Cheat:Interface

From CloudModding OoT Wiki
(Redirected from Interface Hacking)
Jump to: navigation, search

Disclaimer

As usual with Gameshark codes, use these codes with caution.  We are not responsible for any damage caused to your system or carts, or anything related to the running of your system or carts.

Most of the NTSC-U 1.0 codes have been around for a while and are thoroughly tested. The rest have been extrapolated from those NTSC-U 1.0 codes.  All codes have been tested lightly and should work.

The Start button sizing, Rupee, and X/Y codes may or may not work.  They'll be updated with better codes later.

While most of the codes listed below can be loaded while the game is running, a few must be entered as the system is loading.

NTSC

A Button NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Button Red 801C7951 801C7B11 801C8211 801C8B31 801C8B31 801C8AF1 005A 0000
Button Green 801C7953 801C7B13 801C8213 801C8B33 801C8B33 801C8AF3 005A 00C8
Button Blue 801C7955 801C7B15 801C8215 801C8B35 801C8B35 801C8AF5 00FF 0032
Button X-Coord 801C7947 801C7B07 801C8207 801C8B27 801C8B27 801C8AE7 00BA same
Button Y-Coord 801C7945 801C7B05 801C8205 801C8B25 801C8B25 801C8AE5 0009 same
Button Size 811C7948 811C7B08 811C8208 811C8B28 811C8B28 811C8AE8 FE84 same
Icon Width 801C794F 801C7B0F 801C820F 801C8B2F 801C8B2F 801C8AEF 0030 same
Icon Height 801C795D 801C7B1D 801C821D 801C8B3D 801C8B3D 801C8AFD 0010 same
Icon X-Coord 801C794D 801C7B0D 801C820D 801C8B2D 801C8B2D 801C8AED 00BA same
Icon Y-Coord 801C794B 801C7B0B 801C820B 801C8B2B 801C8B2B 801C8AEB 0009 same


B Button NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC-J GC NTSC-U GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Button Red 801C767B 801C783B 801C7F3B 801C885B 801C850D 801C885B 801C881B 0000 00FF
Button Green 801C767D 801C783D 801C7F3D 801C885D 801C850F 801C885D 801C881D 0096 001E
Button Blue 801C767F 801C783F 801C7F3F 801C885F 801C8511 801C885F 801C881F 0000 001E
Button X-Coord 801C76B1 801C7871 801C7F71 801C8891 801C8891 801C8891 801C8851 00A0 same
Button Y-Coord 801C76B9 801C7879 801C7F79 801C8899 801C8899 801C8899 801C8859 0011 same
Button Size 811C76C0 811C7880 811C7F80 811C88A0 811C88A0 811C88A0 811C8860 023F same
Button Space 801C7E45 801C8005 801C8705 801C9025 801C9025 801C9025 801C8FE5 001D same
Icon Size 811C76D8 811C7898 811C7F98 811C88B8 811C88B8 811C88B8 811C8878 0226 same
Icon Space 801C7E3D 801C7FFD 801C86FD 801C901D 801C901D 801C901D 801C8FDD 001E same
Icon X-Coord 801C76C9 801C7889 801C7F89 801C88A9 801C88A9 801C88A9 801C8869 00A0 same
Icon Y-Coord 801C76D1 801C7891 801C7F91 801C88B1 801C88B1 801C88B1 801C8871 0011 same
Amount X-Coord 801C7E25 801C7FE5 801C86E5 801C9005 801C9005 801C9005 801C8FC5 00A2 same
Amount Y-Coord 801C7E2D 801C7FED 801C86ED 801C900D 801C900D 801C900D 801C8FCD 0023 same


Start Button NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC-J GC NTSC-U GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Button Red 80073F66 80073F66 8007461E 80073AD6 80073AB6 80073AD6 80073AB6 00C8 0078
Button Green 80073F67 80073F67 8007461F 80073AD7 80073AB7 80073AD7 80073AB7 0000 0078
Button Blue 80073F7A 80073F7A 80074632 80073ADA 80073ABA 80073ADA 80073ABA 0000 0078
Button Required* 80073F78* 80073F78* 80074630* 0035*
Button X-Coord 801C76AD 801C786D 801C7F6D 801C888D 801C888D 801C888D 801C884D 0084 same
Button Y-Coord 801C76AF 801C786F 801C7F6F 801C888F 801C888F 801C888F 801C884F 0011 same
Icon X-Coord 801C7695 801C7855 801C7F55 801C8875 801C8875 801C8875 801C8835 0078 same
Icon Y-Coord 801C7691 801C7851 801C7F51 801C8871 801C8871 801C8871 801C8831 0014 same
Icon Size 801C7689 801C7849 801C7F49 801C8869 801C8869 801C8869 801C8829 0064 same


* For N64 versions, you must include the "Required" line of code in order to make changes to the Blue Color for the Start Button, otherwise it is always 0000.

