Main Page
From CloudModding ZGCN Wiki
This wiki aims to document the multitude of formats found throughout The Legend of Zelda: The Wind Waker in one place. At this point in time, we intend to transfer and expand upon the information from a wiki on the repo of WindEditor written by LordNed to this wiki.
Contents
File Formats
Audio
| Extension | Description |
|---|---|
| AAF | ? |
| AFC | Audio stream |
| AW | Instrument sample bank |
| BMS | Sequenced music |
| TBL | ? |
Scenes
| Extension | Description |
|---|---|
| DAT | Scene events |
| DZB | Collision mesh |
| DZR | Room object layout |
| DZS | Scene object layout |
Visual Assets
| Extension | Description |
|---|---|
| BCK | Bone animation |
| BDL | Model with BP/CP commands |
| BMD | Model |
| BMT | Alternate material |
| BRK | TEV register animation |
| BTI | Texture image |
| BTK | Texture animation |
| BTP | Facial animation |
Miscellaneous
Named Files
These files have generic extensions, so they are referred to by name here.
| Name | Description |
|---|---|
| ActorDat.bin | Enemy item drop settings |
| item_table.bin | Grass/pot item drop settings |
| FmapDat.bin | ? |
| Menu1.dat | Debug map select layout |
Resources
| Name | Description |
|---|---|
| Item ID Table | Key for matching IDs to actual items |