<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.cloudmodding.com/mm/Link%27s_Animations/history?feed=atom</id>
		<title>Link's Animations - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.cloudmodding.com/mm/Link%27s_Animations/history?feed=atom"/>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/mm/Link%27s_Animations/history"/>
		<updated>2026-05-12T08:32:04Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=747&amp;oldid=prev</id>
		<title>GlitterBerri: GlitterBerri moved page Animation Variable List to Link's Animations without leaving a redirect</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=747&amp;oldid=prev"/>
				<updated>2016-10-04T01:00:09Z</updated>
		
		<summary type="html">&lt;p&gt;GlitterBerri moved page &lt;a href=&quot;/mm/Animation_Variable_List/edit?redlink=1&quot; class=&quot;new&quot; title=&quot;Animation Variable List (page does not exist)&quot;&gt;Animation Variable List&lt;/a&gt; to &lt;a href=&quot;/mm/Link%27s_Animations&quot; title=&quot;Link&amp;#039;s Animations&quot;&gt;Link&amp;#039;s Animations&lt;/a&gt; without leaving a redirect&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:00, 4 October 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>GlitterBerri</name></author>	</entry>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=449&amp;oldid=prev</id>
		<title>Weregoose: /* Notes */</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=449&amp;oldid=prev"/>
				<updated>2014-07-24T04:18:21Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Notes&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:18, 24 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Place information here!&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''0x00461C1A''' ('''0x2BA''' bytes ahead of Link's actor address) is the start of two bytes representing Link's current animation. Jumping ahead by '''0xA''' and '''0xE''' bytes gives the ending time and the running time (starting at '''3F80''') of the ongoing animation. The running time ('''0x00461C28''') can be &amp;quot;skipped&amp;quot; forward or backward to another point within the same animation by editing the value at that address. It can also be slowed-down or fast-forwarded by altering the timing factor '''0x4''' bytes ahead. When the running time reaches the ending time, a new (or perhaps the same) animation gets (re-)selected, a new ending time is estimated, and the timer restarts back at '''3F80'''.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If the animation number is changed manually mid-play, the new one adopts the ''old'' timer position (hence, you'll see the new animation played &amp;quot;from the middle&amp;quot;), yet the ending time doesn't compensate for the new selection, so either the animation will terminate prematurely as the timer hits the ending time, or the game will crash. '''In general, the game freezes completely if an animation is allowed to finish before the running time hits the predetermined ending time.''' Rather than modify animations abruptly, it's better to watch '''0x00461C1A''' to learn the relevant numbers before searching for them in memory. Around '''0x00778ED8''' is where the game references those specific values before using them to prepare timings, orientations, and so on before the animation starts.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Animation Table ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Animation Table ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Weregoose</name></author>	</entry>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=448&amp;oldid=prev</id>
		<title>Weregoose: /* Code */</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=448&amp;oldid=prev"/>
				<updated>2014-07-24T02:00:20Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Code&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:00, 24 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot; &gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Code ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Code ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inputting the code '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;YYYYYYYY &lt;/del&gt;xxxx''' into the Debug ROM will replace Link's &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;low health, out-of-breath idling &lt;/del&gt;animation. To view an animation using the code, replace '''x''' with a value from the table below, and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;reduce Link&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s health to 2 hearts or less&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Inputting the code '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;817790FE &lt;/ins&gt;xxxx''' into the Debug ROM will replace Link's &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;shielding &lt;/ins&gt;animation. To view an animation using the code, replace '''x''' with a value from the table below, and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hold the R button. Combining it with the two-line code '''80245A43 0006''' + '''80461B21 0006''&lt;/ins&gt;' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will also hide the shield during the animation&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Notes ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Weregoose</name></author>	</entry>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=447&amp;oldid=prev</id>
		<title>GlitterBerri at 23:20, 23 July 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=447&amp;oldid=prev"/>