Use with caution: This changes the underlying code for the game. It has been tested, but use with caution. Do NOT change the value to anything else.

C Buttons NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
C Buttons Red 801C7673 801C7833 801C7F33 801C8853 801C8853 801C8813 00FF same
C Buttons Green 801C7675 801C7835 801C7F35 801C8855 801C8855 801C8815 00A0 same
C Buttons Blue 801C7677 801C7837 801C7F37 801C8857 801C8857 801C8817 0000 same


C-Left NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Button X-Coord 801C76B3 801C7873 801C7F73 801C8893 801C8893 801C8853 00E3 same
Button Y-Coord 801C76BB 801C787B 801C7F7B 801C889B 801C889B 801C885B 0012 same
Button Size 811C76C2 811C7882 811C7F82 811C88A2 811C88A2 811C8862 026C same
Button Space 801C7E47 801C8007 801C8707 801C9027 801C9027 801C8FE7 001B same
Icon Size 811C76DA 811C789A 811C7F9A 811C88BA 811C88BA 811C887A 02A8 same
Icon Space 801C7E3F 801C7FFF 801C86FF 801C901F 801C901F 801C8FDF 0018 same
Icon X-Coord 801C76CB 801C788B 801C7F8B 801C88AB 801C88AB 801C886B 00E3 same
Icon Y-Coord 801C76D3 801C7893 801C7F93 801C88B3 801C88B3 801C8873 0012 same
Amount X-Coord 801C7E27 801C7FE7 801C86E7 801C9007 801C9007 801C8FC7 00E4 same
Amount Y-Coord 801C7E2F 801C7FEF 801C86EF 801C900F 801C900F 801C8FCF 0023 same


C-Down NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Button X-Coord 801C76B5 801C7875 801C7F75 801C8895 801C8895 801C8855 00F9 same
Button Y-Coord 801C76BD 801C787D 801C7F7D 801C889D 801C889D 801C885D 0022 same
Button Size 811C76C4 811C7884 811C7F84 811C88A4 811C88A4 811C8864 026C same
Button Space 801C7E49 801C8009 801C8709 801C9029 801C9029 801C8FE9 001B same
Icon Size 811C76DC 811C789C 811C7F9C 811C88BC 811C88BC 811C887C 02A8 same
Icon Space 801C7E41 801C8001 801C8701 801C9021 801C9021 801C8FE1 0018 same
Icon X-Coord 801C76CD 801C788D 801C7F8D 801C88AD 801C88AD 801C886D 00F9 same
Icon Y-Coord 801C76D5 801C7895 801C7F95 801C88B5 801C88B5 801C8875 0022 same
Amount X-Coord 801C7E29 801C7FE9 801C86E9 801C9009 801C9009 801C8FC9 00FA same
Amount Y-Coord 801C7E31 801C7FF1 801C86F1 801C9011 801C9011 801C8FD1 0033 same


C-Right NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Button X-Coord 811C76B6 811C7876 811C7F76 811C8896 811C8896 811C8856 010F same
Button Y-Coord 801C76BF 801C787F 801C7F7F 801C889F 801C889F 801C885F 0012 same
Button Size 811C76C6 811C7886 811C7F86 811C88A6 811C88A6 811C8866 026C same
Button Space 801C7E4B 801C800B 801C870B 801C902B 801C902B 801C8FEB 001B same
Icon Size 811C76DE 811C789E 811C7F9E 811C88BE 811C88BE 811C887E 02A8 same
Icon Space 801C7E43 801C8003 801C8703 801C9023 801C9023 801C8FE3 0018 same
Icon X-Coord 811C76CE 811C788E 811C7F8E 811C88AE 811C88AE 811C886E 010F same
Icon Y-Coord 801C76D7 801C7897 801C7F97 801C88B7 801C88B7 801C8877 0012 same
Amount X-Coord 811C7E2A 811C7FEA 811C86EA 811C900A 811C900A 811C8FCA 0110 same
Amount Y-Coord 801C7E33 801C7FF3 801C86F3 801C9013 801C9013 801C8FD3 0023 same


