Difference between revisions of "Main Page"
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This wiki aims to document the multitude of formats found throughout ''The Legend of Zelda: The Wind Waker'' in one place. At this point in time, we intend to transfer and expand upon the information [https://github.com/LordNed/WindEditor/wiki from a wiki written mainly by Gamma/Sage of Mirrors on a repo of WindEditor written by LordNed] to this wiki. | This wiki aims to document the multitude of formats found throughout ''The Legend of Zelda: The Wind Waker'' in one place. At this point in time, we intend to transfer and expand upon the information [https://github.com/LordNed/WindEditor/wiki from a wiki written mainly by Gamma/Sage of Mirrors on a repo of WindEditor written by LordNed] to this wiki. | ||
− | == File Formats == | + | == JSYSTEM File Formats == |
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+ | Lots of file formats used in Wind Waker come from Nintendo's in-house [[JSYSTEM|JSYSTEM toolset]]. See that page for more file formats if they are not in here. | ||
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+ | == File Formats specific to Wind Waker == | ||
=== Audio === | === Audio === | ||
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! Extension !! Description | ! Extension !! Description | ||
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| TBL || ? | | TBL || ? | ||
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=== Maps === | === Maps === | ||
Maps are analogous to scenes in ''Ocarina of Time'' and ''Majora's Mask''. They contain rooms and resources that are independent of rooms, such as door models, the event_list.dat file, and the skybox. | Maps are analogous to scenes in ''Ocarina of Time'' and ''Majora's Mask''. They contain rooms and resources that are independent of rooms, such as door models, the event_list.dat file, and the skybox. | ||
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| [[DZR and DZS|DZS]] || Scene object layout | | [[DZR and DZS|DZS]] || Scene object layout | ||
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| DDS || Pictobox image | | DDS || Pictobox image | ||
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Revision as of 21:29, 11 November 2019
This wiki aims to document the multitude of formats found throughout The Legend of Zelda: The Wind Waker in one place. At this point in time, we intend to transfer and expand upon the information from a wiki written mainly by Gamma/Sage of Mirrors on a repo of WindEditor written by LordNed to this wiki.
JSYSTEM File Formats
Lots of file formats used in Wind Waker come from Nintendo's in-house JSYSTEM toolset. See that page for more file formats if they are not in here.
File Formats specific to Wind Waker
Audio
Extension | Description |
---|---|
TBL | ? |
Maps
Maps are analogous to scenes in Ocarina of Time and Majora's Mask. They contain rooms and resources that are independent of rooms, such as door models, the event_list.dat file, and the skybox.
Extension | Description |
---|---|
event_list.dat | Scene events |
DZB | Collision mesh |
DZR | Room object layout |
DZS | Scene object layout |
Miscellaneous
Extension | Description | - | DDS | Pictobox image |
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Named Files
These files have generic extensions, so they are referred to by name here.
Name | Description |
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ActorDat.bin | Enemy item drop settings |
item_table.bin | Grass/pot item drop settings |
FmapDat.bin | ? |
Menu1.dat | Debug map select layout |
Resources
Name | Description |
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Item ID Table | Key for matching IDs to actual items |
List of Chunk Types | Listing of chunk types that can be found in DZR and DZS files |