				<updated>2014-07-23T23:20:56Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:20, 23 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Link has 672 animations in ''Majora's Mask''.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Code ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Inputting the code '''YYYYYYYY xxxx''' into the Debug ROM will replace Link's low health, out-of-breath idling animation. To view an animation using the code, replace '''x''' with a value from the table below, and reduce Link's health to 2 hearts or less.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Notes ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Place information here!&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Animation Table ==&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Offset is relative to the start of [[gameplay_keep]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Credit goes to Dark_link-77 for finding the code that modifies the animations, and for mapping out the variable list.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Credit goes to Dark_link-77 for finding the code that modifies the animations, and for mapping out the variable list.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>GlitterBerri</name></author>	</entry>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=439&amp;oldid=prev</id>
		<title>Mzxrules at 04:39, 23 July 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=439&amp;oldid=prev"/>
				<updated>2014-07-23T04:39:34Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:39, 23 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l675&quot; &gt;Line 675:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 675:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;E4F8 - Freeze&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;E4F8 - Freeze&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Majora's Mask]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Objects&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Documentation&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Mzxrules</name></author>	</entry>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=102&amp;oldid=prev</id>
		<title>Mzxrules: Mzxrules moved page Majora's Mask Animation Variable List to Animation Variable List</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=102&amp;oldid=prev"/>
				<updated>2014-06-14T03:37:49Z</updated>
		
		<summary type="html">&lt;p&gt;Mzxrules moved page &lt;a href=&quot;/mm/Majora%27s_Mask_Animation_Variable_List/edit?redlink=1&quot; class=&quot;new&quot; title=&quot;Majora&amp;#039;s Mask Animation Variable List (page does not exist)&quot;&gt;Majora&amp;#039;s Mask Animation Variable List&lt;/a&gt; to &lt;a href=&quot;/mm/Animation_Variable_List/edit?redlink=1&quot; class=&quot;new&quot; title=&quot;Animation Variable List (page does not exist)&quot;&gt;Animation Variable List&lt;/a&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:37, 14 June 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mzxrules</name></author>	</entry>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=35&amp;oldid=prev</id>
		<title>Mzxrules: 1 revision</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=35&amp;oldid=prev"/>
				<updated>2014-06-14T02:48:14Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:48, 14 June 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Mzxrules</name></author>	</entry>

	<entry>
		<id>https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=34&amp;oldid=prev</id>
		<title>Spinout at 20:10, 25 April 2010</title>
		<link rel="alternate" type="text/html" href="https://wiki.cloudmodding.com/wmm/index.php?title=Link%27s_Animations&amp;diff=34&amp;oldid=prev"/>
				<updated>2010-04-25T20:10:39Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Credit goes to Dark_link-77 for finding the code that modifies the animations, and for mapping out the variable list.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
D000 - Bowing&lt;br /&gt;
D008 - Little bow&lt;br /&gt;
D010 - Shuffle Feet&lt;br /&gt;
D018 - Link hugs himself than spreads arms and legs&lt;br /&gt;
D020 - Link spreads arms and legs&lt;br /&gt;
D028 - Link falling&lt;br /&gt;
D030 - Shielding face&lt;br /&gt;
D038 - Shielding face longer&lt;br /&gt;
D040 - Scratching back of head&lt;br /&gt;
D048 - Push up&lt;br /&gt;
D050 - Link reachs behind back, closing eyes and jumps&lt;br /&gt;
D058 - Asleep standing&lt;br /&gt;
D060 - On epona looking around&lt;br /&gt;
D068 - On epona with hands on crouch &lt;br /&gt;
D070 - Link does a curtsey? Deku Link shrug&lt;br /&gt;
D078 - Link acting like a girl&lt;br /&gt;
D080 - Fallen, gets back up&lt;br /&gt;
D088 - Hands on knees, gets back up&lt;br /&gt;
D090 - Croachs and looks at both sides&lt;br /&gt;
D098 - Link spreads legs and jumps up&lt;br /&gt;
D0A0 - Trying to grab skullkid from opening scene&lt;br /&gt;
D0A8 - Links chest goes missing and left arm moves up&lt;br /&gt;
D0B0 - Bobs head down&lt;br /&gt;
D0B8 - Holding head down while running Opening cutscene&lt;br /&gt;
D0C0 - Looking side to side, then turning around and running away&lt;br /&gt;
D0C8 - Putting on a mask than transforming&lt;br /&gt;
D0D0 - Quickly looks up&lt;br /&gt;
D0D8 - Waving&lt;br /&gt;
D0E0 - Link trying to catch skull kid, than looking back&lt;br /&gt;
D0E8 - Jumping up onto epona and mounting Left side&lt;br /&gt;
D0F0 - Jumping up onto epona and mounting Right Side&lt;br /&gt;
D0F8 - On epona looking up&lt;br /&gt;
D100 - Link with legs spread floating, epona most likely&lt;br /&gt;
D108 - Link getting on epona&lt;br /&gt;
D110 - Link on epona looking right/back&lt;br /&gt;
D118 - Link on epona looking right and than forward&lt;br /&gt;
D120 - Link on epona&lt;br /&gt;
D128 - Opening up chest&lt;br /&gt;
D130 - Link getting knocked out and falling over&lt;br /&gt;
D138 - Link crouching and than sitting down on floor&lt;br /&gt;
D140 - Looks like link opening a door and walking into a dark room feeling around to find his way&lt;br /&gt;
D148 - Link walking through a door&lt;br /&gt;
D150 - Link falling over&lt;br /&gt;
D158 - Link kneeling with hands out as if waiting for something like a dog (OoT/beta?)&lt;br /&gt;