C-Up NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
X-Coord 801C76A1 801C7861 801C7F61 801C8881 801C8881 801C8841 00FE same
Y-Coord 801C76A3 801C7863 801C7F63 801C8883 801C8883 801C8843 0010 same
Icon X-Coord 801C73D5 801C7595 801C7C95 801C85B5 801C85B5 801C8575 00F7 same
Icon Y-Coord 801C73D7 801C7597 801C7C97 801C85B7 801C85B7 801C8577 0014 same


Overworld MiniMap NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Map Red 801C7DC9 801C7F89 801C8689 801C8FA9 801C8FA9 801C8F69 0000 same
Map Green 801C7DCB 801C7F8B 801C868B 801C8FAB 801C8FAB 801C8F6B 00FF same
Map Blue 801C7DCD 801C7F8D 801C868D 801C8FAD 801C8FAD 801C8F6D 00FF same
Map X-Coord* 801C7C5F 801C7E1F 801C851F 801C8E3F 801C8E3F 801C8DFF 00D8 same
Map Y-Coord* 801C7C61 801C7E21 801C8521 801C8E41 801C8E41 801C8E01 009E same
Arrows X-Coord* 811C7DC4 811C7F84 811C8684 811C8FA4 811C8FA4 811C8F64 04D8 same
Arrows Y-Coord* 811C7DC6 811C7F86 811C8686 811C8FA6 811C8FA6 811C8F66 FD44 same
Red Arrow Size 801C7DB7 801C7F77 801C8677 801C8F97 801C8F97 801C8F57 0028 same

* Pointless to use, but listed anyway. Every map has different X/Y values for the Arrows and Map.

Note: The X/Y for the Arrows and the Red Arrow size will affect the arrows for both Dungeon and Overworld.

Magic Bar/Box NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Magic Green 801C7627 801C77E7 801C7EE7 801C8807 801C8807 801C87C7 00C8 same
Magic Box X-Coord 801C7987 801C7B47 801C8247 801C8B67 801C8B67 801C8B27 0012 same
Magic Bar X-Coord 801C798B 801C7B4B 801C824B 801C8B6B 801C8B6B 801C8B2B 001A same
Magic Y-Coord 801C7989 801C7B49 801C8249 801C8B69 801C8B69 801C8B29 002A same


Rupees NTSC 1.0 NTSC 1.1/A NTSC 1.2/B NTSC-J GC NTSC-U GC NTSC-J MQ NTSC-U MQ N64 Value GC Value
Icon X-Coord 80075853 80075853 80075EC3 8007538B 8007536B 8007538B 8007536B 001A same
Icon Y-Coord 80075857 80075857 80075EC7 8007538F 8007536F 8007538F 8007536F 00CE same
Text X-Coord* 80075AEB 80075AEB 8007615B 8007562B 8007560B 8007562B 8007560B 002A same
Text Y-Coord 80075CEB 80075CEB 8007635B 80075823 80075803 80075823 80075803 00CE same

* The text reverts back to its original X-Coordinate when entering Dungeons. I have the code for NTSC-U for dungeons and will update the rest in the near future.

PAL/(Europe)

A Button PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Button Red 801C5991 801C59D1 801C6331 801C62F1 802114D1 005A 0000
Button Green 801C5993 801C59D3 801C6333 801C62F3 802114D3 005A 00C8
Button Blue 801C5995 801C59D5 801C6335 801C62F5 802114D5 00FF 0032
Button X-Coord 801C5987 801C59C7 801C6327 801C62E7 812114C6 00BA same
Button Y-Coord 801C5985 801C59C5 801C6325 801C62E5 812114C4 0009 same
Button Size 811C5988 811C59C8 811C6328 811C62E8 812114C8 FE84 same
Icon Width 801C598F 801C59CF 801C632F 801C62EF 802114CF 0030 same
Icon Height 801C599D 801C59DD 801C633D 801C62FD 802114DD 0010 same
Icon X-Coord 801C598D 801C59CD 801C632D 801C62ED 802114CD 00BA same
Icon Y-Coord 801C598B 801C59CB 801C632B 801C62EB 802114CB 0009 same


