(?) Refill Value (20)
0x000E64DC 0x000E64DD Rupee Refill Value - Green (1)
0x000E64DE 0x000E64DF Rupee Refill Value - Blue (5)
0x000E64E0 0x000E64E1 Rupee Refill Value - Red (20)
0x000E64E2 0x000E64E3 Rupee Refill Value - Purple (50)
0x000E64E4 0x000E64E5 Rupee Refill Value - Orange (200)
NTSC 1.2
Start End Used Description
0x000E64C8 0x000E64C9 Bomb Refill Value (5)
0x000E64CA 0x000E64CB Bomb Refill Value (10)
0x000E64CC 0x000E64CD Bomb Refill Value (20)
0x000E64CE 0x000E64CF Bomb Refill Value (30)
0x000E64D0 0x000E64D1 Arrow Refill Value (5)
0x000E64D2 0x000E64D3 Arrow Refill Value (10)
0x000E64D4 0x000E64D5 Arrow Refill Value (30)
(?) Refill Value (0)
(?) Refill Value (5)
(?) Refill Value (20)
0x000E64DC 0x000E64DD Rupee Refill Value - Green (1)
0x000E64DE 0x000E64DF Rupee Refill Value - Blue (5)
0x000E64E0 0x000E64E1 Rupee Refill Value - Red (20)
0x000E64E2 0x000E64E3 Rupee Refill Value - Purple (50)
0x000E64E4 0x000E64E5 Rupee Refill Value - Orange (200)

Tunic Colors

NTSC 1.0
Start End Used Description
0x000E6A38 0x000E6A3A Kokiri Tunic color
0x000E6A3B 0x000E6A3D Goron Tunic color
0x000E6A3E 0x000E6A40 Zora Tunic color
NTSC 1.2
Start End Used Description
0x000E6A48 0x000E6A4A Kokiri Tunic color
0x000E6A4B 0x000E6A4D Goron Tunic color
0x000E6A4E 0x000E6A50 Zora Tunic color

Gauntlet Colors

NTSC 1.0
Start End Used Description
0x000E6A44 0x000E6A46 Silver Gauntlets color
0x000E6A47 0x000E6A49 Golden Gauntlets color
0x000E6A4A 0x000E6A4C Black Gauntlets color
0x000E6A4D 0x000E6A4F Kokiri (Green) Gauntlets color
0x000E6A50 0x000E6A52 Zora (Blue) Gauntlets color
0x000E6A53 0x000E6A55 Bronze (Red) Gauntlets color
NTSC 1.2
Start End Used Description
0x000E6A54 0x000E6A56 Silver Gauntlets color
0x000E6A57 0x000E6A59 Golden Gauntlets color
0x000E6A5A 0x000E6A5C Black Gauntlets color
0x000E6A5D 0x000E6A5F Kokiri (Green) Gauntlets color
0x000E6A60 0x000E6A62 Zora (Blue) Gauntlets color
0x000E6A63 0x000E6A65 Bronze (Red) Gauntlets color

Song Playback

NTSC 1.0
Start End Used Description
0x000F11DC 0x000F1270 Minuet of Forest
0x000F1278 0x000F131C Bolero of Fire
0x000F131C 0x000F13BC Serenade of Water
0x000F13BC 0x000F145C Requiem of Spirit
0x000F145C 0x000F14FC Nocturne of Shadow
0x000F14FC 0x000F159C Prelude of Light
0x000F159C 0x000F163C Saria's Song
0x000F163C 0x000F16DC Epona's Song
0x000F16DC 0x000F177C Zelda's Lullaby
0x000F177C 0x000F181C Sun's Song
0x000F181C 0x000F18BC Song of Time
0x000F18BC 0x000F195C Song of Storms
0x000F195C 0x000F19FC Scarecrow's Song I
0x000F19FC 0x000F1A9C Scarecrow's Song II
NTSC 1.0
Start End Used Description
0x000F1E5C 0x000F1E65 Minuet of Forest
0x000F1E65 0x000F1E6E Bolero of Fire
0x000F1E6E 0x000F1E77 Serenade of Water
0x000F1E77 0x000F1E80 Requiem of Spirit
0x000F1E80 0x000F1E89 Nocturne of Shadow
0x000F1E89 0x000F1E92 Prelude of Light
0x000F1E92 0x000F1E9B Saria's Song
0x000F1E9B 0x000F1EA4 Epona's Song
0x000F1EA4 0x000F1EAD Zelda's Lullaby
0x000F1EAD 0x000F1EB6 Sun's Song
0x000F1EB6 0x000F1EBF Song of Time
0x000F1EBF 0x000F1EC8 Song of Storms
0x000F1EC8 0x000F1ED1 Scarecrow's Song

