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This wiki aims to document the multitude of formats found throughout ''The Legend of Zelda: The Wind Waker'' in one place. At this point in time, we intend to transfer and expand upon the information [https://github.com/LordNed/WindEditor/wiki from a wiki on the repo of WindEditor written by LordNed] to this wiki.
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__NOTOC__
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<!-- TOP HEADER -->
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<div class="mainpage-box-blue">
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<div class="mainpage-title">Welcome to the CloudModding wiki for</div>
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[[File:TWW-Logo.png|240px|center|alt=Logo for The Legend of Zelda: The Wind Waker]]
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<div class="mainpage-subtitle">'''{{NUMBEROFARTICLES}}''' articles covering absolutely everything about the game!</div>
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</div>
  
== File Formats ==
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This wiki aims to document the multitude of formats found throughout ''The Legend of Zelda: The Wind Waker'' in one place. At this point in time, we intend to transfer and expand upon the information [https://github.com/LordNed/WindEditor/wiki from a wiki written mainly by Gamma/Sage of Mirrors on a repo of WindEditor written by LordNed] to this wiki.
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== JSYSTEM File Formats ==
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Lots of file formats used in Wind Waker come from Nintendo's in-house [[JSYSTEM|JSYSTEM toolset]]. See that page for more file formats if they are not in here.
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== File Formats specific to Wind Waker ==
  
 
=== Audio ===
 
=== Audio ===
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|-
 
|-
 
! Extension !! Description  
 
! Extension !! Description  
|-
 
| AAF || ?
 
|-
 
| AFC || Audio stream
 
|-
 
| AW || Instrument sample bank
 
|-
 
| BMS || Sequenced music
 
 
|-
 
|-
 
| TBL || ?
 
| TBL || ?
 
|}
 
|}
=== Scenes ===
 
{| class="wikitable"
 
|-
 
! Extension !! Description
 
|-
 
| DAT || Scene events
 
|-
 
| DZB || Collision mesh
 
|-
 
| DZR || Room object layout
 
|-
 
| DZS || Scene object layout
 
|}
 
  
=== Visual Assets ===
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=== Maps ===
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Maps are analogous to scenes in ''Ocarina of Time'' and ''Majora's Mask''. They contain rooms and resources that are independent of rooms, such as door models, the event_list.dat file, and the skybox.
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
 
! Extension !! Description  
 
! Extension !! Description  
 
|-
 
|-
| BCK || Bone animation
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| [[event_list.dat]] || Scene events
|-
 
| BDL || Model with BP/CP commands
 
|-
 
| BMD || Model
 
|-
 
| BMT || Alternate material
 
 
|-
 
|-
| BRK || TEV register animation
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| [[DZB]] || Collision mesh
 
|-
 
|-
| BTI || Texture image
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| [[DZR and DZS|DZR]] || Room object layout
 
|-
 
|-
| BTK || Texture animation
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| [[DZR and DZS|DZS]] || Scene object layout
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| BTP || Facial animation
 
 
|}
 
|}
  
 
=== Miscellaneous ===
 
=== Miscellaneous ===
 
{| class="wikitable"
 
{| class="wikitable"
|-
 
 
! Extension !! Description
 
! Extension !! Description
|-
 
| ARC || RARC archive
 
|-
 
| BFN || Font data
 
|-
 
| BLO || UI layout
 
|-
 
| BMC || Font colors
 
|-
 
| [[BMG]] || Text bank
 
 
|-
 
|-
 
| DDS || Pictobox image
 
| DDS || Pictobox image
|-
 
| JPC || Particle bank
 
|-
 
| STB || Cut scene layout
 
 
|}
 
|}
  
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! Name !! Description
 
! Name !! Description
 
|-
 
|-
| ActorDat.bin || Enemy item drop settings
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| [[ActorDat.bin]] || Enemy item drop settings
 
|-
 
|-
| item_table.bin || Grass/pot item drop settings
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| [[ItemTable.bin|item_table.bin]] || Grass/pot item drop settings
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|-
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| cmapdat.bin || Sea chart data
 
|-
 
|-
 
| FmapDat.bin || ?
 
| FmapDat.bin || ?
 
|-
 
|-
| Menu1.dat || Debug map select layout
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| [[Menu1.dat]] || Debug map select layout
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|}
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== Resources ==
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{| class="wikitable"
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|-
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! Name !! Description
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|-
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| [[Item ID Table]] || Key for matching IDs to actual items
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|-
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| [[List of Chunk Types]] || Listing of chunk types that can be found in DZR and DZS files
 
|}
 
|}

Latest revision as of 19:43, 5 January 2022

Welcome to the CloudModding wiki for
Logo for The Legend of Zelda: The Wind Waker
14 articles covering absolutely everything about the game!


This wiki aims to document the multitude of formats found throughout The Legend of Zelda: The Wind Waker in one place. At this point in time, we intend to transfer and expand upon the information from a wiki written mainly by Gamma/Sage of Mirrors on a repo of WindEditor written by LordNed to this wiki.

JSYSTEM File Formats

Lots of file formats used in Wind Waker come from Nintendo's in-house JSYSTEM toolset. See that page for more file formats if they are not in here.

File Formats specific to Wind Waker

Audio

Extension Description
TBL  ?

Maps

Maps are analogous to scenes in Ocarina of Time and Majora's Mask. They contain rooms and resources that are independent of rooms, such as door models, the event_list.dat file, and the skybox.

Extension Description
event_list.dat Scene events
DZB Collision mesh
DZR Room object layout
DZS Scene object layout

Miscellaneous

Extension Description
DDS Pictobox image

Named Files

These files have generic extensions, so they are referred to by name here.

Name Description
ActorDat.bin Enemy item drop settings
item_table.bin Grass/pot item drop settings
cmapdat.bin Sea chart data
FmapDat.bin  ?
Menu1.dat Debug map select layout

Resources

Name Description
Item ID Table Key for matching IDs to actual items
List of Chunk Types Listing of chunk types that can be found in DZR and DZS files