B Button PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Button Red 801C56BB 801C56FB 801C605B 801C601B 802111FB 0000 00FF
Button Green 801C56BD 801C56FD 801C605D 801C601D 802111FD 0096 001E
Button Blue 801C56BF 801C56FF 801C605F 801C601F 802111FF 0000 001E
Button X-Coord 801C56F1 801C5731 801C6091 801C6051 81211230 00A0 same
Button Y-Coord 801C56F9 801C5739 801C6099 801C6059 81211238 0011 same
Button Size 811C5700 811C5740 811C60A0 811C6060 81211240 023F same
Button Space 801C5E85 801C5EC5 801C6825 801C67E5 802119C5 001D same
Icon Size 811C5718 811C5758 811C60B8 811C6078 81211258 0226 same
Icon Space 801C5E7D 801C5EBD 801C681D 801C67DD 802119BD 001E same
Icon X-Coord 801C5709 801C5749 801C60A9 801C6069 80211249 00A0 same
Icon Y-Coord 801C5711 801C5751 801C60B1 801C6071 80211251 0011 same
Amount X-Coord 801C5E65 801C5EA5 801C6805 801C67C5 802119A5 00A2 same
Amount Y-Coord 801C5E6D 801C5EAD 801C680D 801C67CD 802119AD 0023 same


Start Button PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Button Red 800745A2 800745A2 80073A7A 80073A7A 80089182 00C8 0078
Button Green 800745A3 800745A3 80073A7B 80073A7B 80089183 0000 0078
Button Blue 800745B6 800745B6 80073A7E 80073A7E 80089186 0000 0078
Button Required* 800745B4* 800745B4* 0037*
Button X-Coord 801C56ED 801C572D 801C608D 801C604D 8021122D 0084 same
Button Y-Coord 801C56EF 801C572F 801C608F 801C604F 8021122F 0011 same
Icon X-Coord 801C56D5 801C5715 801C6075 801C6035 80211215 0078 same
Icon Y-Coord 801C56D1 801C5711 801C6071 801C6031 80211211 0014 same
Icon Size 801C56C9 801C5709 801C6069 801C6029 80211209 0064 same

* For N64 versions, you must include the "Required" line of code in order to make changes to the Blue Color for the Start Button, otherwise it is always 0000. Use with caution: This changes the underlying code for the game. Do NOT change the value to anything else


C Buttons PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
C Buttons Red 801C56B3 801C56F3 801C6053 801C6013 802111F3 00FF same
C Buttons Green 801C56B5 801C56F5 801C6055 801C6015 802111F5 00A0 same
C Buttons Blue 801C56B7 801C56F7 801C6057 801C6017 802111F7 0000 same


C-Left PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Button X-Coord 801C56F3 801C5733 801C6093 801C6053 81211232 00E3 same
Button Y-Coord 801C56FB 801C573B 801C609B 801C605B 8121123A 0012 same
Button Size 811C5702 811C5742 811C60A2 811C6062 81211242 026C same
Button Space 801C5E87 801C5EC7 801C6827 801C67E7 802119C7 001B same
Icon Size 811C571A 811C575A 811C60BA 811C607A 8121125A 02A8 same
Icon Space 801C5E7F 801C5EBF 801C681F 801C67DF 802119BF 0018 same
Icon X-Coord 801C570B 801C574B 801C60AB 801C606B 8021124B 00E3 same
Icon Y-Coord 801C5713 801C5753 801C60B3 801C6073 80211253 0012 same
Amount X-Coord 801C5E67 801C5EA7 801C6807 801C67C7 802119A7 00E4 same
Amount Y-Coord 801C5E6F 801C5EAF 801C680F 801C67CF 802119AF 0023 same


C-Down PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Button X-Coord 801C56F5 801C5735 801C6095 801C6055 81211234 00F9 same
Button Y-Coord 801C56FD 801C573D 801C609D 801C605D 8121123C 0022 same
Button Size 811C5704 811C5744 811C60A4 811C6064 81211244 026C same
Button Space 801C5E89 801C5EC9 801C6829 801C67E9 802119C9 001B same
Icon Size 811C571C 811C575C 811C60BC 811C607C 8121125C 02A8 same
Icon Space 801C5E81 801C5EC1 801C6821 801C67E1 802119C1 0018 same
Icon X-Coord 801C570D 801C574D 801C60AD 801C606D 8021124D 00F9 same
Icon Y-Coord 801C5715 801C5755 801C60B5 801C6075 80211255 0022 same
Amount X-Coord 801C5E69 801C5EA9 801C6809 801C67C9 802119A9 00FA same
Amount Y-Coord 801C5E71 801C5EB1 801C6811 801C67D1 802119B1 0033 same