Message IDs

NTSC 1.0
Start End Used Description
0x000F98AC 0x000FAEB8 Message ID 0000+
0x000FAEB8 0x000FB5B8 Message ID 1000+
0x000FB5B8 0x000FBA50 Message ID 2000+
0x000FBA50 0x000FBDE0 Message ID 3000+
0x000FBDE0 0x000FC380 Message ID 4000+
0x000FC380 0x000FC800 Message ID 5000+
0x000FC800 0x000FCC38 Message ID 6000+
0x000FCC38 0x000FD9D0 Message ID 7000+

Item Upgrades

NTSC 1.0
Start End Used Description
0x000E7C2C 0x000E7C33 Quivers (0, 30, 40, 50)
0x000E7C34 0x000E7C3B Bomb Bags (0, 20, 30, 40)
0x000E7C3C 0x000E7C44 Bracelets & Gauntlets (0, 0, 0, 0)
0x000E7C45 0x000E7C4B Scales (0, 0, 0, 0)
0x000E7C4C 0x000E7C53 Wallets (99, 200, 500, 500)
0x000E7C54 0x000E7C5B Deku Seeds (0, 30, 40, 50)
0x000E7C5C 0x000E7C63 Deku Sticks (0, 10, 20, 30)
0x000E7C64 0x000E7C6B Deku Nuts (0, 20, 30, 40)


  • As not all of Link's equipment upgrades increase his carrying capacity for various items, blank space is used to ensure that the upgrade values align with the order of the equipment.
  • As you can only get a maximum of 500 rupees in the game, the final wallet upgrade isn't used.
NTSC 1.2
Start End Used Description
0x000E7C3C 0x000E7C43 Quivers (0, 30, 40, 50)
0x000E7C44 0x000E7C4B Bomb Bags (0, 20, 30, 40)
0x000E7C4C 0x000E7C53 Bracelets & Gauntlets (0, 0, 0, 0)
0x000E7C54 0x000E7C5B Scales (0, 0, 0, 0)
0x000E7C5C 0x000E7C63 Wallets (99, 200, 500, 500)
0x000E7C64 0x000E7C6B Deku Seeds (0, 30, 40, 50)
0x000E7C6C 0x000E7C73 Deku Sticks (0, 10, 20, 30)
0x000E7C74 0x000E7C7B Deku Nuts (0, 20, 30, 40)


  • As not all of Link's equipment upgrades increase his carrying capacity for various items, blank space is used to ensure that the upgrade values align with the order of the equipment.
  • As you can only get a maximum of 500 rupees in the game, the final wallet upgrade isn't used.

Object Table

Start End Used Description
0x000E7F50 0x000E8BE0 See the Object List/NTSC 1.0 page for details.

Entrance Table

Start End Used Description
0x000E8BF0 0x000EA440 See the Entrance Table (Data) page for details.

Scene Table

Start End Used Description
0x000EA440 0x000EAC28 See the Scene List (NTSC 1.0) page for details.