D160 - Link kneeling with hands out and lifting something up (OoT/beta?)&lt;br /&gt;
D168 - Link kneeling and dropping what he has and in his hands (OoT/beta?)&lt;br /&gt;
D170 - Link positioning himself and lifting up the master sword (OoT/beta?)&lt;br /&gt;
D178 - Link kneeling moving back&lt;br /&gt;
D180 - Link kneeling and trying to grab a sword (OoT/beta?)&lt;br /&gt;
D188 - Link kneeling&lt;br /&gt;
D190 - Link looking to the left&lt;br /&gt;
D198 - Link looking around frantically&lt;br /&gt;
D1A0 - Falling on butt and getting up&lt;br /&gt;
D1A8 - Kneeling with hand by side&lt;br /&gt;
D1B0 - Kneeling with hands on glass ?&lt;br /&gt;
D1B8 - Letting go of master sword (OoT/beta?) &lt;br /&gt;
D1C0 - Sitting down, getting up and dusting self off&lt;br /&gt;
D1C8 - Sitting down on the floor&lt;br /&gt;
D1D0 - Stance to hold shield and save up sword beam&lt;br /&gt;
D1D8 - Climbing off latter&lt;br /&gt;
D1E0 - Climbing off latter&lt;br /&gt;
D1E8 - Top of latter climbing onto ledge&lt;br /&gt;
D1F0 - Top of latter claiming onto ledge&lt;br /&gt;
D1F8 - Climbing onto latter &lt;br /&gt;
D200 - getting onto latter from top and climbing down&lt;br /&gt;
D208 - Climbing up latter&lt;br /&gt;
D210 - Climbing up rest of latter&lt;br /&gt;
D218 - Curling up &lt;br /&gt;
D220 - Playing Ocarina while walking? (OoT/beta?)&lt;br /&gt;
D228 - Playing Ocarina while walking? (OoT/beta?)&lt;br /&gt;
D230 - Sleeping on bed and turning head while opening up eyes &lt;br /&gt;
D238 - Waking up rubbing eyes and sitting on bed (from ocarina of time when navi wakes you up) (OoT/beta?)&lt;br /&gt;
D240 - Nodding head, getting up and walking &lt;br /&gt;
D248 - Sleeping (nightmare?) (OoT/beta?)&lt;br /&gt;
D250 - Sleeping head in pillow (OoT/beta?)&lt;br /&gt;
D258 - Sitting  (OoT/beta?)&lt;br /&gt;
D260 - Looking up, than away&lt;br /&gt;
D268 - Looking up and both ways and takes half step back&lt;br /&gt;
D270 - Looking up and around&lt;br /&gt;
D278 - Crouchs, moves right arm a little up, and left over lap (beta?)&lt;br /&gt;
D280 - Crouchs, moves right arm a little up , and left over lap (beta?)&lt;br /&gt;
D288  - Crouchs, spreads arms downward and out and hand tilt back with head up (beta?)&lt;br /&gt;
D290 - Crouchs,  spreads arms downward and out and hand tilt back with head up (beta?)&lt;br /&gt;
D298 - rotates, and stands still with hands at side &lt;br /&gt;
D2A0 - rotates, holds hand out as if touching something, rotates hand looks at it and puts it back by his side (beta?)&lt;br /&gt;
D2A8 - rotates, looks at hand and than holds it out as if touching something (Beta?)&lt;br /&gt;
D2B0 - Rotates, hand held out&lt;br /&gt;
D2B8 - Rolls over, and gets up than looks up&lt;br /&gt;
D2C0 - Looking up&lt;br /&gt;
D2C8 - Rolls over and stays on the ground&lt;br /&gt;
D2D0 - Rolls over&lt;br /&gt;
D2D8 - Sitting on something dangling legs&lt;br /&gt;
D2E0 - Siiting on something dangling legs and looking around&lt;br /&gt;
D2E8 - Sitting on something dangling legs and waving&lt;br /&gt;
D2F0 - Sitting on something dangling legs and holding out arms&lt;br /&gt;
D2F8 - Sitting and shaking with arms around head ?&lt;br /&gt;
D300 - Laying on ground&lt;br /&gt;
D308 - Crouch and get up&lt;br /&gt;
D310 - Crouch playing ocarina, pulls hands away and looks over&lt;br /&gt;
D318 - Looking over&lt;br /&gt;
D320 - Laying down, and than looking up&lt;br /&gt;
D328 - Crouching holding something in arms&lt;br /&gt;
D330 - Jumping and grabbing/hugging something (OoT/beta?)&lt;br /&gt;
D338 - Jumping and grabbing/huging something (OoT/beta?)&lt;br /&gt;
D340 - Jumping and hugging, than pulling close (OoT/beta?)&lt;br /&gt;
D348 - Hugging  (OoT/beta?)&lt;br /&gt;
D350 - hugging (OoT/beta?)&lt;br /&gt;
D358 - Kneeling and holding hand out? (OoT/beta?)&lt;br /&gt;
D360 - Kneeling and holding hand out? (OoT/beta?)&lt;br /&gt;
D368 - Kneeling and holding hands together praying? (OoT/beta?)&lt;br /&gt;
D370 - Crouchs, looks back and forth quickly&lt;br /&gt;
D378 - Steps back and holds hands together like yielding sword &lt;br /&gt;
D380 - Steps back, grabs something, stands back yielding (OoT/beta?)&lt;br /&gt;
D388 - Stance with some type of sword&lt;br /&gt;
D390 - Grabs a big sword? and goes into battle stance&lt;br /&gt;
D398 - Pulling something out, from leg?&lt;br /&gt;
D3A0 - Stance with sword&lt;br /&gt;
D3A8 - Getting into stance with sword&lt;br /&gt;
D3B0 - Getting into stance grabbing sword&lt;br /&gt;
D3B8 - Stance again with some type of sword&lt;br /&gt;
D3C0 - Taking a step back&lt;br /&gt;
D3C8 - Stepping? Jumping? not sure&lt;br /&gt;
D3D0 - Step back bring hand by chest&lt;br /&gt;
D3D8 - Lundging forward?&lt;br /&gt;
D3E0 - Getting into stance, pulling out sword still in stance&lt;br /&gt;
D3E8 - jumping forward?&lt;br /&gt;
D3F0 - Getting hit from behind&lt;br /&gt;
D3F8 - Jumping backward&lt;br /&gt;
D400 - Putting right hand infront by mouth and left behind&lt;br /&gt;
D408 - Putting hands infront together, up infront of body&lt;br /&gt;
D410 - Putting hands together pretending there is a sword in hand and tilted sideways a little&lt;br /&gt;
D418 - Hit or something, causing link to close eyes and flinch back&lt;br /&gt;
D420 - Landing on feet&lt;br /&gt;
D428 - Trying to grab something?&lt;br /&gt;
D430 - Stance&lt;br /&gt;
D438 - throwing left hand up in the air&lt;br /&gt;
D440 - pulling on something&lt;br /&gt;
D448 - walking Z targetted with shield up to the left&lt;br /&gt;
D450 - walking Z targetting with shield up to the right&lt;br /&gt;
D458 - Moving hand infront of chest quickly&lt;br /&gt;
D460 - Hnads quickly infront of face&lt;br /&gt;
D468 - Z target stance on enemy&lt;br /&gt;
D470 - flinch&lt;br /&gt;
D478 - Hand movement&lt;br /&gt;
D480 - walking Z targetting with shield up to the left&lt;br /&gt;
D488 - walking Z targeted with hand waiting on sword&lt;br /&gt;
D490 - walking Z targeted with hand waiting on sword&lt;br /&gt;