C-Right PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Button X-Coord 811C56F6 811C5736 811C6096 811C6056 81211236 010F same
Button Y-Coord 801C56FF 801C573F 801C609F 801C605F 8021123F 0012 same
Button Size 811C5706 811C5746 811C60A6 811C6066 81211246 026C same
Button Space 801C5E8B 801C5ECB 801C682B 801C67EB 802119CB 001B same
Icon Size 811C571E 811C575E 811C60BE 811C607E 8121125E 02A8 same
Icon Space 801C5E83 801C5EC3 801C6823 801C67E3 802119C3 0018 same
Icon X-Coord 811C570E 811C574E 811C60AE 811C606E 8121124E 010F same
Icon Y-Coord 801C5717 801C5757 801C60B7 801C6077 80211257 0012 same
Amount X-Coord 811C5E6A 811C5EAA 811C680A 811C67CA 812119AA 0110 same
Amount Y-Coord 801C5E73 801C5EB3 801C6813 801C67D3 802119B3 0023 same


C-Up PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
X-Coord 801C56E1 801C5721 801C6081 801C6041 81211220 00FE same
Y-Coord 801C56E3 801C5723 801C6083 801C6043 81211222 0010 same
Icon X-Coord 801C5415 801C5455 801C5DB5 801C5D75 80210F55 00F7 same
Icon Y-Coord 801C5417 801C5457 801C5DB7 801C5D77 80210F57 0014 same


Overworld MiniMap PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Map Red 801C5E09 801C5E49 801C67A9 801C6769 80211949 0000 same
Map Green 801C5E0B 801C5E4B 801C67AB 801C676B 8021194B 00FF same
Map Blue 801C5E0D 801C5E4D 801C67AD 801C676D 8021194D 00FF same
Map X-Coord 801C5C9F 801C5CDF 801C663F 801C65FF 802117DE 00D8 same
Map Y-Coord 801C5CA1 801C5CE1 801C6641 801C6601 812117E0 009E same
Arrows X-Coord 811C5E04 811C5E44 811C67A4 811C6764 81211944 04D8 same
Arrows Y-Coord 811C5E06 811C5E46 811C67A6 811C6766 81211946 FD44 same
Red Arrow Size 801C5DF7 801C5E37 801C6797 801C6757 80211937 0028 same

* Pointless to use, but listed anyway. Every map has different X/Y values for the Arrows and Map.

Note: The X/Y for the Arrows and the Red Arrow size will affect the arrows for both Dungeon and Overworld.


Magic Bar/Box PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Magic Green 801C5667 801C56A7 801C6007 801C5FC7 802111A7 00C8 same
Magic Box X-Coord 801C59C7 801C5A07 801C6367 801C6327 81211506 0012 same
Magic Bar X-Coord 801C59CB 801C5A0B 801C636B 801C632B 8021150B 001A same
Magic Y-Coord 801C59C9 801C5A09 801C6369 801C6329 80211509 002A same


Rupees PAL 1.0 PAL 1.1/A PAL GC PAL MQ MQ Debug N64 Value GC Value
Icon X-Coord 80075E4B 80075E4B 80075333 80075333 800BF3D2 001A same
Icon Y-Coord 80075E4F 80075E4F 80075337 80075337 8008AB52 00CE same
Text X-Coord* 800760E3 800760E3 800755D3 800755D3 800BF66A 002A same
Text Y-Coord 800762E3 800762E3 800757CB 800757CB 8008AFC6 00CE same

* The text reverts back to its original X-Coordinate when entering Dungeons. I have the code for NTSC-U for dungeons and will update the rest in the near future.

A+B Reversed

File:ABReversed2.jpg
An image of the code in action
This code, made by Cendamos early 2006, swaps around the HUD to make it resemble the beta version of the game. This was the first of many interface codes to come.
Legend of Zelda, Ocarina of Time (U) 1.0

801C7633 0020
801C7635 0016
801C767B 0050
801C767D 005F
801C767E 00FF
801C767F 00FF
801C7684 0004
801C768B 0030
801C768D 0010
801C76B1 00C1
801C76B3 00E3
801C76C9 00C0
801C7947 0098
801C794D 0099
801C7951 0000
801C7952 005C
801C7953 00A3
801C7955 0000
801C7956 00F0

A+C Interface

File:A+C Interface.jpg
An image of the code in action
This code, made by TS_Death_Angel in early/mid 2006, emulates the second interface utilized by Ocarina of Time, where there only the C and A buttons are visible. There are textures which were created for use with this code (will upload later), and you can get them here.
Legend of Zelda, Ocarina of Time (U) 1.0