Scene Texture Segment Table

Start End Used Description
0x000EAD40 0x000EADF0

Display Lists

Start End Used Description
0x000D71E0 0x000D71E8
0x000D7470 0x000D7488
0x000E64A0 0x000E64C8
0x000E66B8 0x000E69D8
0x000E69D8 0x000E69E8
0x000E69E8 0x000E6CE0
0x000E6CE0 0x000E6D10
0x000E6D10 0x000E6D40
0x000E6D40 0x000E6D70
0x000E6D70 0x000E6DA0
0x000E6DA0 0x000E6DD0
0x000E6DD0 0x000E6E00
0x000E6E00 0x000E6E30
0x000E6E30 0x000E6E60
0x000E6E60 0x000E6E90
0x000E6E90 0x000E6EC0
0x000E6EC0 0x000E6EF0
0x000E6EF0 0x000E6F20
0x000E6F20 0x000E6F50
0x000E6F50 0x000E6F80
0x000E6F80 0x000E6FB0
0x000E6FB0 0x000E6FE0
0x000E6FE0 0x000E7010
0x000E7010 0x000E7040
0x000E7040 0x000E7070
0x000E7070 0x000E70A0
0x000E70A0 0x000E70D0
0x000E70D0 0x000E7100
0x000E7100 0x000E7130
0x000E7130 0x000E7160
0x000E7160 0x000E7190
0x000E7190 0x000E71C0
0x000E71C0 0x000E71F0
0x000E71F0 0x000E7220
0x000E7220 0x000E7250
0x000E7250 0x000E7280
0x000E7280 0x000E72B0
0x000E72B0 0x000E72E0
0x000E72E0 0x000E7310
0x000E7310 0x000E7340
0x000E7340 0x000E7370
0x000E7370 0x000E73A0
0x000E73A0 0x000E73D0
0x000E73D0 0x000E7400
0x000E7400 0x000E7430
0x000E7430 0x000E7460
0x000E7460 0x000E7490
0x000E7490 0x000E74C0
0x000E74C0 0x000E74F0
0x000E74F0 0x000E7520
0x000E7520 0x000E7550
0x000E7550 0x000E7580
0x000E7580 0x000E75B0
0x000E75B0 0x000E75E0
0x000E75E0 0x000E7610
0x000E7610 0x000E7640
0x000E7640 0x000E7670
0x000E7670 0x000E76A0
0x000E76A0 0x000E76D0
0x000E76D0 0x000E7700
0x000E7700 0x000E7730
0x000E7730 0x000E7760
0x000E7760 0x000E7790
0x000E7790 0x000E77C0
0x000E77C0 0x000E77F0
0x000E77F0 0x000E7820
0x000E7820 0x000E7850
0x000E7850 0x000E7880
0x000E7880 0x000E78B0
0x000E78B0 0x000E78E0
0x000E78E0 0x000E7910
0x000E7910 0x000E7940
0x000E7940 0x000E7970
0x000E7970 0x000E79A0
0x000E79A0 0x000E79D0
0x000E79D0 0x000E7A00
0x000E7A00 0x000E7A60
0x000E7A60 0x000E7A90
0x000E7A90 0x000E7AC8
0x000E7AC8 0x000E7AD0
0x000E7AD0 0x000E7B40
0x000EAC28 0x000EAC78
0x000EB100 0x000EB128
0x000EB128 0x000EB140
0x000EB140 0x000EB158
0x000EB160 0x000EB188
0x000EB4B0 0x000EB500
0x000EB500 0x000EB530
0x000EB530 0x000EB560
0x000EBF90 0x000EC088
0x000EC088 0x000EC098
0x000EC098 0x000EC0A8
0x000ED2C8 0x000ED398
0x000ED3A0 0x000ED3C8
0x000EBF90 0x000EC088
0x000EC088 0x000EC098
0x000EC098 0x000EC0A8
0x000ED2C8 0x000ED398
0x000ED3A0 0x000ED3C8

