Difference between revisions of "Main Page"
From CloudModding ZGCN Wiki
(→Scenes) |
|||
Line 27: | Line 27: | ||
| [[DZB]] || Collision mesh | | [[DZB]] || Collision mesh | ||
|- | |- | ||
− | | DZR || Room object layout | + | | [[DZR and DZS|DZR]] || Room object layout |
|- | |- | ||
− | | DZS || Scene object layout | + | | [[DZR and DZS|DZS]] || Scene object layout |
|} | |} | ||
Revision as of 05:23, 7 November 2015
This wiki aims to document the multitude of formats found throughout The Legend of Zelda: The Wind Waker in one place. At this point in time, we intend to transfer and expand upon the information from a wiki written mainly by Gamma/Sage of Mirrors on a repo of WindEditor written by LordNed to this wiki.
Contents
File Formats
Audio
Extension | Description |
---|---|
AAF | ? |
AFC | Audio stream |
AW | Instrument sample bank |
BMS | Sequenced music |
TBL | ? |
Scenes
Visual Assets
Extension | Description |
---|---|
BCK | Bone animation |
BDL | Model with BP/CP commands |
BMD | Model |
BMT | Alternate material |
BRK | TEV register animation |
BTI | Texture image |
BTK | Texture animation |
BTP | Facial animation |
Miscellaneous
Named Files
These files have generic extensions, so they are referred to by name here.
Name | Description |
---|---|
ActorDat.bin | Enemy item drop settings |
item_table.bin | Grass/pot item drop settings |
FmapDat.bin | ? |
Menu1.dat | Debug map select layout |
Resources
Name | Description |
---|---|
Item ID Table | Key for matching IDs to actual items |