801C76B3 00E1
801C76BB 0025
801C7945 00FB
801C76BD 0034
811C76B6 0111
801C76BF 0025
801C76CB 00E1
801C76D3 0025
811C76CE 0111
801C76D7 0025
801C76CD 00F9
801C76D5 0034
801C76C9 00F7
801C76D1 000D
801C76B1 00F8
801C76B9 000F
801C794F 0000
801C767B 005A
801C767D 005A
801C767F 00FF
801C798A 00FF
801C7989 00FF
801C7673 00FF
801C7675 00C0
801C7677 0000
801C7E27 00EA
811C7E28 0100
811C7E2A 011B
801C7E2F 003D
801C7E31 004B
801C7E33 003D
811C76A0 FFFF
811C73D4 FFFF
Debug ROM

80211233 00E1
8021123B 0025
802114C5 00FB
8021123D 0034
81211236 0111
8021123F 0025
8021124B 00E1
80211253 0025
8121124E 0111
80211257 0025
80159E66 0000
80159E6F 001F
80146298 0001
8014629C 0001
8021124D 00F9
80211255 0034
80211249 00F7
80211251 000D
80211231 00F8
80211239 000F
802114CF 0000
802111FB 005A
802111FD 005A
802111FF 00FF
8021150A 00FF
80211509 00FF
802111F3 00FF
802111F5 00C0
802111F7 0000
802119A7 00EA
812119A8 0100
812119AA 011B
802119AF 003D
802119B1 004B
802119B3 003D
81211220 FFFF
81210F54 FFFF
8016556D 0001
8015F956 0000
8015F95F 001F
8014BD88 0001
8014BD8C 0001
801641BA 003D

A+B Interface

File:ABInterface.jpg
An image of the A+B code in action
This code, created by TS_Death_Angel in late 2006, emulates the initial interface Ocarina of Time utilized: A+B. Due to technical limitations of OoT, the interface is not 100% perfect, but it's damn near close.
Debug ROM

D015E6C9 0003
812114C6 0FF0
D015E6C9 0003
802114C5 0010
D015E6C9 0003
802111F3 0000
D015E6C9 0003
802111F5 0096
D015E6C9 0003
802111F7 0000
D015E6C9 0003
812114CC 0FFF
D015E6C9 0003
81211230 00F7
D015E6C9 0003
81211238 0020
D015E6C9 0003
81211240 0230
D015E6C9 0003
802111FB 005A
D015E6C9 0003
802111FD 005A
D015E6C9 0003
802111FF 00FF
D015E6C9 0003
81211248 01FF
D015E6C9 0003
80211251 0021
D015E6C9 0003
81211258 023F
D015E6C9 0003
80211233 00EF
D015E6C9 0003
8021123B 0018
D015E6C9 0003
81211242 0250
D015E6C9 0003
80211253 001A
D015E6C9 0003
8021124B 00F6
D015E6C9 0003
81211252 001F
D015E6C9 0003
81211234 0DFF
D015E6C9 0003
81211236 0DFF
D015E6C9 0003
8121124C 0DFF
D015E6C9 0003
8121124E 0DFF
D015E6C9 0003
812119A6 0DFF
D015E6C9 0003
812119A8 0DFF
D015E6C9 0003
812119AA 0DFF
D015E6C9 0003
81211506 0FFF
D015E6C9 0003
81211508 0CFF
D015E6C9 0003
812119A6 00FA
D015E6C9 0003
812119AE 0035
D215E6C9 0003
812114C6 0FFF
D215E6C9 0003
802114C5 0010
D215E6C9 0003
802111F3 0000
D215E6C9 0003
802111F5 0096
D215E6C9 0003
802111F7 0000
D215E6C9 0003
812114CC 0FFF
D215E6C9 0003
812114CC 0FFF
D215E6C9 0003
81211230 010C
D215E6C9 0003
81211238 0020
D215E6C9 0003
81211240 0230
D215E6C9 0003
802111FB 005A
D215E6C9 0003
802111FD 005A
D215E6C9 0003
802111FF 00FF
D215E6C9 0003
81211248 0110
D215E6C9 0003
80211251 0025
D215E6C9 0003
81211258 0310
D215E6C9 0003
80211233 00DD
D215E6C9 0003
8021123B 0018
D215E6C9 0003
81211242 0255
D215E6C9 0003
80211253 001A
D215E6C9 0003
8121125A 0300
D215E6C9 0003
8021124B 00E1
D215E6C9 0003
81211234 0DFF
D215E6C9 0003
81211236 0DFF
D215E6C9 0003
8121124C 0DFF
D215E6C9 0003
8121124E 0DFF
D215E6C9 0003
812119A6 0DFF
D215E6C9 0003
812119A8 0DFF
D215E6C9 0003
812119AA 0DFF
D215E6C9 0003
81211506 0FFF
D215E6C9 0003
81211508 0CFF
D215E6C9 0003
812119A6 00E3
D215E6C9 0003
812119AE 002B
8108AFC6 0028
8108AB52 0028
Legend of Zelda, Ocarina of Time (U) 1.0