Offset Tables

Start End Used Description
0x000D6620 0x000D6630
0x000D66C0 0x000D66D0
0x000D6970 0x000D6978
0x000D6A54 0x000D6A54
0x000D6A68 0x000D6A78
0x000D6A7C 0x000D6A8C
0x000D6A90 0x000D6AA0
0x000D6BA8 0x000D6BF0
0x000D6FB0 0x000D7150
0x000 0x000
0x000DC8F4 0x000DDFE0
0x000 0x000
0x000DDFE4 0x000DE0FC
0x000 0x000
0x000DE9F8 0x000DEA40
0x000DEA5C 0x000DEAB4
0x000DEABC 0x000DEAC4
0x000DEB08 0x000DEB20
0x000 0x000
0x000E6238 0x000E62A8
0x000E7B40 0x000E7B50
0x000E7ED0 0x000E7F38
0x000EAC78 0x000EAD4C
0x000EAE04 0x000EAE1C
0x000EB0C0 0x000EB0F0
0x000EB4A0 0x000EB4B0
0x000 0x000
0x000EDD90 0x000EDD98
0x000EDDD0 0x000EDE78
0x000EE280 0x000EE2E0
0x000EF300 0x000EF324
0x000F0740 0x000F0744
0x000F1A9C 0x000F1AA0
0x000F1AB0 0x000F1AB4
0x000F329C 0x000F32B8
0x000F32C8 0x000F32E4
0x000F4CC0 0x000F4D78
0x000F4DC8 0x000F4E30
0x000F4E48 0x000F4F64
0x000F4F88 0x000F4F9C
0x000F5460 0x000F562C
0x000F5648 0x000F5940
0x000F5D48 0x000F5D78
0x000F5E7C 0x000F5E94
0x000F5EC8 0x000F5F28
0x000F5F2C 0x000F5FA8
0x000F60B8 0x000F61D4
0x000F6240 0x000F6850
0x000F6880 0x000F6924
0x000F6A00 0x000F6A58
0x000F6A88 0x000F72CC
0x000F7310 0x000F784C
0x000F78E0 0x000F7960
0x000F7A40 0x000F7AB0
0x000F7AD0 0x000F7B9C
0x000F7C48 0x000F7CD0
0x000F86DC 0x000F8750
0x000F8798 0x000F87C0
0x000F87D0 0x000F8FA0
0x000F8FC8 0x000F9020
0x000F9070 0x000F9110
0x000F9140 0x000F9154
0x000F96B4 0x000F9784
0x00101D94 0x00101DA0
0x00102220 0x001026A0

Textures

Start End Type Size Image Used Description
0x000EB790 0x000EBF90 i8 32x64 OoTJ-Code 0xEB790.png
0x000EC0A8 0x000EC4A8 i8 16x64 OoTJ-Code 0xEC0A8.png
0x000EC4A8 0x000EC8A8 i8 16x64 OoTJ-Code 0xEC4A8.png
0x000EC8A8 0x000ECCA8 i8 16x64 OoTJ-Code 0xEC8A8.png
0x000ECCA8 0x000ED0A8 i8 16x64 OoTJ-Code 0xECCA8.png
0x000EDE80 0x000EDEC0 ci4 16x8 OoTJ-Code 0xEDE80.png
0x000EDEC0 0x000EDF00 ci4 16x8 OoTJ-Code 0xEDEC0.png
0x000EDF00 0x000EDF40 ci4 16x8 OoTJ-Code 0xEDF00.png
0x000EDF40 0x000EDF80 ci4 16x8 OoTJ-Code 0xEDF40.png
0x000EDF80 0x000EDFC0 ci4 16x8 OoTJ-Code 0xEDF80.png
0x000EDFC0 0x000EE000 ci4 16x8 OoTJ-Code 0xEDFC0.png
0x000EE000 0x000EE040 ci4 16x8 OoTJ-Code 0xEDE80.png
0x000EE040 0x000EE080 ci4 16x8 OoTJ-Code 0xEE040.png
0x000EE080 0x000EE0C0 ci4 16x8 OoTJ-Code 0xEE080.png
0x000EE0C0 0x000EE100 ci4 16x8 OoTJ-Code 0xEE0C0.png
0x000EE100 0x000EE140 ci4 16x8 OoTJ-Code 0xEE100.png
0x000EE140 0x000EE180 ci4 16x8 OoTJ-Code 0xEE140.png
0x000EE180 0x000EE1C0 ci4 16x8 OoTJ-Code 0xEE180.png
0x000EE1C0 0x000EE200 ci4 16x8 OoTJ-Code 0xEE1C0.png
0x000EE200 0x000EE240 ci4 16x8 OoTJ-Code 0xEE200.png
0x000EE240 0x000EE280 ci4 16x8 OoTJ-Code 0xEE240.png