D498 - opening something and releasing it into the air? (OoT/beta?)&lt;br /&gt;
D4A0 - Scooping with bottle&lt;br /&gt;
D4A8 - Opening bottle with fairy in it&lt;br /&gt;
D4B0 - Drinking and wiping mouth&lt;br /&gt;
D4B8 - Grabbing something off of a counter and drinking it??? (OoT/beta?)&lt;br /&gt;
D4C0 - Drinking&lt;br /&gt;
D4C8 - Cathcing something, bottling and lifting up&lt;br /&gt;
D4D0 - Scooping something on the ground&lt;br /&gt;
D4D8 - Dumping and pouring on the ground&lt;br /&gt;
D4E0 - Opening bottle and placing something in hand&lt;br /&gt;
D4E8 - Opening bottle &lt;br /&gt;
D4F0 - Holding and pulling back bow/slingshot&lt;br /&gt;
D4F8 - Hand out to side&lt;br /&gt;
D500 - HOlding and pulling back bow/slingshot&lt;br /&gt;
D508 - Holding the bow back&lt;br /&gt;
D510 - Kneeling holding crouch&lt;br /&gt;
D518 - Kneeling with hands crossed on knees&lt;br /&gt;
D520 - Holding pulled back bow/slingshot will walking&lt;br /&gt;
D528 - Walking back a little with bow pulled back being held&lt;br /&gt;
D530 - Crawling and getting up&lt;br /&gt;
D538 - Crawling and getting up&lt;br /&gt;
D540 - Opening chest and looking inside&lt;br /&gt;
D548 - Looking at the master sword and stabbing it back into pedestal (OoT/beta?)&lt;br /&gt;
D550 - Link looks shocked&lt;br /&gt;
D558 - Link looking around nervously&lt;br /&gt;
D560 - Down a little and comes up looking surprised&lt;br /&gt;
D568 - Link looks shocked&lt;br /&gt;
D570 - Opening door and going inside left&lt;br /&gt;
D578 - Opening door and going inside left&lt;br /&gt;
D580 - Opening door and going inside right&lt;br /&gt;
D588 - Opening door and going inside right&lt;br /&gt;
D590 - Link turning around&lt;br /&gt;
D598 - Link spins around&lt;br /&gt;
D5A0 - Link turns around scared (like when he sees ganon) (OoT/beta?)&lt;br /&gt;
D5A8 - Link turns around holding something up&lt;br /&gt;
D5B0 - Link holds something up&lt;br /&gt;
D5B8 - Link turns aruond and looks like when a door slams behind him&lt;br /&gt;
D5C0 - Shaking and holds hand up&lt;br /&gt;
D5C8 - Shaking and holds hand up&lt;br /&gt;
D5D0 - Link looks at hands&lt;br /&gt;
D5D8 - Link jumps and pushs hands against something&lt;br /&gt;
D5E0 - Link puts hands on something looks around and bangs hands on what ever they are on (possibly princess zelda crystal) (OoT/beta?)&lt;br /&gt;
D5E8 - Link takes hands off and looks up&lt;br /&gt;
D5F0 - Link looking up with hands open&lt;br /&gt;
D5F8 - Link's hands on something&lt;br /&gt;
D600 - Link moves hand by head&lt;br /&gt;
D608 - Link covers head&lt;br /&gt;
D610 - Link moves hand and opens mouth&lt;br /&gt;
D618 - Link has hand out and looks at other hand&lt;br /&gt;
D620 - Link has hand out and move the other hand while looking away&lt;br /&gt;
D628 - Link random movement&lt;br /&gt;
D630 - Link has hand out as if holding to something for balance&lt;br /&gt;
D638 - Link caught by guards&lt;br /&gt;
D640 - Link looks up than at his hand (when he recieves triforce) (OoT/beta?)&lt;br /&gt;
D648 - Link looking at back of hand&lt;br /&gt;
D650 - Link taking a small step cautiously, like when the rainbow bridge is made by the sages&lt;br /&gt;
D658 - Link looking down with foot out&lt;br /&gt;
D660 - Link holding swords up than slicing it back and forth than behind him (adult link animation) (OoT/beta?)&lt;br /&gt;
D668 - Link holding right hand up and looking down&lt;br /&gt;
D670 - Link step back and looking surprized&lt;br /&gt;
D678 - Looking surprized stepped back&lt;br /&gt;
D680 - Link getting lifted up (when you defeat boss)&lt;br /&gt;
D688 - Link surprized looking behind him &lt;br /&gt;
D690 - Link lookign behind him&lt;br /&gt;
D698 - Link getting extremely hurt and falling to his knees and than laying down, than getting back up in pain still? (OoT/beta?)&lt;br /&gt;
D6A0 - Putting arm over chest and other behind him&lt;br /&gt;
D6A8 - grabbing something and putting in hand&lt;br /&gt;
D6B0 - Slashing?&lt;br /&gt;
D6B8 - Grabing something and putting in hand&lt;br /&gt;
D6C0 - Slashing/grabbing soemthing&lt;br /&gt;
D6C8 - Holding a sword or something with two hands&lt;br /&gt;
D6D0 - Link moving arm across chest and one behind back&lt;br /&gt;
D6D8 - Moving arms slowly into position&lt;br /&gt;
D6E0 - Moving down&lt;br /&gt;
D6E8 - Grabbing sword?&lt;br /&gt;
D6F0 - Shovelling soemthing?&lt;br /&gt;
D6F8 - Grabbing sword again?&lt;br /&gt;
D700 - Link trying to grab something&lt;br /&gt;
D708 - Grabbing something and holding a sword  &lt;br /&gt;
D710 - Grabbing something and lifting it up&lt;br /&gt;
D718 - Sword grabbing&lt;br /&gt;
D720 - Z target slash&lt;br /&gt;
D728 - Finishing the slash&lt;br /&gt;
D730 - Finishing the slash&lt;br /&gt;
D738 - Fencing position with Z target? (OoT/beta?)&lt;br /&gt;
D740 - Slowly getting into fencing position in z target (OoT/beta?)&lt;br /&gt;
D748 - Fencing position &lt;br /&gt;
D750 - Getting out of fencing position&lt;br /&gt;
D758 - fencing positon while holding z and moving (OoT/beta?)&lt;br /&gt;
D760 - Two handed spin strike&lt;br /&gt;
D768 - letting go of sword&lt;br /&gt;
D770 - Supposed to be jumping to the side&lt;br /&gt;
D778 - Stepping back&lt;br /&gt;
D780 - Holding right hand up&lt;br /&gt;
D788 - Moving left hand across front&lt;br /&gt;
D790 - Just moving a little&lt;br /&gt;
D798 - Left handed slash&lt;br /&gt;
D7A0 - left hadned stab?&lt;br /&gt;
D7A8 - Jump to the right&lt;br /&gt;
D7B0 - little move to right&lt;br /&gt;
D7B8 - little move to left&lt;br /&gt;
D7C0 - left handed stab?&lt;br /&gt;
D7C8 - Flinch&lt;br /&gt;
D7D0 - Jumping forward and getting ready to take out sword&lt;br /&gt;
D7D8 - Jump forward than quickly stop&lt;br /&gt;
D7E0 - Spin attack from ssb? (OoT/beta?)&lt;br /&gt;
D7E8 - little movment to the right&lt;br /&gt;
D7F0 - Back flip &lt;br /&gt;
D7F8 - Was on one knee getting up&lt;br /&gt;
