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		<id>https://wiki.cloudmodding.com/mm/Particle_Overlay_Table/history?feed=atom</id>
		<title>Particle Overlay Table - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.cloudmodding.com/mm/Particle_Overlay_Table/history?feed=atom"/>
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		<updated>2026-06-04T17:31:04Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Particle_Overlay_Table&amp;diff=1008&amp;oldid=prev</id>
		<title>Mzxrules: Mzxrules moved page Particle Effect Overlay Table to Particle Overlay Table without leaving a redirect: simplify name, standardize with oots wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Particle_Overlay_Table&amp;diff=1008&amp;oldid=prev"/>
				<updated>2018-01-18T06:15:19Z</updated>
		
		<summary type="html">&lt;p&gt;Mzxrules moved page &lt;a href=&quot;/mm/Particle_Effect_Overlay_Table/edit?redlink=1&quot; class=&quot;new&quot; title=&quot;Particle Effect Overlay Table (page does not exist)&quot;&gt;Particle Effect Overlay Table&lt;/a&gt; to &lt;a href=&quot;/mm/Particle_Overlay_Table&quot; title=&quot;Particle Overlay Table&quot;&gt;Particle Overlay Table&lt;/a&gt; without leaving a redirect: simplify name, standardize with oots wiki&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 06:15, 18 January 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mzxrules</name></author>	</entry>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Particle_Overlay_Table&amp;diff=925&amp;oldid=prev</id>
		<title>Mzxrules: Created page with &quot;{{address3|space=code|name=Particle Effect Overlay Table |ver1=Debug|ref1=rom|start1=DD4F20|size1=444 |ver2=NTSC-J 1.0|ref2=rom|start2=C60C90|size2=444 |ver3=NTSC-J 1.1|ref3=r...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Particle_Overlay_Table&amp;diff=925&amp;oldid=prev"/>
				<updated>2017-06-19T17:54:27Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{address3|space=code|name=Particle Effect Overlay Table |ver1=Debug|ref1=rom|start1=DD4F20|size1=444 |ver2=NTSC-J 1.0|ref2=rom|start2=C60C90|size2=444 |ver3=NTSC-J 1.1|ref3=r...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{address3|space=code|name=Particle Effect Overlay Table&lt;br /&gt;
|ver1=Debug|ref1=rom|start1=DD4F20|size1=444&lt;br /&gt;
|ver2=NTSC-J 1.0|ref2=rom|start2=C60C90|size2=444&lt;br /&gt;
|ver3=NTSC-J 1.1|ref3=rom|start3=C60F90|size3=444&lt;br /&gt;
|ver4=NTSC-U|ref4=rom|start4=C449E0|size4=444&lt;br /&gt;
|ver5=PAL 1.0|ref5=rom|start5=D93260|size5=444&lt;br /&gt;
|ver6=PAL 1.1|ref6=rom|start6=D93380|size6=444&lt;br /&gt;
|ver7=JP GC|ref7=rom|start7=C4BB80|size7=444&lt;br /&gt;
|ver8=USA GC|ref8=rom|start8=C51AC0|size8=444&lt;br /&gt;
|ver9=PAL GC|ref9=rom|start9=DA0380|size9=444}}&lt;br /&gt;
&lt;br /&gt;
The particle effect manages the [[Particles|particle effect files]] ([[overlays]]). It defines a particle effect's id, maps the particle's code to a virtual address, and during gameplay is used to find the overlay in ram&lt;br /&gt;
&lt;br /&gt;
=== Format ===&lt;br /&gt;
&amp;lt;tt&amp;gt;xxxxxxxx yyyyyyyy aaaaaaaa bbbbbbbb&amp;lt;/tt&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;tt&amp;gt;rrrrrrrr pppppppp ????????&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''x''' '''y''': Start/End Virtual Rom addresses of the particle effect's file&lt;br /&gt;
* '''a''' '''b''': Start/End Virtual Ram addresses of the particle effect's file&lt;br /&gt;
* '''r''': Ram address of the overlay, when loaded into ram. Set to 0 in Rom&lt;br /&gt;
* '''p''': ?, possibly a pointer to the initialization routine&lt;br /&gt;
* '''?''': Unknown, set to 0x01000000 in Rom&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Overlays]][[Category:Particles]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mzxrules</name></author>	</entry>

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