Text

Start End Text
0x000F43C0 0x000F4400
$Id: sprintf.c,v 1.5 1997/03/19 02:28:53 hayakawa Exp $
0x000F5000 0x000F5014
event_chk_inf[0]
0x000F5014 0x000F5028
event_chk_inf[1]
0x000F5028 0x000F503C
event_chk_inf[2]
0x000F503C 0x000F5050
event_chk_inf[3]
0x000F5050 0x000F5064
event_chk_inf[4]
0x000F5064 0x000F5078
event_chk_inf[5]
0x000F5078 0x000F508C
event_chk_inf[6]
0x000F508C 0x000F50A0
event_chk_inf[7]
0x000F50A0 0x000F50B4
event_chk_inf[8]
0x000F50B4 0x000F50C8
event_chk_inf[9]
0x000F50C8 0x000F50DC
event_chk_inf[10]
0x000F50DC 0x000F50F0
event_chk_inf[11]
0x000F50F0 0x000F5104
event_chk_inf[12]
0x000F5104 0x000F5118
event_chk_inf[13]
0x000F5118 0x000F5128
item_get_inf[0]
0x000F5128 0x000F5138
item_get_inf[1]
0x000F5138 0x000F5148
item_get_inf[2]
0x000F5148 0x000F5158
item_get_inf[3]
0x000F5158 0x000F5168
inf_table[0]
0x000F5168 0x000F5178
inf_table[1]
0x000F5178 0x000F5188
inf_table[2]
0x000F5188 0x000F5198
inf_table[3]
0x000F5198 0x000F51A8
inf_table[4]
0x000F51A8 0x000F51B8
inf_table[5]
0x000F51B8 0x000F51C8
inf_table[6]
0x000F51C8 0x000F51D8
inf_table[7]
0x000F51D8 0x000F51E8
inf_table[8]
0x000F51E8 0x000F51F8
inf_table[9]
0x000F51F8 0x000F5208
inf_table[10]
0x000F5208 0x000F5218
inf_table[11]
0x000F5218 0x000F5228
inf_table[12]
0x000F5228 0x000F5238
inf_table[13]
0x000F5238 0x000F5248
inf_table[14]
0x000F5248 0x000F5258
inf_table[15]
0x000F5258 0x000F5268
inf_table[16]
0x000F5268 0x000F5278
inf_table[17]
0x000F5278 0x000F5288
inf_table[18]
0x000F5288 0x000F5298
inf_table[19]
0x000F5298 0x000F52A8
inf_table[20]
0x000F52A8 0x000F52B8
inf_table[21]
0x000F52B8 0x000F52C8
inf_table[22]
0x000F52C8 0x000F52D8
inf_table[23]
0x000F52D8 0x000F52E8
inf_table[24]
0x000F52E8 0x000F52F8
inf_table[25]
0x000F52F8 0x000F5308
inf_table[26]
0x000F5308 0x000F5318
inf_table[27]
0x000F5318 0x000F5328
inf_table[28]
0x000F5328 0x000F5338
inf_table[29]
0x000F5338 0x000F5348
event_inf[0]
0x000F5348 0x000F5358
event_inf[1]
0x000F5358 0x000F5368
event_inf[2]
0x000F5368 0x000F5378
event_inf[3]
0x000F5378 0x000F537C
1
0x000F537C 0x000F5380
0
0x000F5390 0x000F53A8
ACTOR NAME is NULL
0x000F53A8 0x000F53BC
ACTOR NAME %08x:%s
0x000F53BC 0x000F53D0
Actor_draw
0x000F5940 0x000F5954
actor_dlftbls %u
0x000F5954 0x000F5959
No. 
0x000F5959 0x000F596B
RamStart-RamEnd
0x000F7970 0x000F7978
../z_room.c ../z_room.c
0x000F7C00 0x000F7C10
kaleido_scope
0x000F7C10 0x000F7C20
player_actor
0x000F7C30 0x000F7C48
../z_play.c 来た!!!!!!!!!!!!!!!!!!!!!
../game.c   ../game.c
0x000F7D00 0x000F7D14
RCP is HUNG UP!!
0x000F7D14 0x000F7D24
Oh! MY GOD!!
0x000F7D24 0x000F7D30
../graph.c
0x000F7D30 0x000F7D3C
../graph.c
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../graph.c
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irqmgr
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sched
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audio
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padmgr
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graph
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../padmgr.c
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../sys_cfb.c
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gfxprint_open:2重オープンです
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0x000103658 0x0001036A0
RSP Gfx ucode F3DZEX.NoN  fifo 2.06H Yoshitaka Yasumoto 1998 Nintendo.
0x000103A88 0x000103AC0
RSP Gfx[Safe] S2DEX       fifo 2.05  Yoshitaka Yasumoto 1998 Nintendo.