D800 - Hand by right side&lt;br /&gt;
D808 - Running hurt holding stomach&lt;br /&gt;
D810 - Running hurt holding stomach&lt;br /&gt;
D818 - Crouched with hand by head &lt;br /&gt;
D820 - Taking out sword and holding with two hands&lt;br /&gt;
D828 - Jump motion&lt;br /&gt;
D830 - Link reaching to the ground and coming up with right hand up&lt;br /&gt;
D838 - Link reaching to the ground and coming up with right hand up&lt;br /&gt;
D840 - Crouched&lt;br /&gt;
D848 - Flinching and step back&lt;br /&gt;
D850 - Front flip holding on to sword (OoT/beta?)&lt;br /&gt;
D858 - Roll on the ground&lt;br /&gt;
D860 - Pulling out sword holding sheild&lt;br /&gt;
D868  - Punching the ground with mouth open? (OoT/beta?)&lt;br /&gt;
D870 - Stance&lt;br /&gt;
D878 - just moving a little&lt;br /&gt;
D880 - Looks like the motion of link grabbing his sword and striking&lt;br /&gt;
D888 - Moving hand from left hand side and right hand side at chest&lt;br /&gt;
D890 - Putting hand out&lt;br /&gt;
D898 - Putting hand out&lt;br /&gt;
D8A0 - Upslash&lt;br /&gt;
D8A8 - Little step back&lt;br /&gt;
D8B0 - Getting up from ground&lt;br /&gt;
D8B8 - Charging spin attack while moving&lt;br /&gt;
D8C0 - Getting into stance grabbing sword&lt;br /&gt;
D8C8 - Getting into stance grabbing sword&lt;br /&gt;
D8D0 - Charging stance&lt;br /&gt;
D8D8 - Getting out of stance&lt;br /&gt;
D8E0 - Charging stance while moving&lt;br /&gt;
D8E8 - About to grab sword but gets hurt&lt;br /&gt;
D8F0 - About to grab sword but gets hurt&lt;br /&gt;
D8F8 - About to slash but gets hurt, holding with both hands&lt;br /&gt;
D900 - About to slash but gets hurt, holding with both hands&lt;br /&gt;
D908 - Spin strike &lt;br /&gt;
D910 - Little movement&lt;br /&gt;
D918 - Running with shield and sword&lt;br /&gt;
D920 - Running with big sword, both hands on sword&lt;br /&gt;
D928 - Z targetting with big sword in hands to the left&lt;br /&gt;
D930 - Z targetting with big sword in hansd to the right&lt;br /&gt;
D938 - both hands on sword moving slowly&lt;br /&gt;
D940 - Holding sword, shortly rotating counter clock wise a bit?&lt;br /&gt;
D948 - flinch&lt;br /&gt;
D950 - Spin splash half away around and very quick&lt;br /&gt;
D958 - Flinch&lt;br /&gt;
D960 - HOlding big sword&lt;br /&gt;
D968 - Holding big sword&lt;br /&gt;
D970 - Stance for big sword with hands up&lt;br /&gt;
D978 - Holding big sword&lt;br /&gt;
D980 - Holding big sword moving to the left&lt;br /&gt;
D989 - Goes under ground cannot see&lt;br /&gt;
D990 - Holding big sword&lt;br /&gt;
D998 - holding big sword&lt;br /&gt;
D9A0 - Holding sword walking slowly&lt;br /&gt;
D9A8 - Hands together than pulls apart&lt;br /&gt;
D9B0 - Hands up, than gripping big sword&lt;br /&gt;
D9B8 - Rolling shoulder back and grabbing big sword&lt;br /&gt;
D9C0 - Link frantically looking around&lt;br /&gt;
D9C8 - Holding onto Epona from opening scene?&lt;br /&gt;
D9D0 - Holding onto Epona from opening scene?&lt;br /&gt;
D9D8 - Right hand out&lt;br /&gt;
D9E0 - Holding out right hand with body turned&lt;br /&gt;
D9E8 - Holding out right hand with body turned&lt;br /&gt;
D9F0 - Saluting&lt;br /&gt;
D9F8 - Saluting animation where he moves slowly and stomps his foot&lt;br /&gt;
DA00 - final finishing move for killing Ganondorf (OoT/beta?)&lt;br /&gt;
DA08 - Finishing the attack&lt;br /&gt;
DA10 - Nayrus Love animation? (OoT/beta?)&lt;br /&gt;
DA18 - Head on floor&lt;br /&gt;
DA20 - Head on floor getting up&lt;br /&gt;
DA28 - Feores Wind animation? (OoT/beta?)&lt;br /&gt;
DA30 - Hand out&lt;br /&gt;
DA38 - Finish casting feores wind&lt;br /&gt;
DA40 - Din's Fire animation&lt;br /&gt;
DA48 - Still performing dins fire&lt;br /&gt;
DA50 - Finishing and getting up&lt;br /&gt;
DA58 - starting dins fire move&lt;br /&gt;
DA60 - Falls through ground and gets back up&lt;br /&gt;
DA68 - Fall into the ground and get back up?&lt;br /&gt;
DA70 - Jumping up with arms up&lt;br /&gt;
DA78 - Right hand up to side&lt;br /&gt;
DA80 - Feet twitch&lt;br /&gt;
DA88 - Looks like falling, catching himself and pulling himself up on Vines&lt;br /&gt;
DA90 - Going side ways on Vines&lt;br /&gt;
DA98 - Going side ways on Vines&lt;br /&gt;
DAA0 - Starting to climb up vines&lt;br /&gt;
DAA8 - Getting off ledge and starting to climb down&lt;br /&gt;
DAB0 - Climbing slowly&lt;br /&gt;
DAB8 - Continueing to climb slowly&lt;br /&gt;
DAC0 - Back step leading into a kneel&lt;br /&gt;
DAC8 - Step back, arm in sheild holding position, and gets back up&lt;br /&gt;
DAD0 - Weird fall with arm out&lt;br /&gt;
DAD8 - Rag Doll fall&lt;br /&gt;
DAE0 - Fallen and getting up&lt;br /&gt;
DAE8 - Getting hit&lt;br /&gt;
DAF0 - Holding shield kind of running backwards&lt;br /&gt;
DAF8 - Head butting?&lt;br /&gt;
DB00 - More stupid head movement&lt;br /&gt;
DB08 - Slowly moving backwards with shield&lt;br /&gt;
DB10 - Step back ? Beta possibly? Ackward looking?&lt;br /&gt;
DB18 - Kicking something, almost looks like a soccer ball? Beta?&lt;br /&gt;
DB20 - Picking up something like a pot&lt;br /&gt;
DB28 - Weird body spazm than picks something up&lt;br /&gt;
DB30 - Holding something above head&lt;br /&gt;
DB38 - Crouching and wiping mouth Beta?&lt;br /&gt;
DB40 - Little flinch&lt;br /&gt;
DB48 - Little step back flinch&lt;br /&gt;
DB50 - Crouch and wiping mouth Beta?&lt;br /&gt;
DB58 - Crouching&lt;br /&gt;
DB60 - Crouching&lt;br /&gt;
DB68 - Tippy Toeing with arms slightly out (beta?)&lt;br /&gt;
DB70 - Climbing down stepping off&lt;br /&gt;
DB78 - Climbng down stepping off&lt;br /&gt;
DB80 - Climbing up the latter&lt;br /&gt;
DB88 - Climbing up the latter&lt;br /&gt;
DB90 - Climbing up the latter&lt;br /&gt;
DB98 - Turning around getting on and climbing down latter&lt;br /&gt;
DBA0 - Climbing up the latter&lt;br /&gt;
DBA8 - Climbing up the latter&lt;br /&gt;
DBB0 - Walking Crouched (BETA)&lt;br /&gt;
DBB8 - Running Hurt&lt;br /&gt;
DBC0 - Getting up from kneeling with the shield&lt;br /&gt;