811C7946 0FFF
801C7945 0010
801C7673 0000
801C7675 0096
801C76D1 0025
811C76D8 0310
801C76B3 00DD
801C76BB 0018
811C76C2 0255
801C76D3 001A
811C76DA 0300
801C76CB 00E1
811C76B4 0DFF
811C76B6 0DFF
811C76CC 0DFF
811C76CE 0DFF
811C7E26 0DFF
811C7E28 0DFF
811C7E2A 0DFF
811C7986 0FFF
811C7988 0CFF
811C7E26 00E3
811C7E2E 002B
80075857 0028
80075CEB 0028

Wind Waker Interface Code

File:Ootwwhud2.jpg
An image of Wind Waker HUD code in action
This code, made by an unknown person for Djipi's Cel-Shaded Zelda 64 pack, emulates the Wind Waker interface near-perfectly.
801C7945 0017
801C7947 00F0
801C794D 00F0
801C794B 0017
811C76C0 0360
801C76B1 00EA
801C76B9 0033
811C76D8 0300
801C76C9 00E7
801C76D1 0034
801C73D7 000A
811C73D4 0104
811C76A0 0F00
801C7951 0039
801C7953 00A9
801C7955 009C
801C7673 00FF
801C7675 00CC
801C7677 0000
801C767B 00E1
801C767D 005B
801C767F 003C
811C76C6 03A0
811C76B6 010D
801C76BF 0013
811C76DE 03C0
811C76CE 010D
801C76D7 0013
811C7E2A 0116
801C7E33 001E
811C76C2 03A0
811C76B2 00FA
801C76BB 000E
811C76DA 03C0
801C76CB 00FA
801C76D3 000E
801C7E27 00F6
801C7E2F 0019
811C76C4 03A0
811C76B4 0115
811C76BC 0025
811C76DC 03C0
811C76CC 0115
801C76D5 0025
801C7677 0000
811C794C 0FFF
811C794C 0FFF
811C76B0 010C
811C76B8 0020
811C76C0 0230
801C767B 005A
801C767D 005A
801C767F 00FF
811C76C8 0110
811C7E28 0112
801C7E31 0030

Twilight Princess-esque HUD

This code makes the interface look like a cross but with a Twilight Princess GC-like texture and Magic Meter

Legend of Zelda, The Ocarina of Time (U) 1.0

801C7951 00FF
801C7953 00FF
801C7955 00FF
801C767B 00FF
801C767D 00FF
801C767F 00FF
801C7673 00FF
801C7675 00FF
801C7677 00FF
801C7DC9 00FF
801C7DCB 00FF
801C7DCD 00FF
801C7947 00E8
801C7945 0000
801C73D5 00CE
801C73D7 0003
801C76C9 00F1
801C76D1 0028
801C76A1 00D6
801C76A3 0000
801C76B5 00F1
801C76BD 0047
801C76B3 00D4
801C76BB 00E8
801C7E27 00D5
801C7E29 00F3
801C7E31 005A
801C794D 00E8
801C794B 0000
801C76CD 00F1
801C76D5 0047
801C76B1 00F1
801C76B9 0028
801C76BB 0010
801C76CB 00D5
Debug ROM

81211242 026C
8108A2CA 1200
81211244 0250
81211246 026C
81211240 023F
812114C8 FF10
80211233 00E3
80211231 00F0
80211235 00F9
81211236 010F
802114C7 00F0
80211507 0012
81211220 0300
80211507 0012
800BF3D3 0040
800BF66B 002A
802117DF 000A
81211944 FB30
80211239 0060
8021123B 00FF
8021123D 0099
8021123F 00FF
802114C5 000F
80211509 002A
80211223 0010
80211509 002A
800BF3D7 00CE
800BF86B 00CE
802117E1 0080
81211946 FE70
802111F3 00FF
802111F5 00FF
802111F7 00FF
802111FB 00FF
802111FD 00FF
802111FF 00FF
802114D1 00FF
802114D3 00FF
802114D5 00FF
80211949 0000
8021194B 00FF
8021194D 00FF
81211258 0226
8121125A 02A8
8121125C 02A8
8121125E 02A8
802114CF 0030
80211249 00F0
8021124B 00E0
8021124D 00F9
8121124E 0112
802114CD 00F0
80210F55 00F5
80211251 0060
80211253 0019
80211255 0034
80211257 0017
802114CB 0090
80210F57 000B
802119A7 00E3
802119A9 00FA
812119AA 0110
802119AF 0030
802119B1 0040
802119B3 0030
8108AB56 0100
8108ADDE 0110

