From CloudModding OoT Wiki
For the raw data that defines the music sequences, see Audioseq.

Sequences

# Filename Translation Track Name Notes Used
00 [Nothing]
01 [Nothing]
02 NA_BGM_FIELD NA - BGM - Field Hyrule Field
03 NA_BGM_FIELD NA - BGM - Field Hyrule Field Initial Segment From Loading Area
04 NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 1
05 NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 2
06 NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 3
07 NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 4
08 NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 5
09 NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 6
0A NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 7
0B NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 8
0C NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 9
0D NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 10
0E NA_BGM_FIELD NA - BGM - Field Hyrule Field Moving Segment 11
0F NA_BGM_FIELD NA - BGM - Field Hyrule Field Enemy Approaches
10 NA_BGM_FIELD NA - BGM - Field Hyrule Field Enemy Near Segment 1
11 NA_BGM_FIELD NA - BGM - Field Hyrule Field Enemy Near Segment 2
12 NA_BGM_FIELD NA - BGM - Field Hyrule Field Enemy Near Segment 3
13 NA_BGM_FIELD NA - BGM - Field Hyrule Field Enemy Near Segment 4
14 NA_BGM_FIELD NA - BGM - Field Hyrule Field Standing Still Segment 1
15 NA_BGM_FIELD NA - BGM - Field Hyrule Field Standing Still Segment 2
16 NA_BGM_FIELD NA - BGM - Field Hyrule Field Standing Still Segment 3
17 NA_BGM_FIELD NA - BGM - Field Hyrule Field Standing Still Segment 4
18 NA_BGM_DUNGEON NA - BGM - Dungeon Dodongo's Cavern
19 NA_BGM_KAKARIKO_ADULT NA - BGM - Kakariko - Adult Kakariko Village (Adult)
1A NA_BGM_ENEMY NA - BGM - Enemy Battle
1B NA_BGM_BOSS00 NA - BGM - Boss 00 Boss Battle
1C NA_BGM_FAIRY_DUNGEON NA - BGM - Fairy - Dungeon Inside the Deku Tree
1D NA_BGM_MARKET NA - BGM - Market Market
1E NA_BGM_TITLE NA - BGM - Title Title Theme
1F NA_BGM_LINK_HOUSE NA - BGM - Link - House House
20 NA_BGM_GAME_OVER NA - BGM - Game - Over Game Over
21 NA_BGM_BOSS_CLEAR NA - BGM - Boss - Clear Boss Clear
22 NA_BGM_ITEM_GET NA - BGM - Item - Get Obtain Item
23 NA_BGM_OPENING_GANON NA - BGM - Opening - Ganon Enter Ganondorf
24 NA_BGM_HEART_GET NA - BGM - Heart - Get Obtain Heart Container
25 NA_BGM_OCA_LIGHT NA - BGM - Ocarina - Light Prelude of Light
26 NA_BGM_BUYO_DUNGEON NA - BGM - Blubber - Dungeon Inside Jabu-Jabu's Belly
27 NA_BGM_KAKARIKO_KID NA - BGM - Kakariko - Kid Kakariko Village (Child)
28 NA_BGM_GODESS NA - BGM - Goddess Great Fairy's Fountain
29 NA_BGM_HIME NA - BGM - Princess Zelda's Theme
2A NA_BGM_FIRE_DUNGEON NA - BGM - Fire - Dungeon Fire Temple
2B NA_BGM_OPEN_TRE_BOX NA - BGM - Open - Treasure - Chest Open Treasure Chest
2C NA_BGM_FORST_DUNGEON NA - BGM - Forest - Dungeon Forest Temple
2D NA_BGM_HIRAL_GARDEN NA - BGM - Hyrule - Garden Hyrule Castle Courtyard
2E NA_BGM_GANON_TOWER NA - BGM - Ganon - Tower Ganondorf's Theme
2F NA_BGM_RONRON NA - BGM - Lon Lon Lon Lon Ranch
30 NA_BGM_GORON NA - BGM - Goron Goron City
31 Hyrule Field Morning Theme
32 NA_BGM_SPIRIT_STONE NA - BGM - Spirit - Stone Spiritual Stone Get
33 NA_BGM_OCA_FLAME NA - BGM - Ocarina - Flame Bolero of Fire
34 NA_BGM_OCA_WIND NA - BGM - Ocarina - Wind Minuet of Woods
35 NA_BGM_OCA_WATER NA - BGM - Ocarina - Water Serenade of Water
36 NA_BGM_OCA_SOUL NA - BGM - Ocarina - Soul Requiem of Spirit
37 NA_BGM_OCA_DARKNESS NA - BGM - Ocarina - Darkness Nocturne of Shadow
38 NA_BGM_MIDDLE_BOSS NA - BGM - Middle - Boss Mini-Boss Battle
39 NA_BGM_S_ITEM_GET NA - BGM - Small - Item - Get Obtain Small Item
3A NA_BGM_SHRINE_OF_TIME NA - BGM - Shrine - of - Time Temple of Time
3B NA_BGM_EVENT_CLEAR NA - BGM - Event - Clear Escape from Lon Lon Ranch
3C NA_BGM_KOKIRI NA - BGM - Kokiri Kokiri Forest
3D NA_BGM_OCA_YOUSEI NA - BGM - Ocarina - Fairy Obtain Fairy Ocarina
3E NA_BGM_MAYOIMORI NA - BGM - Lost Woods Lost Woods
3F NA_BGM_SOUL_DUNGEON NA - BGM - Soul - Dungeon Spirit Temple
40 NA_BGM_HORSE NA - BGM - Horse Horse Race
41 NA_BGM_HORSE_GOAL NA - BGM - Horse - Goal Horse Race Goal
42 NA_BGM_INGO NA - BGM - Ingo Ingo's Theme
43 NA_BGM_MEDAL_GET NA - BGM - Medal - Get Obtain Medallion
44 NA_BGM_OCA_SARIA NA - BGM - Ocarina - Saria Ocarina Saria's Song
45 NA_BGM_OCA_EPONA NA - BGM - Ocarina - Epona Ocarina Epona's Song
46 NA_BGM_OCA_ZELDA NA - BGM - Ocarina - Zelda Ocarina Zelda's Lullaby
47 NA_BGM_OCA_SUNMOON NA - BGM - Ocarina - Sun Moon Ocarina Sun's Song
48 NA_BGM_OCA_TIME NA - BGM - Ocarina - Time Ocarina Song of Time
49 NA_BGM_OCA_STORM NA - BGM - Ocarina - Storm Ocarina Song of Storms
4A NA_BGM_NAVI NA - BGM - Navi Fairy Flying
4B NA_BGM_DEKUNOKI NA - BGM - Deku Tree Deku Tree
4C NA_BGM_FUSHA NA - BGM - Windmill Windmill Hut
4D NA_BGM_HIRAL_DEMO NA - BGM - Hyrule - Cutscene Legend of Hyrule
4E NA_BGM_MINI_GAME NA - BGM - Mini - Game Shooting Gallery
4F NA_BGM_SEAK NA - BGM - Sheik Sheik's Theme
50 NA_BGM_ZORA NA - BGM - Zora Zora's Domain
51 NA_BGM_APPEAR NA - BGM - Appear Enter Zelda
52 NA_BGM_ADULT_LINK NA - BGM - Adult - Link Goodbye to Zelda
53 NA_BGM_MASTER_SWORD NA - BGM - Master - Sword Master Sword
54 NA_BGM_INTRO_GANON NA - BGM - Intro - Ganon
55 NA_BGM_SHOP NA - BGM - Shop Shop
56 NA_BGM_KENJA NA - BGM - Sages Chamber of the Sages
57 NA_BGM_FILE_SELECT NA - BGM - File - Select File Select
58 NA_BGM_ICE_DUNGEON NA - BGM - Ice - Dungeon Ice Cavern
59 NA_BGM_GATE_OPEN NA - BGM - Gate - Open Open Door of Temple of Time
5A NA_BGM_OWL NA - BGM - Owl Kaepora Gaebora's Theme
5B NA_BGM_DARKNESS_DUNGEON NA - BGM - Darkness - Dungeon Shadow Temple
5C NA_BGM_AQUA_DUNGEON NA - BGM - Aqua - Dungeon Water Temple
5D NA_BGM_BRIDGE NA - BGM - Bridge Ganon's Castle Bridge
5E NA_BGM_SARIA NA - BGM - Saria Ocarina of Time
5F NA_BGM_GERUDO NA - BGM - Gerudo Gerudo Valley
60 NA_BGM_DRUGSTORE NA - BGM - Drug Store Potion Shop
61 NA_BGM_KOTAKE_KOUME NA - BGM - Kotake - Koume Kotake & Koume's Theme
62 NA_BGM_ESCAPE NA - BGM - Escape Escape from Ganon's Castle
63 NA_BGM_UNDERGROUND NA - BGM - Underground Ganon's Castle Under Ground
64 NA_BGM_GANON_BATTLE_1 NA - BGM - Ganon - Battle - 1 Ganondorf Battle
65 NA_BGM_GANON_BATTLE_2 NA - BGM - Ganon - Battle - 2 Ganon Battle
66 NA_BGM_END_DEMO NA - BGM - End - Cutscene Seal of Six Sages
67 NA_BGM_STAFF_1 NA - BGM - Staff - 1 End Credits I
68 NA_BGM_STAFF_2 NA - BGM - Staff - 2 End Credits II
69 NA_BGM_STAFF_3 NA - BGM - Staff - 3 End Credits III
6A NA_BGM_STAFF_4 NA - BGM - Staff - 4 End Credits IV
6B NA_BGM_BOSS01 NA - BGM - Boss 01 King Dodongo & Volvagia Boss Battle
6C NA_BGM_MINI_GAME_2 NA - BGM - Mini - Game - 2 Mini-Game
6D+ [Nothing]