DBC8 - Flinch&lt;br /&gt;
DBD0 - Flinch&lt;br /&gt;
DBD8 - Crouching without shield in hand, on back&lt;br /&gt;
DBE0 - Crouching with shield in hand&lt;br /&gt;
DBE8 - Crouching with shield in hand&lt;br /&gt;
DBF0 - Crouching with shield in hand extended&lt;br /&gt;
DBF8 - Crouching with shield on back&lt;br /&gt;
DC00 - Touching the ground motion&lt;br /&gt;
DC08 - Lundge?&lt;br /&gt;
DC10 - Lundge?&lt;br /&gt;
DC18 - Lundge into holding big sword&lt;br /&gt;
DC20 - Getting shocked?&lt;br /&gt;
DC28 - Fainting and falling&lt;br /&gt;
DC30 - Falling and catching self on ledge&lt;br /&gt;
DC38 - Falling and catching self on ledge, then pulling self up&lt;br /&gt;
DC40 - Falling and catching self on ledge, then pulling self up&lt;br /&gt;
DC48 - Hanging from ledge&lt;br /&gt;
DC50 - Putting sword away&lt;br /&gt;
DC58 - Taking something out and lifting it above head&lt;br /&gt;
DC60 - Taking out/Putting away sword (does not look like it is from MM though)&lt;br /&gt;
DC68 - Putting something away with left hand behind back (never seen)&lt;br /&gt;
DC70 - Putting something away with right hand behind back &lt;br /&gt;
DC78 - Eyes closed (angry/hurt) and link tilts back in mid air&lt;br /&gt;
DC80 - Falls on back, on the ground with right arm out and left hand by head (possibly from getting hit by Iron Knuckle)&lt;br /&gt;
DC88 - Getting up from being hit and shakes head&lt;br /&gt;
DC90 - Flinch from being hit by deku nut&lt;br /&gt;
DC98 - Flinch from being hit&lt;br /&gt;
DCA0 - Getting hit by something&lt;br /&gt;
DCA8 - Reaching into shirt to get something to show someone&lt;br /&gt;
DCB0 - Link getting choked by someone and holding their arm to push away (beta? could be happy mask man choking him)&lt;br /&gt;
DCB8 - Falling on butt after rolling into something &lt;br /&gt;
DCC0 - Falling on butt after rolling into something&lt;br /&gt;
DCC8 - Falling on butt after rolling into something than getting up and holding a big sword&lt;br /&gt;
DCD0 - Sneeze?&lt;br /&gt;
DCD8 - Jump (levitate) animation, one arm out, the other partially out, and one leg semi down&lt;br /&gt;
DCE0 - Falling and holding on with both hands&lt;br /&gt;
DCE8 - Hanging there (looks to be slightly shaking)&lt;br /&gt;
DCF0 - Hanging there and now getting back up (looks a little different)&lt;br /&gt;
DCF8 - Getting up &lt;br /&gt;
DD00 - Hanging there again&lt;br /&gt;
DD08 - Hanging there again&lt;br /&gt;
DD10 - Falling and landing on feet&lt;br /&gt;
DD18 - Falling and landing on feet&lt;br /&gt;
DD20 - Slow motion roll&lt;br /&gt;
DD28 - Slower roll&lt;br /&gt;
DD30 - falling (levitation animation)&lt;br /&gt;
DD38 - Throwing deku nut&lt;br /&gt;
DD40 - Throwing deku nut&lt;br /&gt;
DD48 - Using both hands to grab something at side and lift it up&lt;br /&gt;
DD50 - Frong flip from when your jumping&lt;br /&gt;
DD58 - getting ready to jump&lt;br /&gt;
DD60 - Summer sault from jumping&lt;br /&gt;
DD68 - Partially landing the summer sault? (look really weird)&lt;br /&gt;
DD70 - Setting bomb on ground?&lt;br /&gt;
DD78 - Slight top end movement downward&lt;br /&gt;
DD80 - Top end of link goes completely nuts (weird)&lt;br /&gt;
DD88 - Link takes something out with one hand, holding same side with the other and lifting over head&lt;br /&gt;
DD90 - Putting away sword&lt;br /&gt;
DD98 - Taking out big sword and holding &lt;br /&gt;
DDA0 - Rolling right shoulder and partially lifting left hand? (weird/beta/I dunno)&lt;br /&gt;
DDA8 - Link puts both hands by his side&lt;br /&gt;
DDB0 - Pulling out Ocarina and putting to mouth and taking position&lt;br /&gt;
DDB8 - Holding Ocarina and waiting to play/ or already playing&lt;br /&gt;
DDC0 - Weird holding right hand by chest and almost blocking with the left hand (beta?)&lt;br /&gt;
DDC8 - Link getting ready to pull something&lt;br /&gt;
DDD0 - Link possibly pulling something light with both hands&lt;br /&gt;
DDD8 - Like the ones above, I cannot tell what these animations are, maybe he is pulling something like a block by the feet movement (beta)?&lt;br /&gt;
DDE0 - Confirms the that link is defiantely pulling something, but he is pulling with one hand! (beta)&lt;br /&gt;
DDE8 - Pulling with both hands&lt;br /&gt;
DDF0 - Pushing leaning in with right arm (not sure if this is the original way)&lt;br /&gt;
DDF8 - Pushing with to hands? (is this beta? how does he normally push because I have too here)&lt;br /&gt;
DE00 - Begining to push&lt;br /&gt;
DE08 - Stopping and moving away from the push&lt;br /&gt;
DE10 - Pushing really really hard with two hands&lt;br /&gt;
DE18 - Putting whatever is above head, down&lt;br /&gt;
DE20 - Putting down/picking up something&lt;br /&gt;
DE28 - Shielding self from getting hurt with hands??? beta?&lt;br /&gt;
DE30 - Shielding self from getting hurt with hands? getting hurt? not sure beta?&lt;br /&gt;
DE38 - Holding shield and running&lt;br /&gt;
DE40 - Running&lt;br /&gt;
DE48 - Running than jump&lt;br /&gt;
DE50 - Falling and landing on feet&lt;br /&gt;
DE58 - Jumping off water fall?&lt;br /&gt;
DE60 - Falling after jumping off water fall?&lt;br /&gt;
DE68 - Landing on feet lightly&lt;br /&gt;
DE70 - Landing on feet lightly&lt;br /&gt;
DE78 - Running Left sideways while holding Z target&lt;br /&gt;
DE80 - Running Right sideways while holding Z target&lt;br /&gt;
DE88 - Slowly moving right with shield tip toeing with z target&lt;br /&gt;
DE90 - Slowing moving left with no shield and z target&lt;br /&gt;
DE98 - Pulling something out of shirt and lifting it up&lt;br /&gt;
DEA0 - Hand on hip with arm at side than back down&lt;br /&gt;
DEA8 - Hand on hip with arm at side and staying like that&lt;br /&gt;
DEB0 - Swing both hands infront of himself down his sides&lt;br /&gt;
DEB8 - Swing both hands infront of himself down his sides&lt;br /&gt;
DEC0 - weird stance?&lt;br /&gt;
DEC8 - Kind of a step back&lt;br /&gt;
DED0 - Kind of a stance?&lt;br /&gt;