Dark HUD

Custom Interface found in James S Kingdom's Google Site (https://sites.google.com/site/jamesskingdom/Home/game-codes-by-james-s/the-legend-of-zelda-ocarina-of-time-codes) for Ocarina of Time

Legend of Zelda, The Ocarina of Time (U) 1.0

801C7947 00FF
801C7945 0040
801C794D 00FF
801C794B 0040
801C76B1 00E4
801C76B9 0047
801C76C9 00E4
801C76D1 0047
80075853 00F0
80075857 0075
80075AEB 00FF
80075CEB 0075
801C7951 0060
801C7953 0060
801C7955 0060
801C767B 0030
801C767D 0030
801C767F 0030
801C7673 0000
801C7675 0000
801C7677 0088
801C7DC9 0020
801C7DCB 0020
801C7DCD 0020

Majora's Mask N64 V1.0 HUD

This Code replaces OOT's HUD with MM's HUD

Legend of Zelda, The Ocarina of Time (U) 1.0

811C7950 0064
811C7952 00C8
811C7954 00FF
811C767A 0064
811C767C 00FF
811C767E 0078
811C7672 00FF
811C7674 00FF
811C7676 0000
811C7944 0017
811C7946 00BE
811C794A 0017
811C794C 00BE
811C76B0 00A7
811C76B8 0011
811C76C8 00A7
811C76D0 0011
8107590A AAAA
8007591E 00FF

Legend of Zelda, The Ocarina of Time (U) 1.2

811C8210 0064
811C8212 00C8
811C8214 00FF
811C7F3A 0064
811C7F3C 00FF
811C7F3E 0078
811C7F32 00FF
811C7F34 00FF
811C7F36 0000
811C8204 0017
811C8206 00BE
811C820A 0017
811C820C 00BE
811C7F70 00A7
811C7F78 0011
811C7F88 00A7
811C7F90 0011
81075F7A AAAA
80075F8E 00FF

Alternate (repositions the Action button to resemble MM64)

Legend of Zelda, The Ocarina of Time (U) 1.0

801C7951 0070
801C7953 00B0
801C7955 00FF
801C767B 0000
801C767D 00E0
801C767F 0000
801C7673 00FF
801C7675 00B8
801C7677 0018
801C7945 0018
801C794B 0018

Debug ROM

812114D0 0064
812114D2 00C8
812114D4 00FF
812111FA 0064
812111FC 00FF
812111FE 0078
812111F2 00FF
812111F4 00FF
812111F6 0000
812114C4 0017
812114C6 00BE
812114CA 0017
812114CC 00BE
81211230 00A7
81211238 0011
81211248 00A7
81211250 0011
8108AAFA AAAA
8008AB0E 00FF

Xbox HUD

This code is a custom interface that makes the HUD look like an Xbox (original) Controller.

Legend of Zelda, The Ocarina of Time (U) 1.0

801C7947 00E0
801C7945 0025
801C76B1 00D3
801C76B9 0018
811C76C6 026C
801C76BF 0010
801C7951 0000
801C7953 0096
801C7955 0000
801C767B 005A
801C767D 005A
801C767F 00FF
801C794D 00E0
801C794B 0025
801C76B3 00EA
801C76BB 0001
811C7948 FE60
811C76C0 0280
801C76CB 00EA
801C76D3 0001
801C76C9 00D3
801C76D1 0015
811C76B6 00FF
801C76BF 0015
801C76BD 001B
801C76B5 00EC
801C76D5 0011
811C76C6 025F
811C76C4 032F
801C76CD 00EC
801C76D5 001A
811C76DC 0340
811C76CE 00FF
801C76D7 0015
801C7E27 00EC
801C7E2F 0012
801C7E29 00ED
801C7E31 0028
811C7E2A 0101
801C7E33 0027
801C7673 000A
801C7675 00FF
801C7677 00FF
801C73D5 00D0
801C73D7 0007
801C76A1 00D8
801C76A3 0004