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− | < | + | __NOTOC__ |
+ | <!-- TOP HEADER --> | ||
+ | <div class="mainpage-box-blue"> | ||
+ | <div class="mainpage-title">Welcome to the CloudModding wiki for</div> | ||
+ | [[File:TWW-Logo.png|240px|center|alt=Logo for The Legend of Zelda: The Wind Waker]] | ||
+ | <div class="mainpage-subtitle">'''{{NUMBEROFARTICLES}}''' articles covering absolutely everything about the game!</div> | ||
+ | </div> | ||
− | |||
− | == | + | This wiki aims to document the multitude of formats found throughout ''The Legend of Zelda: The Wind Waker'' in one place. At this point in time, we intend to transfer and expand upon the information [https://github.com/LordNed/WindEditor/wiki from a wiki written mainly by Gamma/Sage of Mirrors on a repo of WindEditor written by LordNed] to this wiki. |
− | + | ||
− | + | == JSYSTEM File Formats == | |
− | + | ||
− | + | Lots of file formats used in Wind Waker come from Nintendo's in-house [[JSYSTEM|JSYSTEM toolset]]. See that page for more file formats if they are not in here. | |
+ | |||
+ | == File Formats specific to Wind Waker == | ||
+ | |||
+ | === Audio === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Extension !! Description | ||
+ | |- | ||
+ | | TBL || ? | ||
+ | |} | ||
+ | |||
+ | === Maps === | ||
+ | Maps are analogous to scenes in ''Ocarina of Time'' and ''Majora's Mask''. They contain rooms and resources that are independent of rooms, such as door models, the event_list.dat file, and the skybox. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Extension !! Description | ||
+ | |- | ||
+ | | [[event_list.dat]] || Scene events | ||
+ | |- | ||
+ | | [[DZB]] || Collision mesh | ||
+ | |- | ||
+ | | [[DZR and DZS|DZR]] || Room object layout | ||
+ | |- | ||
+ | | [[DZR and DZS|DZS]] || Scene object layout | ||
+ | |} | ||
+ | |||
+ | === Miscellaneous === | ||
+ | {| class="wikitable" | ||
+ | ! Extension !! Description | ||
+ | |- | ||
+ | | DDS || Pictobox image | ||
+ | |} | ||
+ | |||
+ | === Named Files === | ||
+ | |||
+ | These files have generic extensions, so they are referred to by name here. | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Name !! Description | ||
+ | |- | ||
+ | | [[ActorDat.bin]] || Enemy item drop settings | ||
+ | |- | ||
+ | | [[ItemTable.bin|item_table.bin]] || Grass/pot item drop settings | ||
+ | |- | ||
+ | | cmapdat.bin || Sea chart data | ||
+ | |- | ||
+ | | FmapDat.bin || ? | ||
+ | |- | ||
+ | | [[Menu1.dat]] || Debug map select layout | ||
+ | |} | ||
+ | |||
+ | == Resources == | ||
+ | |||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Name !! Description | ||
+ | |- | ||
+ | | [[Item ID Table]] || Key for matching IDs to actual items | ||
+ | |- | ||
+ | | [[List of Chunk Types]] || Listing of chunk types that can be found in DZR and DZS files | ||
+ | |} |
Latest revision as of 19:43, 5 January 2022
This wiki aims to document the multitude of formats found throughout The Legend of Zelda: The Wind Waker in one place. At this point in time, we intend to transfer and expand upon the information from a wiki written mainly by Gamma/Sage of Mirrors on a repo of WindEditor written by LordNed to this wiki.
JSYSTEM File Formats
Lots of file formats used in Wind Waker come from Nintendo's in-house JSYSTEM toolset. See that page for more file formats if they are not in here.
File Formats specific to Wind Waker
Audio
Extension | Description |
---|---|
TBL | ? |
Maps
Maps are analogous to scenes in Ocarina of Time and Majora's Mask. They contain rooms and resources that are independent of rooms, such as door models, the event_list.dat file, and the skybox.
Extension | Description |
---|---|
event_list.dat | Scene events |
DZB | Collision mesh |
DZR | Room object layout |
DZS | Scene object layout |
Miscellaneous
Extension | Description |
---|---|
DDS | Pictobox image |
Named Files
These files have generic extensions, so they are referred to by name here.
Name | Description |
---|---|
ActorDat.bin | Enemy item drop settings |
item_table.bin | Grass/pot item drop settings |
cmapdat.bin | Sea chart data |
FmapDat.bin | ? |
Menu1.dat | Debug map select layout |
Resources
Name | Description |
---|---|
Item ID Table | Key for matching IDs to actual items |
List of Chunk Types | Listing of chunk types that can be found in DZR and DZS files |