DED8 - Kind of a stance than holding sword&lt;br /&gt;
DEE0 - Holding shield&lt;br /&gt;
DEE8 - Standing with feet kind of together looking around&lt;br /&gt;
DEF0 - Link hot or tired wiping face&lt;br /&gt;
DEF8 - Link cold, rubbing arms to warm up&lt;br /&gt;
DF00 - Rolling right shoulder back&lt;br /&gt;
DF08 - Battle stance with no sword or shield held, to the right&lt;br /&gt;
DF10 - Flinch with shield hand up&lt;br /&gt;
DF18 - Battle stance with no sword or shield held, to the left&lt;br /&gt;
DF20 - Shield hand up&lt;br /&gt;
DF28 - Regular stnading, waiting until player moves&lt;br /&gt;
DF30 - Link looking around&lt;br /&gt;
DF38 - Link hot/tired wiping face&lt;br /&gt;
DF40 - Link cold&lt;br /&gt;
DF48 - Walking with shield&lt;br /&gt;
DF50 - Holding up shield&lt;br /&gt;
DF58 - flinch&lt;br /&gt;
DF60 - Holding up shield&lt;br /&gt;
DF68 - Shuffle of feet kind of&lt;br /&gt;
DF70 - Walking slowly&lt;br /&gt;
DF78 - Falling and landing gently&lt;br /&gt;
DF80 - Laying on back, and getting up&lt;br /&gt;
DF88 - On one knee touching something (beta?)&lt;br /&gt;
DF90 - Link cracking knuckles and lifting up something really really heavy (oot?)&lt;br /&gt;
DF98 - Holding the really raelly heavy thing and throwing it&lt;br /&gt;
DFA0 - Holding up the raelly really heavy thing and holding it &lt;br /&gt;
DFA8 - Swimming ontop of water to the left&lt;br /&gt;
DFB0 - Swimming ontop of water to the right&lt;br /&gt;
DFB8 - Link swimming backwards? (oot?/beta?)&lt;br /&gt;
DFC0 - Link landing into water&lt;br /&gt;
DFC8 - Link climbing out of water&lt;br /&gt;
DFD0 - Link swimming in the water&lt;br /&gt;
DFD8 - Link coming up for air&lt;br /&gt;
DFE0 - Link diving into water and swimming below&lt;br /&gt;
DFE8 - Link drowning&lt;br /&gt;
DFF0 - Link lifting something up?&lt;br /&gt;
DFF8 - Link falling/ floating?&lt;br /&gt;
E000- Link floating&lt;br /&gt;
E008 - Link floating&lt;br /&gt;
E010 - Link riding epona&lt;br /&gt;
E018 - Link slapping epona&lt;br /&gt;
E020 - Link moving upper body on epona&lt;br /&gt;
E028 - Link moving upper body on epona&lt;br /&gt;
E030 - Link riding epona&lt;br /&gt;
E038 - Link reaching back on epona&lt;br /&gt;
E040 - Link looking foward while riding epona&lt;br /&gt;
E048 - Link riding epona faster&lt;br /&gt;
E050 - Link riding epona&lt;br /&gt;
E058 - Link riding epona and moving right hand&lt;br /&gt;
E060 - Link dismounting from Epona left side&lt;br /&gt;
E068 - Link climbing and mounting on Epona left side&lt;br /&gt;
E070 - Link jumping off of Epona right side &lt;br /&gt;
E078 - Link climbing on epona right side&lt;br /&gt;
E080 - Link moving legs on epona&lt;br /&gt;
E088 - Link looking at epona and patting her&lt;br /&gt;
E090 - Link looking behind him on epona&lt;br /&gt;
E098 - Link looking forward on epona&lt;br /&gt;
E0A0 - Link tired and holding knees &lt;br /&gt;
E0A8 - Link tired and holding knees and breathing hard&lt;br /&gt;
E0B0 - Link looking at himself and then adjusting belt&lt;br /&gt;
E0B8 - Link looking down at feet and than shuffling them hitting the ground with the toes&lt;br /&gt;
E0C0 - Link tired and stretches arms out&lt;br /&gt;
E0C8 - Link tired and holds his right hand on knee, his left to the side hard panting&lt;br /&gt;
E0D0 - Link tired and holds his right hand on knee, his left to the side and hard panting&lt;br /&gt;
E0D8 - Link checking out his ass, and shuffling belt&lt;br /&gt;
E0E0 - Link looking down shuffling his feet&lt;br /&gt;
E0E8 - Link looking at shield, rotating arm and shaking it&lt;br /&gt;
E0F0 - Link slashing and putting someone at sword point???? (BETA)&lt;br /&gt;
E0F8 - Link lifts up a big sword, than takes a hard slash to the his left (BETA)&lt;br /&gt;
E100 - Link putting hands behind head, than stretches&lt;br /&gt;
E108 - Link holds up sword arm&lt;br /&gt;
E110 - Link holding onto epona's leg than getting through off and rolls (opening cutscene)&lt;br /&gt;
E118 - Link looking at the skull kid as he jumps on epona, then jumps at eponas leg and holds on (opening cutscene)&lt;br /&gt;
E120 - Link holding onto eponas leg as she runs (opening cutscene)&lt;br /&gt;
E128 - Link crouching and holds something in hands?&lt;br /&gt;
E130 - Link was holding something?&lt;br /&gt;
E138 - Link learning a song on his Ocarina and looks at it&lt;br /&gt;
E140 - Link getting kicked over by the skull kid when he fell off epona (opening cutscene)&lt;br /&gt;
E148 - Link getting up shortly after getting kicked over (opening cutscene)&lt;br /&gt;
E150 - Link getting up and looking at the skull kid (opening cutscene)&lt;br /&gt;
E158 - Link looking at the skull kid angry/ cockeyed (opening cutscene)&lt;br /&gt;
E160 - Link looking at ocarina while crouched?&lt;br /&gt;
E168 - Link playing ocarina and learning new song crouched??&lt;br /&gt;
E170 - Link opening chest crouched and hold item and looking at it? (beta?)&lt;br /&gt;
E178 - Link climbing down from something (could be a latter)&lt;br /&gt;
E180 - Link climbing down from something (could be a latter)&lt;br /&gt;
E188 - Link climbing up a latter? Latter looks as if extends past ledge&lt;br /&gt;
E190 - Link climbing up latter? Again looks as if it extends past the ledge&lt;br /&gt;
E198 - Link startin to climb up this latter&lt;br /&gt;
E1A0 - Link slides down part of a latter than catches himself (beta???)&lt;br /&gt;
E1A8 - Climbing latter&lt;br /&gt;
E1B0 - Still climbing the latter&lt;br /&gt;
E1B8 - Opening and walking into door crouched left&lt;br /&gt;
E1C0 - Opening and walking into door crouched right&lt;br /&gt;
E1C8 - Link taps drum with right&lt;br /&gt;
E1D0 - Link taps drum harder with right &lt;br /&gt;
E1D8 - Link taps drum harder with the right&lt;br /&gt;
E1E0 - Link taps drum with left&lt;br /&gt;
E1E8 - Link taps drum harder with left&lt;br /&gt;
E1F0 - Link is playing the drums fast&lt;br /&gt;
E1F8 - Link takes his drums out&lt;br /&gt;