Hyrule Field Music

The Hyrule Field music (ID 0x02) is divided among 22 separate segments. These are chosen in a semi-random and context-dependent order according to roughly the following algorithm.

  • If the music is starting, play 0x31 if the music started because of sunrise. Otherwise play 0x03.
  • If an enemy is near, if the previous segment was in the range 0x0F-0x13, play one of 0x10-0x13 other than the previous segment. Otherwise, play segment 0x0F.
  • If there is no analog stick input, if the previous segment was in the range 0x14-0x17, play one of 0x14-0x17 other than the previous segment. Otherwise, play segment 0x14.
  • Play one of segments 0x04-0x0E other than the previous segment.

How the game chooses the next segment from a range of segments is currently unknown.

Nighttime SFX

# Description
00 Standard night [day and night cycle]
01 Standard night [Kakariko]
02 Distant storm [Graveyard]
03 Howling wind and cawing [Ganon's Castle]
04 Wind + night birds [Kokiri]
05 Wind + crickets
06 Wind
07 Howling wind
08 Wind + crickets
09 Wind + crickets
0A Tubed howling wind [Wasteland]
0B Tubed howling wind [Colossus]
0C Wind
0D Wind + crickets
0E Wind + crickets
0F Wind + birds
10 Wind + crickets
11 ?
12 Wind + crickets
13 Day music always playing
14 Silence
16 Silence
17 High tubed wind + rain
18 Silence
19 Silence
1A High tubed wind + rain
1B Silence
1C Rain
1D High tubed wind + rain
1E Silence
1F High tubed wind + rain