E200 - Link waiting to beat on drums&lt;br /&gt;
E208 - Link curls up like goron&lt;br /&gt;
E210 - Link puts a mask on&lt;br /&gt;
E218 - Link punchs like goron link&lt;br /&gt;
E220 - Link jumps back with arms out&lt;br /&gt;
E228 - Link jumps back with arms out&lt;br /&gt;
E230 - Link does Goron super upper cut&lt;br /&gt;
E238 - Link jumps forward and punches?&lt;br /&gt;
E240 - Link jumps forward (goron jump)&lt;br /&gt;
E248 - Link does goron hip check&lt;br /&gt;
E250 - going to do hip check than stops&lt;br /&gt;
E258 - Going to do hip check than stops&lt;br /&gt;
E260 - Shield flips over and link looks both ways slowly&lt;br /&gt;
E268 - Really weird animation, link jumps up looks down and around, jumps down courching, then does a bunny hope up??? (beta?)&lt;br /&gt;
E270 - Link lifts leg like deku&lt;br /&gt;
E278 - Link jumps up with arms straight up and kicks legs, I believe the deku does this when it explodes out of the flower&lt;br /&gt;
E280 - REALLY weird, link looks like he jumps onto a car and drives, then gets off and opens a door&lt;br /&gt;
E288 - Link jumps like the deku to reach door knob and walks in&lt;br /&gt;
E290 - Link holds something straight and bends knees&lt;br /&gt;
E298 - Link moves abit, holding left arm out, than moves right arm in a conductor motion then puts away&lt;br /&gt;
E2A0 - Link holding something in left hand, than puts both hands together as if both holding something then lifts up&lt;br /&gt;
E2A8 - Link puts both hands up infront&lt;br /&gt;
E2B0 - Link jumps and puts both hands up infront&lt;br /&gt;
E2B8 - Link turns around holding somethign in hands, then lifts right hand up in air&lt;br /&gt;
E2C0 - Link holds something in both hands than lifts the right in the air&lt;br /&gt;
E2C8 - Link crouches&lt;br /&gt;
E2D0 - Link jumps up and holds arms out and feet down, (look like he has been curcified) (beta?)&lt;br /&gt;
E2D8 - Link jumps up and holds arms out and feet down, (looks like he has been curcified) (beta?)&lt;br /&gt;
E2E0 - Link holds hands up to remove mask&lt;br /&gt;
E2E8 - Link crouches and shield flips&lt;br /&gt;
E2F0 - Link takes a step back&lt;br /&gt;
E2F8 - Link takes a quick step back&lt;br /&gt;
E300 - Link opens chest, looks inside picks up item&lt;br /&gt;
E308 - Link slaps? hits? or slices? or slashes with left hand&lt;br /&gt;
E310 - Flinch&lt;br /&gt;
E318 - moving left hand and coming forward a little&lt;br /&gt;
E320 - Link doing zoras twist slash&lt;br /&gt;
E328 - Link slides forward and slides back&lt;br /&gt;
E330 - Link does zora right arm slash&lt;br /&gt;
E338 - Link does Zora karate kick&lt;br /&gt;
E340 - link slides forward&lt;br /&gt;
E348 - Link slides forward and moves arm&lt;br /&gt;
E350 - Link stands straight&lt;br /&gt;
E358 - Link climbing down latter&lt;br /&gt;
E360 - Link climbing off latter&lt;br /&gt;
E368 - Link up top of latter &lt;br /&gt;
E370 - Link up top of latter&lt;br /&gt;
E378 - Link onto latter&lt;br /&gt;
E380 - Getting onto latter from top and climbing down&lt;br /&gt;
E388 - Climbing up latter&lt;br /&gt;
E390 - Climbing up latter&lt;br /&gt;
E398 - Link throws his arms behind him at the same time&lt;br /&gt;
E3A0 - Shield flips around&lt;br /&gt;
E3A8 - either link trying to grab skullkid, or zora link shooting weapon&lt;br /&gt;
E3B0 - Link sliding shooting zora link weapon&lt;br /&gt;
E3B8 - Link sliding forward uncrosses arms (after shooting zora link weapon) and slides back&lt;br /&gt;
E3C0 - Link has arms crossed (save up zora link weapon??)&lt;br /&gt;
E3C8 - Link opening door to his right&lt;br /&gt;
E3D0 - Link opening door to his left&lt;br /&gt;
E3D8 - Link swimming like zora link&lt;br /&gt;
E3E0 - Link playing guitar&lt;br /&gt;
E3E8 - Link pulling out guitar&lt;br /&gt;
E3F0 - Zora link flip&lt;br /&gt;
E3F8 - Zora link fall into water/ stop in water&lt;br /&gt;
E400 - Link taking off mask&lt;br /&gt;
E408 - Zora link getting hit in water&lt;br /&gt;
E410 - Link completely straight&lt;br /&gt;
E418 - Link flips and swims like Zora link&lt;br /&gt;
E420 - Link tries to balance but falls into log (opening cutscene)&lt;br /&gt;
E428 - Lnik gets thrown from Epona? (opening cutscene)&lt;br /&gt;
E430 - Falls on butt gets up&lt;br /&gt;
E438 - Link crouched&lt;br /&gt;
E440 - Link covers face while crouched and uncovers&lt;br /&gt;
E448 - Link crouching with hand by head as if blocking sun? (new?)&lt;br /&gt;
E450 - Absolutely nothing just breathing&lt;br /&gt;
E458 - Link crawling and than getting up&lt;br /&gt;
E460 - Link crouched kind of moving around, unsure? (beta?)&lt;br /&gt;
E468 - Deku link getting hit by tatl (opening)&lt;br /&gt;
E470 - Looks behind as door closes&lt;br /&gt;
E478 - Looks forward after looking back&lt;br /&gt;
E480 - Looks shoked&lt;br /&gt;
E488 - gets hit and moves back&lt;br /&gt;
E490 - Looks link pushing out of way?? Unsure?&lt;br /&gt;
E498 - Looking behind, almost looks scared&lt;br /&gt;
E4A0 - Stiff with right arm at chest level&lt;br /&gt;
E4A8 - Link looks behind him again&lt;br /&gt;
E4B0 - random movement&lt;br /&gt;
E4B8 - Looking at ocarina&lt;br /&gt;
E4C0 - look up and then down, than step back&lt;br /&gt;
E4C8 - Link looks as if he is pushing through, or protecting something (oot when he blocks the princess maybe?)&lt;br /&gt;
E4D0 - Link looking to his right and just stares&lt;br /&gt;
E4D8 - Link looks upwards&lt;br /&gt;
E4E0 - Looks to the side then back and puts arms at side (I've never seen possibly beta?)&lt;br /&gt;
E4E8 - Slides forward a little and has arms apart a little (like in oot intro when he sees ganondorf)&lt;br /&gt;
E4F0 - Looking up at the sky&lt;br /&gt;
E4F8 - Freeze&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Majora's Mask]]&lt;br /&gt;
[[Category:Documentation]]&lt;/div&gt;</summary>
		<author><name>Spinout</name></author>	</entry>

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